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{{Infobox 3DS | {{Infobox 3DS Homebrews | ||
| title = Brick Breaker 3D | |title=Brick Breaker 3D | ||
| image = | |image=Brickbreakerfuk2.png | ||
| type = Arcade Games | |description=Breakout clone. | ||
| version = | |author=FUK-Team | ||
| | |lastupdated=2017/07/28 | ||
| | |type=Arcade Games | ||
| website = https://gbatemp.net/threads/release-brick-breaker-3d.406794 | |version=1 | ||
|license=Mixed | |||
| source = https://dlhb.gamebrew.org/ | |download=https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk.7z | ||
|website=https://gbatemp.net/threads/release-brick-breaker-3d.406794 | |||
|source=https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk.7z | |||
}} | }} | ||
Brick Breaker 3D is a Brick Breaker aka Breakout homebrew game for the 3DS. | |||
The game took over half a year to develop with many features including a full working level editor, which is also available [[BrickBreaker_DS|on the NDS]]. | |||
[[ | |||
==Installation== | |||
Available in CIA, 3DS, and 3DSX formats. | |||
* 3DSX - Use the .3dsx provided with the Homebrew Launcher. | |||
* CIA - Copy .cia to your SD card and install it with the CIA manager of your choice. | |||
* 3DS - Copy .3ds to your SD card. | |||
*. | ==Controls== | ||
'''Editor:''' | |||
.3ds | |||
D-Pad - Move the marker | |||
A - Change block to destructable one (3 hits) | |||
B - Change block to solid one | |||
Y - Change block to destructable one (1 hit) | |||
Start - Save changes and return to menu | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/brickbreakerfuk4.png | |||
''' | |||
D-Pad | ==Changelog== | ||
A | '''V1.0''' | ||
B | * Complete Touchscreen support. | ||
Y | * Fixed a few collision bugs. | ||
* Fixed a bug that resulted into too high highscores. | |||
* Fixed a bug that resulted into too low "won" requirements. | |||
'''RC1''' | |||
* Tcm0 stopped working on this project and gave everything to Kero. | |||
* Better intro music. | |||
* Reduced unnecessary RAM usage. | |||
* Moved the map editor to the middle of the top screen (looks a bit better). | |||
* Added touchscreen support to the level editor. | |||
* Fixed serious framerate drops in the credits (it's still unstable but much higher). | |||
* Fixed a bug where the game didn't recognize that you won (might have led to instant-win before). | |||
* Fixed some collision bugs (but they will stay in the credits 'game'). | |||
* There seem to be more but the remaining ones aren't that game breaking. | |||
'''BETA 5''' | |||
* Added map loading from text file. | |||
* Added map creator. | |||
* Fixed some minor stuff. | |||
'''BETA 4''' | |||
* Added audio playback (not the right way to do it and not very good but better than nothing). | |||
* Added credits. | |||
* Advanced score system: first hit gives 500, second 1000 and third 1500. | |||
''' | * Added instructions. | ||
* Added a rainbow effect for the borders at the topscreen. | |||
* Prettier main menu. | |||
* Fixed some minor stuff. | |||
'''BETA 3''' | |||
* Advanced block collision (still not perfect but good enough). | |||
* Fixed a bug where you could see too much of a sprite for one frame. | |||
* Added the main menu and "you lost"-screen. | |||
* Added 3D. | |||
* Reorganized some parts of the code. | |||
* Added a score on the bottom screen (currently every block counts as 1k). | |||
* Improved block reflection at the bumper (changed from int to float). | |||
* Last but not least: a (saved) highscore was added (the current save might be deleted with a future update). | |||
''' | |||
'''BETA 2''' | |||
* Added support for Directional Pad, Circlepad, C-Stick and A/Y. | |||
* Added bricks (a block with 3 lifes, undestructable brick). | |||
* Random map generator. | |||
* Better textures. | |||
==Credits== | |||
Every version from RC1 on is developed by Kero. | |||
There seem to be more but the remaining ones aren't that game breaking | |||
==External links== | |||
''' | * Official website - http://technicmaster0.no-ip.biz/FUK-Team | ||
* GBAtemp - https://gbatemp.net/threads/release-brick-breaker-3d.406794 | |||
''' | |||
( | |||
Latest revision as of 05:39, 6 Mayıs 2024
Brick Breaker 3D | |
---|---|
General | |
Author | FUK-Team |
Type | Arcade Games |
Version | 1 |
License | Mixed |
Last Updated | 2017/07/28 |
Links | |
Download | |
Website | |
Source | |
Brick Breaker 3D is a Brick Breaker aka Breakout homebrew game for the 3DS.
The game took over half a year to develop with many features including a full working level editor, which is also available on the NDS.
Installation
Available in CIA, 3DS, and 3DSX formats.
- 3DSX - Use the .3dsx provided with the Homebrew Launcher.
- CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
- 3DS - Copy .3ds to your SD card.
Controls
Editor:
D-Pad - Move the marker
A - Change block to destructable one (3 hits)
B - Change block to solid one
Y - Change block to destructable one (1 hit)
Start - Save changes and return to menu
Screenshots
Changelog
V1.0
- Complete Touchscreen support.
- Fixed a few collision bugs.
- Fixed a bug that resulted into too high highscores.
- Fixed a bug that resulted into too low "won" requirements.
RC1
- Tcm0 stopped working on this project and gave everything to Kero.
- Better intro music.
- Reduced unnecessary RAM usage.
- Moved the map editor to the middle of the top screen (looks a bit better).
- Added touchscreen support to the level editor.
- Fixed serious framerate drops in the credits (it's still unstable but much higher).
- Fixed a bug where the game didn't recognize that you won (might have led to instant-win before).
- Fixed some collision bugs (but they will stay in the credits 'game').
- There seem to be more but the remaining ones aren't that game breaking.
BETA 5
- Added map loading from text file.
- Added map creator.
- Fixed some minor stuff.
BETA 4
- Added audio playback (not the right way to do it and not very good but better than nothing).
- Added credits.
- Advanced score system: first hit gives 500, second 1000 and third 1500.
- Added instructions.
- Added a rainbow effect for the borders at the topscreen.
- Prettier main menu.
- Fixed some minor stuff.
BETA 3
- Advanced block collision (still not perfect but good enough).
- Fixed a bug where you could see too much of a sprite for one frame.
- Added the main menu and "you lost"-screen.
- Added 3D.
- Reorganized some parts of the code.
- Added a score on the bottom screen (currently every block counts as 1k).
- Improved block reflection at the bumper (changed from int to float).
- Last but not least: a (saved) highscore was added (the current save might be deleted with a future update).
BETA 2
- Added support for Directional Pad, Circlepad, C-Stick and A/Y.
- Added bricks (a block with 3 lifes, undestructable brick).
- Random map generator.
- Better textures.
Credits
Every version from RC1 on is developed by Kero.
External links
- Official website - http://technicmaster0.no-ip.biz/FUK-Team
- GBAtemp - https://gbatemp.net/threads/release-brick-breaker-3d.406794