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BreakOut4PSP: Difference between revisions

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BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game.
BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game.


It is featured at the Neo Retro Coding Compo 2010 (Retro GAME).
It was featured in the NEO Retro Coding Compo 2010 (Game).


==User guide==
==User guide==
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* NeoFlash - [https://web.archive.org/web/20210207213637/https://www.neoflash.com/forum/index.php?topic=6305.0 https://www.neoflash.com/forum/index.php?topic=6305.0] (archived)
* NeoFlash - [https://web.archive.org/web/20210207213637/https://www.neoflash.com/forum/index.php?topic=6305.0 https://www.neoflash.com/forum/index.php?topic=6305.0] (archived)
* PSPGen - http://www.devsgen.com/forum/index.php?topic=2166.0
* PSPGen - http://www.devsgen.com/forum/index.php?topic=2166.0
[[Category:NEO Retro Coding Compo 2010]]

Latest revision as of 10:56, 31 Mayıs 2024

BreakOut4PSP
Breakout4psp.png
General
AuthorGeecko
TypeArcade Games
Version0.8
LicenseMixed
Last Updated2010/04/04
Links
Download
Website
Source

BreakOut4PSP is a breakout game coded in C, using intraFont and PSPgu. It has 5 languages and theming support. Developer has also provided the source for the game.

It was featured in the NEO Retro Coding Compo 2010 (Game).

User guide

The game has a total of 36 levels and 5 types of brick (including moving explosives bricks with chain-reaction).

There is also a complete in-game level editor.

Controls

In game:

D-Pad/Analog - Move the paddle

Cross - Launch

Start - Pause

L/R - Switch level

Level editor:

L - Level menu

R - Brick menu

Cross - Select

Square - Reset move or size of the selected brick

Left/Right - Move, Displace, Resize, Change Type of a brick

Up/Down - Displace a brick

Changelog

v0.8

  • Translation in German, Turkish.
  • Support of boost (UTF-8).
  • The levels are edited automatically loaded when played.
  • The tabs of the editor change size to avoid overflow of text.
  • Detection of levels "invalid", ie where there are no bricks to break to win.
  • Slight code improvement.
  • Joystick to move the paddle.
  • The credits are no longer part of the translated files (always in English).
  • Some new levels.

v0.7

  • Improved performance (swizzling texture optimisations).
  • Menu options available: Change themes and languages.
  • New theme by Kavel Inox (Thanks to him).
  • Translation of the game in French, English.
  • Bricks resizable.
  • Redesign of the interface.
  • Collision of the racket against the bricks.
  • New levels (Thanks to Kenny).
  • Improved the suppression of levels: Safer.
  • In the editor, the square button allows the dimensions and zero movement of the brick selected. The select button will display a grid to place the bricks.
  • In the game, when changing the level, the support of the X button allows you to go faster.
  • Bug fixes.
  • Limit brick delayed by at 100.

External links

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