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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Xor | |title=Xor | ||
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|version=1.03 | |version=1.03 | ||
|license=Freeware | |license=Freeware | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/ | |download=https://dlhb.gamebrew.org/gbahomebrews/xor_v1.03.zip | ||
|website=http://www.gbagames.dsl.pipex.com/ | |website=http://www.gbagames.dsl.pipex.com/ | ||
}} | }} | ||
GBA Xor is a remake of the original XOR, a map-based puzzle game originally written by Astral Software (Paul Carruthers and Ian Downend) and published by Longman Logotron. | {{#seo: | ||
|title= (Puzzle) - GameBrew | |||
|title_mode=append | |||
|image=xorgba2.png | |||
|image_alt=Xor | |||
}} | |||
GBA Xor is a remake of the original [https://web.archive.org/web/20150425223620/http://xor.ovine.net/ XOR], a map-based puzzle game originally written by Astral Software (Paul Carruthers and Ian Downend) and published by Longman Logotron. | |||
==User guide== | ==User guide== | ||
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==External links== | ==External links== | ||
* Author's website - [https://web.archive.org/web/20061211055708/http://www.gbagames.dsl.pipex.com/ http://www.gbagames.dsl.pipex.com/] (archived) | * Author's website - [https://web.archive.org/web/20061211055708/http://www.gbagames.dsl.pipex.com/ http://www.gbagames.dsl.pipex.com/] (archived) | ||
Latest revision as of 04:26, 20 August 2024
Xor | |
---|---|
General | |
Author | Mick Waites |
Type | Puzzle |
Version | 1.03 |
License | Freeware |
Last Updated | 2006/07/27 |
Links | |
Download | |
Website | |
GBA Xor is a remake of the original XOR, a map-based puzzle game originally written by Astral Software (Paul Carruthers and Ian Downend) and published by Longman Logotron.
User guide
Move the two heros around the maze collecting all the masks.
Once all masks are collected, the door will open allowing you to exit the levels.
You are limited to 2000 moves per level.
Controls
D-Pad - Move the heros
A/B - Swap between the heros
Start - In-game menu
Screenshots
Changelog
v1.03
- Fixed three of the new Procyon's Mazes levels. Two couldn't be completed and the third had map quadrants missing.
- Also restored the password decryption clue on level 15 back to what it should be for the GBA version. Accidently restore it to the clue from the original version when adding the new levels.
Credits
All game design is copyright Astral Software and Logotron.
External links
- Author's website - http://www.gbagames.dsl.pipex.com/ (archived)