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Metroid - Spooky Mission GBA: Difference between revisions

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{{#seo:
|title= (Game Hacks) - GameBrew
|title_mode=append
|image=mzmspookymission2.png
|image_alt=Metroid - Spooky Mission
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{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Metroid: Zero Mission
|title=Metroid: Zero Mission
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|version=1.2.1
|version=1.2.1
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/mzmspookymission.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/mzm_spooky_mission_1.2.1.zip
|website=https://forum.metroidconstruction.com/index.php/topic,4634
|website=https://forum.metroidconstruction.com/index.php/topic,4634
|source=
}}
}}
{{#seo:
|title= (Game Hacks) - GameBrew
|title_mode=append
|image=mzmspookymission2.png
|image_alt=Metroid - Spooky Mission
}}
Metroid: Spooky Mission is a rom hack consists of three large areas, a hub, and a final area. Average blind playthrough is about two hours. Linearity does not exist in this hack, so if you have difficulty in one place, try going elsewhere.
Metroid: Spooky Mission is a rom hack consists of three large areas, a hub, and a final area. Average blind playthrough is about two hours. Linearity does not exist in this hack, so if you have difficulty in one place, try going elsewhere.



Latest revision as of 10:56, 23 Haziran 2024

Metroid: Zero Mission
Mzmspookymission2.png
General
AuthorMagconst
TypeGame Hacks
Version1.2.1
LicenseMixed
Last Updated2018/02/16
Links
Download
Website


Metroid: Spooky Mission is a rom hack consists of three large areas, a hub, and a final area. Average blind playthrough is about two hours. Linearity does not exist in this hack, so if you have difficulty in one place, try going elsewhere.

This hack was made for the Metconst 2017 Fall Contest (winner).

Installation

ROM information
File Metroid - Zero Mission (U)
CRC32 5C61A844
MD5 EBBCE58109988B6DA61EBB06C7A432D5
SHA-1 5DE8536AFE1F0078EE6FE1089F890E8C7AA0A6E8
SHA-256 FC94F65380B65B870A30B9B04B39CCA1DC63D6E46A4A373D3904ADC0912EBC37

Use Lunar IPS or Floating IPS to patch a clean Zero Mission (U) rom.

User guide

Story

Imago is at it again! It now threatens the very existence of Halloween! Getting to Imago is no simple task! It has infiltrated a massive space pumpkin and sealed off all entrances.

Legend says that every Halloween three Holy beings appear in the physical realm… perhaps with these spooks, as people call them, Samus can gain access to the pumpkin and save Halloween!

Changes and hints

  • Super Missiles have longer delay between shots.
  • Kraid's health is buffed.
  • Required to get three 'spooks' to enter final area.
  • Press up to enter door frames.
  • You have tractor beam like in Prime games and AM2R (hold charge to suck in drops).
  • Kraid's fingers now drop super missiles.
  • Cannot click A on map screen to bring up world map.

FAQ

Q. How do I get out of the first room?

How do you usually use doors in games?

Q. What is that barrier in the hub? I already have powergrip so how unlock?

You need to get the three spooks to unlock it.

Q. Where do I go first?

You can go to any area first, even if you think you can't get in. Some have secret passages to get through.

Q. Where can I find super missiles?

Everywhere. Seriously, you can get almost any of them as your first one.

Q. Why is the boss at the bottom of the mansion impossible?

Blame captain glitch. Jk, go find plasma beam it will make your life easier,

Q. I patched the rom and everything is broken.

Sorry to hear that.

Q. How do I get the super secret ending?

No.

Q. Is there supposed to be a different image for low% hard?

No, because we had to use that for the secret ending.

Q. I am missing two items and I can't find them.

The energy tanks require screw attack to get them. Mansion and hell.

Q. Castle is too hard, how do I beat it?

You don't. You find Ing and beat him.

Q. I got gravity suit but I still take damage from blood. Why?

Because the blood is actually tourian acid. The beer is lava.

Q. I found the super secret room! What is it for?

Nothing. Continue as though you saw nothing.

Q. Where is the credits room?

Close to the entrance to hell. You'll need to think of a trick to get to it.

Q. Do the speed booster blocks near the entrance to hell lead to anything?

Not really, unless you count the entrance to hell.

Q. Why do I not like this hack?

Because your name is Bob and you are bad.

Q. What are those weird blocks in the map rooms?

You'll find out if you wait long enough.

Q. Is there a way to check what items I am missing?

If you beat the game and reload your save, the item counters will be there.

Screenshots

mzmspookymission3.png mzmspookymission4.png mzmspookymission5.png

Changelog

1.2.1

  • Fixed mini-map error.
  • Fixed demos.

Credits

  • biospark - Created MAGE, Provided Assembly.
  • Captain Glitch - Provided Assembly, and Graphics.
  • NathanTech - Designed Hell Area, Composed Music.
  • OneOf99 - Designed Mansion and Hell, Provided Graphics and Music.
  • Ing-Ing - Enemy Graphics and Music, Designed Forest, Castle, and Pumpkin.
  • Cosmic - Provided Graphics.
  • Shrug - Aided with Music Production.

External links

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