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{{Infobox 3DS | {{Infobox 3DS Homebrews | ||
| title = fs3ds | |title=fs3ds | ||
| type = | |image=3dspc.png | ||
| version = | |description=A rust library to access the romfs of unencrypted 3ds file without decompression. | ||
| | |author=marius851000 | ||
| | |lastupdated=2020/02/13 | ||
| website = https:// | |type=File Operation | ||
| source = https:// | |version=1.0 | ||
|license=Mixed | |||
|download=https://docs.rs/fs3ds/1.0.0/fs3ds | |||
|website=https://docs.rs/fs3ds/1.0.0/fs3ds | |||
|source=https://crates.io/crates/fs3ds | |||
}} | }} | ||
fs3ds is a rust library to access the romfs of unencrypted 3ds file without decompression, allowing you to read unencrypted .3ds file. | |||
= | ==User guide== | ||
This library allows you to: | |||
<source lang="bash"> | |||
let file = File::open(""rom.3ds"").unwrap(); // get an access to an unencrypted romfs file | |||
let _romfs_vfs = get_romfs_vfs(file).unwrap(); // get a vfs::VFS object to access the rom read only | |||
</source> | |||
For more information on how to use the returned vfs object, read it's [https://docs.rs/vfs/0.2.1/vfs/trait.VFS.html documentation]. | |||
==External links== | |||
* Official website - https://docs.rs/fs3ds/1.0.0/fs3ds | |||
* GitHub - https://github.com/marius851000/fs3ds | |||
* Reddit - https://www.reddit.com/r/3dshacks/comments/f383l5/fs3ds_a_rust_library_to_access_the_romfs_of | |||
* | |||
Latest revision as of 04:31, 6 Mayıs 2024
fs3ds | |
---|---|
General | |
Author | marius851000 |
Type | File Operation |
Version | 1.0 |
License | Mixed |
Last Updated | 2020/02/13 |
Links | |
Download | |
Website | |
Source | |
fs3ds is a rust library to access the romfs of unencrypted 3ds file without decompression, allowing you to read unencrypted .3ds file.
User guide
This library allows you to:
let file = File::open(""rom.3ds"").unwrap(); // get an access to an unencrypted romfs file
let _romfs_vfs = get_romfs_vfs(file).unwrap(); // get a vfs::VFS object to access the rom read only
For more information on how to use the returned vfs object, read it's documentation.