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* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/33786-Drag-Mini | * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/33786-Drag-Mini | ||
[[Category:PSP | [[Category:Lua games on PSP]] |
Latest revision as of 04:27, 24 October 2024
Drag Mini | |
---|---|
General | |
Author | Cools |
Type | Racing |
Version | 3 |
License | Mixed |
Last Updated | 2006/09/04 |
Links | |
Download | |
Website | |
Drag Mini is a homebrew racing game created based on real car physics.
The game take place in a form of drag racing, it is an acceleration contest on a track, that begins from a standing start between two vehicles over a measured distance.
Features
- Wifi.
- Tells you if you win or lose (or tie).
- Blown Engine, so it is more accurate.
- Menu.
- No more constant Memory Stick light flashing during car select.
User guide
The object of the game is to reach the finish line first. For this you have to keep the accelerator pressed and change gear at the precise moment (each gear change is associated with a speed, this speed is defined at the top of the screen for each gear).
If the game crashes from line 1 - 129, it just means that you have not connected to netlib properly, just reset the wifi switch and try again.
If "Getting room data...done, value: empty" shows up on screen that means there is nobody online.
Controls
Start - Quit
Cross - Accelerate
Triangle - Brake
R/L - Increase/decrease Gear
Screenshots
Credits
Thanks to: youresam, xigency, PTPTaylor. Bryan Spence.
And also major thanks to youresam for making netlib.