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Tappy Plane 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = Tappy Plane | image = https://dlhb.gamebrew.org/3dshomebrew/flappyplane-01.png|250px | type = Other Games | version = v1.0 | licence = Mixed |...")
 
m (Text replacement - "|description=A port of" to "|description=Port of")
 
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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Tappy Plane
|title=Tappy Plane
| image = https://dlhb.gamebrew.org/3dshomebrew/flappyplane-01.png|250px
|image=Tappyplane3ds2.png
| type = Other Games
|description=Port of Flappy Bird for 3DS, but with a colorful plane.
| version = v1.0
|author=Stephen Gowen (sgowen)
| licence = Mixed
|lastupdated=2015/09/01
| author = sgowen
|type=Arcade Games
| website = https://github.com/sgowen/tappy-plane
|version=1.0
| download = https://dlhb.gamebrew.org/3dshomebrew/tappy-plane-1.0-all3DS.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/tappy-plane-1.0-all3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds.7z
|website=https://github.com/sgowen/tappy-plane
|source=https://github.com/sgowen/tappy-plane
}}
}}
<youtube>w1xE3IXdL9g</youtube>
Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.


Hello everyone,
This project serves as an template for those wanting to develop cross-platform games for mobile without relying on cross-platform frameworks. It uses precompiler directives to intuitively switch between OpenGL ES and Direct3D rendering. Roughly 90% of the game is written in C++. The other 10% of the game is a reusable wrapper layer written in Java for Android, Objective-C for iOS, and C# for Windows Phone 8.
This is a port of a game a few friends and I made at a Hackathon last year. Not much can be said about it other than it's like Asteroids but with fruit (almost like it). You use the Circle Pad up to move forward and L/R to rotate left and right respectively.
 
Huge thanks to Videah Gams for his port of L�to 3DS homebrew!
==Installation==
To install, copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then run it with the Homebrew Launcher.
 
Build instructions are available in the [https://github.com/sgowindie/tappy-plane/blob/master/README.md readme] file.
 
==User guide==
Control a colorful plane that attempts to fly through a cave without crashing into obstacles.
 
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds3.png
https://dlhb.gamebrew.org/3dshomebrews/tappyplane3ds4.png
 
==Credits==
Thanks goes to http://kenney.nl for this set of free graphics.
 
==External links==
* GitHub - https://github.com/sgowindie/tappy-plane

Latest revision as of 14:55, 6 July 2024

Tappy Plane
Tappyplane3ds2.png
General
AuthorStephen Gowen (sgowen)
TypeArcade Games
Version1.0
LicenseMixed
Last Updated2015/09/01
Links
Download
Website
Source

Tappy Plane is a Flappy Bird clone for the Nintendo 3DS. It is a side-scrolling mobile game originally developed by Vietnamese video game artist and programmer Dong Nguyen, under his game development company dotGears.

This project serves as an template for those wanting to develop cross-platform games for mobile without relying on cross-platform frameworks. It uses precompiler directives to intuitively switch between OpenGL ES and Direct3D rendering. Roughly 90% of the game is written in C++. The other 10% of the game is a reusable wrapper layer written in Java for Android, Objective-C for iOS, and C# for Windows Phone 8.

Installation

To install, copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card, then run it with the Homebrew Launcher.

Build instructions are available in the readme file.

User guide

Control a colorful plane that attempts to fly through a cave without crashing into obstacles.

Screenshots

tappyplane3ds3.png tappyplane3ds4.png

Credits

Thanks goes to http://kenney.nl for this set of free graphics.

External links

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