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Electris is a homebrew puzzle game for the PSP (Playstation Portable), written in Lua. | Electris is a homebrew puzzle game for the PSP (Playstation Portable), written in Lua. | ||
It was participated in the | It was participated in the PSP News & Lik Sang 15 Day Lua Coding Comp (1st place). | ||
==Installation== | ==Installation== | ||
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* Author's website - [https://web.archive.org/web/20081121134044/studiokagato.com/g_electris.php http://studiokagato.com/g_electris.php] (archived) | * Author's website - [https://web.archive.org/web/20081121134044/studiokagato.com/g_electris.php http://studiokagato.com/g_electris.php] (archived) | ||
* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/34148-Release-Electris-and-Reactor-stand-alone-eboots | * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/34148-Release-Electris-and-Reactor-stand-alone-eboots | ||
* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/25273-PSP-News-amp-Lik-Sang-Lua-Comp-Entry-11-Electris-1-0 | |||
[[Category:PSP | [[Category:Lua games on PSP]] | ||
[[Category:PSP News and Lik Sang 15 Day Lua Coding Comp]] |
Latest revision as of 06:32, 24 October 2024
Electris | |
---|---|
General | |
Author | Studio Kagato (Kagato) |
Type | Puzzle |
Version | 1.0 |
License | Mixed |
Last Updated | 2006/08/31 |
Links | |
Download | |
Website | |
Electris is a homebrew puzzle game for the PSP (Playstation Portable), written in Lua.
It was participated in the PSP News & Lik Sang 15 Day Lua Coding Comp (1st place).
Installation
Copy the Electris directory to the /PSP/GAME/ directory on your PSP.
User guide
Electris is a puzzle game in the falling block genre.
The goal is to align the blocks to create closed circuits. As the circuits are closed, they are removed from the board.
Be careful - you can place blocks such that you can't close a circuit. Large circuits will give you circuit-breakers so you can clean up mistakes.
Keep an eye on the timer as well; if you take too long to make a circuit, a penalty row will be added to the bottom of the screen.
Scoring:
- 1 point for each block dropped.
- 10 points per block in a closed circuit.
- Chain circuits earn a score multiplier.
- 25 point bonus if circuit-breaker erases no blocks (double if dropped to floor).
Screenshots
Changelog
1.0
- Menu system.
- Multiple difficulty levels.
- Background music.
- New game instructions.
- Pause menu.
- More consistent controls.
- Delay loops replaced with Timer classes.
- Fixed help screens failed to load on firmware 1.5.
0.1.1 BETA
- Splash screen updated to reflect new project home.
0.1 BETA
- First beta.
Credits
Copyright 2006 Studio Kagato (Andrew Carpenter).
Acknowledgements: