Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Pokemon Gaia Version GBA: Difference between revisions

From GameBrew
m (Text replacement - "Category:Homebrew GBA game hacks" to "")
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{#seo:
|title= (Game Hacks) - GameBrew
|title_mode=append
|image=pokemongaia2.png
|image_alt=Pokemon Gaia Version
}}
{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=Pokemon Gaia Version
|title=Pokemon Gaia Version
Line 14: Line 8:
|version=3.2
|version=3.2
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/pokemongaia.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/pokemon_gaia_v3.2.zip
|website=https://www.pokecommunity.com/showthread.php?t=326118
|website=https://www.pokecommunity.com/showthread.php?t=326118
|source=
}}
}}
{{#seo:
|title= (Game Hacks) - GameBrew
|title_mode=append
|image=pokemongaia2.png
|image_alt=Pokemon Gaia Version
}}
Pokémon Gaia is a FireRed rom hack created by Spherical Ice. The events of Pokémon  Gaia unfold in the Orbtus Region, a region known for its history.
Pokémon Gaia is a FireRed rom hack created by Spherical Ice. The events of Pokémon  Gaia unfold in the Orbtus Region, a region known for its history.


Line 231: Line 231:
* The PokéCommunity Forums - https://www.pokecommunity.com/showthread.php?t=326118
* The PokéCommunity Forums - https://www.pokecommunity.com/showthread.php?t=326118
* Discord - https://discord.gg/NpayHay
* Discord - https://discord.gg/NpayHay
[[Category:GBA homebrew rom hacks]]

Latest revision as of 11:05, 23 Haziran 2024

Pokemon Gaia Version
Pokemongaia2.png
General
AuthorGaia Team
TypeGame Hacks
Version3.2
LicenseMixed
Last Updated2018/11/08
Links
Download
Website


Pokémon Gaia is a FireRed rom hack created by Spherical Ice. The events of Pokémon Gaia unfold in the Orbtus Region, a region known for its history.

Features

  • The Physical / Special / Status split.
  • Pokémon from Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos.
  • New moves and updated move sets, accurate to OmegaRuby and AlphaSapphire, and with working effects and animations.
  • Modern competitive items like the Choice Specs, Assault Vest, Ability Pill, and more.
  • Modern abilities, ranging from Mega Launcher to Sheer Force.
  • An in-battle Mega Evolution system, with Mega Stones hidden throughout the region.
  • Fairy-type and the new type chart.
  • Updated Pokémon sprites.
  • Updated Trainer sprites and accurate over world sprites.
  • Original songs, like Windmist City's theme and the battle music for the Elder Knights.
  • Rock Climb and climbable walls.
  • Dive and underwater maps, fully ported from Ruby, Sapphire and Emerald.
  • Hidden Grottoes and Secret Temples, which reward exploration with rare items and Pokémon with unique move sets.
  • The Bug-Catching Contest.
  • The Battle Marsh, a Battle Maison-esque facility.
  • Sideways stairs.
  • Various quality of life changes:
    • The player faces Trainers before battles.
    • Running Shoes can be used indoors.
    • Pokémon, item, location, etc. names are in title case.
    • A bonus Premier Ball is given for every purchase of ten or more Poké Balls.
    • Repellents give reuse prompts upon expiration.
    • Experience Points are gained upon Pokémon capture.
    • Technical Machine items are reusable.
    • Field moves have faster animations.

Installation

ROM information
Original game Pokémon FireRed Version
File 1636/1635 - Pokemon Fire Red (U)(Squirrels)

To apply the patch:

User guide

Story

The storied Orbtus region was once populated by a prosperous civilization. They created several monuments to their gods and guardians. Their untimely demise was brought about by a series of disastrous earthquakes; all that remains of their society are their temples, idols and story, as relics of the past.

In the present day, local archaeologist and Pokémon Professor, Professor Redwood, has noticed an increase in the region's seismic activity. Propelled by a growing concern for Orbtus' safety, he seeks the assistance of new Pokémon Trainers with a flair for adventure in the rural Celanto Town, a seaside town near the mysterious totem poles, and your home! Will you, along with the help of the Professor and your rival, be able to prevent the earth from consuming the region once more?

Documentation

Beware of spoilers:

FAQ

Q. Can I reuse my save from previous versions of Gaia for v3?

No. Unfortunately, creative decisions mean that saves from previous versions of Gaia will not be compatible with v3. You will have to start over.

Q. What about my save from v3? Will I be able to use that in future releases?

Yes, forwards-compatibility is planned for saves from v3.

Screenshots

pokemongaia3.png pokemongaia4.png pokemongaia5.png

pokemongaia6.png pokemongaia7.png pokemongaia8.png

pokemongaia9.png pokemongaia10.png pokemongaia11.png

pokemongaia12.png pokemongaia13.png pokemongaia14.png

Compatibility

Recommend emulators (set save type to Flash 128 KB):

VBA-M for Windows
OpenEmu for mac
MyBoy and GBA4IOS for mobiles

Known issues

Please visit the #known-bugs channel of Pokémon Gaia's Discord server. .

Changelog

V3.2

  • Rename Edamist Steppes to Edamist Heights to better reflect its geography.
  • Change the road block in Aerous Road.
    • As some Trainers are available earlier, Fernando's Pokémon have been raised a few levels.
    • Similarly, the wilds in Aerous Road are slightly lower.
    • The first two Trainers in Aerous Road are also slightly lower.
    • The Super Potion in the bare spot of grass is now a Potion.
    • The Painter in Aerous Road also shows up in the queue and indoors of the Aerous Art Club.
  • Change the New Elders encounter in Frostbite Cave to be less of an ambush.
    • The player is not forced directly into battles with the Grunt and Elder Knight Eunice.
    • The battles are instead initiated when the player tries to talk to Eunice or walk past her.
    • Some of the dialog was rewritten..
    • The map was made slightly smaller to make it clearer that this is the exit of Frostbite Cave..
  • Change the Braille puzzle's hint in Ferre Ruins to be less cryptic.
  • Change the events in Precimos Island so it is (hopefully) more clear where to go after defeating the Gym.
  • Make Hidden Power display its type for the Pokémon it is being taught to, or known by.
  • Fix the combination lock input box occasionally showing up to 7 digits, when only 4 are needed.
  • Fix the impassible tiles outside of Redwood's house in Archan Town.
  • Fix Cranidos' evolution method, so it actually evolves into Rampardos.
  • Fix Pokémon with inconsistent level-up rates, which causes them to gain levels upon evolution:
    • Porygon-Z.
    • Greninja.
  • Fix Rotom's compatibility with TM34, Shock Wave.
  • Fix Bisharp's compatibility with Sucker Punch from the Green Shard Meister.
  • Fix Maractus' incorrect weight.
  • Fix Mienshao's Ability order so that Mienfoo does not swap its Ability when evolving.
  • Fix the reflection tile errors in Cosmic Caverns.
  • Fix the reflection tile errors in Nestpine Town.
  • Fix a plethora of bugged icon sprites.
  • Give the Pokémon with no Ability the following Abilities:
    • Mega Glalie: Refrigerate.
    • Mega Ampharos: Lightningrod.
  • Make the textboxes of Coulter and Prof. Redwood actually disappear after they are finished speaking in Redwood's house.
  • Fix the text colour inconsistencies with the Diving Tour lady's dialog in the cutscene in Precimos Depths.
  • Fix Coulter's Surfing Pokémon blob still showing up in Precimos Depths after the cutscene takes place.
  • Fix the Escape Rope's warp location for Wisp Forest and Rimewood Forest.
  • Fix the border error in Nestpine Climb.
  • Fix Empoleon's EXP yield.
  • Fix the persistent money HUD after refusing to sell anything to the Relic Collector in the Precimos Hotel.
  • Fix the palette for HM01 Cut to match its Bug-type.
  • Fix the missing TM/HM compatibility for the following Pokémon's female forms:
    • Frillish.
    • Jellicent.
    • Pyroar.
  • Fix the incorrect battle background in the Telmurk City house where the Mightyena Thug is battled.
  • Fix the incorrect script assigned to the right statue in the Nestpine Gym.
  • Fix some tiles in Cosmic Caverns not spawning wild Pokémon.
  • Fix Hidden Power's text description.
  • Fix Boomburst making contact.
  • Fix Ace Trainer Arnie's incorrect encounter music in Victory Falls.
  • Fix Deoxys' overworld sprite not disappearing.
  • Fix Crunch's description implying it lowers the foe's Sp. Def, when it only lowers Defense.
  • Fix some tiles in Ignis Catacombs which display incorrectly when the fog weather effect is active.
  • Fix Eevee and Flareon's erroneous compatibility with TM18 Aurora Beam.
  • Fix the movement permission errors in Telmurk Swamp.
  • Move Ace Trainer Elnora so she challenges the player regardless of the direction she is facing in Ikos Canyon.
  • Fix some tiles in Cosmic Cavern which are not covered by the player.
  • Fix Beheeyem's catch rate of 0.
  • Fix Pidgey and Zubat's erroneously high experience yields.
  • Fix Grass Knot's base power displaying at 20 when it should be --.
  • Fix Leafeon's bugged Pokédex entry string.
  • Fix the Snover and Budew evolution lines' incompatibilities with TM09, Energy Ball.
  • Fix Sgt. Stone giving out Venusaurite when shown a Blastoise.
  • Fix Pidgeotite being unobtainable [N.B. Players who already picked up a Pidgeotite will be able to pick it up again now].
  • Fix the Cut trees in Sabulo Cross appearing hidden when the route is entered via Sabulo Island.
  • Fix some tiles in Valoon Way which are erroneously covered by the player.
  • [STORY SPOILER] Fix the errors caused by the player being on their Bicycle when activating the New Elders event in Sabulo Island.
  • Fix Roserade's inability to re-learn Weather Ball from Mrs. Move.

Credits

Team:

  • Spherical Ice.
  • MrDollSteak - Mapping, ASM, pixel art, character design, mapping, ideas, testing and feedback.
  • Shinoya - Character design, ideas, testing and feedback.
  • French-Cyndaquil - Character design, pixel art, ideas, testing and feedback.
  • revolocities - Character design, pixel art, ideas and feedback.
  • giradialkia - Music.
  • CCChiPtunes - Music.
  • Grand Deluxe - Music.
  • mammothplant - Music.
  • Frogmask - Music.
  • Gojira - Music.
  • Pascal van den Bos - Music.

Special thanks: Touched, FBI, daniilS, Frysinger, Ijkee, Cuddlesthefatcat, Mateo, Fangking Omega, Kyle-Dove, LunaMaddalena, Neslug, Coronis, GeoIsEvil, Avatar, DoesntKnowHowToPlay, Darthatron, Jambo51, karatekid552, JPAN, knizz, HackMew, Chaos Rush, Skeli-, AkameTheBulbasaur, Chacha Dinosaur, Navenatox, Squeetz, Zeturic, Crazy_chu, KeyRogue, RedPrime, KLM_SpitFire, Porto, AllTimeIndie.

Contributors to:

Tools used:

External links

Advertising: