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{{Infobox 3DS | {{Infobox 3DS Homebrews | ||
| title = 3DS CWAV Dumper | |title=3DS CWAV Dumper | ||
| type = | |image=3dscwavripper2.png | ||
| version = 0.5 | |description=Dump CWAV file format. | ||
| | |author=TeamFail | ||
| | |lastupdated=2017/06/03 | ||
|type=File Operation | |||
| | |version=0.5 | ||
| source = https:// | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/3dshomebrews/3ds_audio_ripper.zip | |||
|website=https://gbatemp.net/threads/3ds-cwav-dumper.361437/ | |||
|source=https://github.com/TeamFail/3DS-Audio-Dumper | |||
}} | }} | ||
3DS CWAV Dumper is a tool for dumping 3DS audio files from your RAM dumps. | |||
= | ==User guide== | ||
You will need: | |||
* A RAM dump (you can try running a game for a minute or two prior to dumping). | |||
* Winamp/Foobar2000 and the vgmstream plugin are optional (for testing the streams you dumped). | |||
Supported dump formats are: | |||
* CWAV (CTR Waves). | |||
* CSAR (CTR Sound Archives). | |||
* SSEQ (DS Sound Sequence). | |||
* CSTM (CTR Stream). | |||
* CSEQ (CTR Sequence). | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/3dscwavripper3.png | |||
==Known issues== | |||
This program is still in beta so it can crash from time to time. | |||
==Changelog== | |||
'''0.5''' | |||
* Added file streaming support to properly support files 1GB and larger, minor main form changes. | |||
'''0.4a''' | |||
* Fixed a few more formats. Some endianness wasn't implemented properly. Oops. | |||
'''0.4''' | |||
* Added CSEQ support, fixed a bug in SSEQ reading, and added folders for each extracted filetype. | |||
'''0.3b''' | |||
* Fixed a major error when the program read the wrong offset for filesize and dumped very small files. Be sure to update this version. | |||
'''0.3a''' | |||
* Forgot to switch up a few flags and and whatnot. Oops. | |||
'''0.3''' | |||
* Program optimizations, added more file formats for ripping. | |||
'''0.2''' | |||
* Added file scanning, and made the overall program a bit better, easier, and faster to use. Includes .CWAV and .CSAR ripping support. | |||
'''0.1''' | |||
* Initial release. | |||
==Credits== | |||
* Ris312 for the original CWAV file format specification thread. | |||
* Jambo51 for providing a snippet of code he adapted that fixed any and all scanning bugs. | |||
==External links== | |||
* GitHub - https://github.com/TeamFail/3DS-Audio-Dumper | |||
* GBAtemp - https://gbatemp.net/threads/3ds-cwav-dumper.361437 | |||
Latest revision as of 10:26, 22 Haziran 2024
3DS CWAV Dumper | |
---|---|
General | |
Author | TeamFail |
Type | File Operation |
Version | 0.5 |
License | Mixed |
Last Updated | 2017/06/03 |
Links | |
Download | |
Website | |
Source | |
3DS CWAV Dumper is a tool for dumping 3DS audio files from your RAM dumps.
User guide
You will need:
- A RAM dump (you can try running a game for a minute or two prior to dumping).
- Winamp/Foobar2000 and the vgmstream plugin are optional (for testing the streams you dumped).
Supported dump formats are:
- CWAV (CTR Waves).
- CSAR (CTR Sound Archives).
- SSEQ (DS Sound Sequence).
- CSTM (CTR Stream).
- CSEQ (CTR Sequence).
Screenshots
Known issues
This program is still in beta so it can crash from time to time.
Changelog
0.5
- Added file streaming support to properly support files 1GB and larger, minor main form changes.
0.4a
- Fixed a few more formats. Some endianness wasn't implemented properly. Oops.
0.4
- Added CSEQ support, fixed a bug in SSEQ reading, and added folders for each extracted filetype.
0.3b
- Fixed a major error when the program read the wrong offset for filesize and dumped very small files. Be sure to update this version.
0.3a
- Forgot to switch up a few flags and and whatnot. Oops.
0.3
- Program optimizations, added more file formats for ripping.
0.2
- Added file scanning, and made the overall program a bit better, easier, and faster to use. Includes .CWAV and .CSAR ripping support.
0.1
- Initial release.
Credits
- Ris312 for the original CWAV file format specification thread.
- Jambo51 for providing a snippet of code he adapted that fixed any and all scanning bugs.