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Minesweeper 2DS: Difference between revisions

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(Created page with "{{Infobox 3DS homebrew | title = Minesweeper 2DS | image = https://dlhb.gamebrew.org/3dshomebrew/Minesweeper2DS-01.png|250px | type = Puzzle | version = v1.2.1 | licence = Mix...")
 
m (Text replacement - "|description=A port of" to "|description=Port of")
 
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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Minesweeper 2DS
|title=Minesweeper 2DS
| image = https://dlhb.gamebrew.org/3dshomebrew/Minesweeper2DS-01.png|250px
|image=Minesweeper2ds3.png
| type = Puzzle
|description=Port of Minesweeper for the 3DS.
| version = v1.2.1
|author=Cid2mizard, bayleef
| licence = Mixed
|lastupdated=2017/03/11
| author = Cid2mizard
|type=Puzzle
| website = https://gbatemp.net/threads/release-minesweeper-2ds.384185/
|version=1.2.1
| download = https://dlhb.gamebrew.org/3dshomebrew/Minesweeper_2DS_3DS.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/Minesweeper_2DS_3DS.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds.7z
|website=https://gbatemp.net/threads/release-minesweeper-2ds.384185
|source=https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds.7z
}}
}}
Minesweeper 2DS is a homebrew puzzle game for the 3DS. It is a remake of the single player puzzle game Minesweeper on Windows, which originates from the 1960s and has been written for many computing platforms in use today.
==Installation==
Contains CIA, 3DS and 3DSX builds.
* 3DSX - Copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card. Run it via Homebrew Launcher.
* CIA - Install the .cia with the CIA manager of your choice.
* 3DS - Copy .3ds to your SD card.
==User guide==
The objective of the game is to clear a rectangular board containing hidden mines without detonating any of them, with help from clues about the number of neighboring mines in each field.
It contains 4 difficulty modes: Easy, Normal, Hard and Custom.
==Controls==
'''Touchscreen:'''
Double Tap - Menu Selection
Quick Tap - Discover a cell, Delete flag
Quick Tap (while holding L/R) or Long Tap - Place flag
Tap on discovered cell - Discover non-flagged neighbourhood
Tap when game is over - Restart game
'''Button:'''
D-Pad+A - Menu Selection
A - Discover cell, Delete flag
A (while holding L/R) or A/X (hold) - Place flag
A on discovered cell - Discover non-flagged neighbourhood
B - Back to menu
Select - Restart game
Start - Exit game
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds3.png
https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds5.png
https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds4.png
https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds6.png
==Media==
'''Minesweeper 2DS''' ([https://www.youtube.com/watch?v=NfrmFyORj3A Cid2Mizard]) <br>
<youtube>NfrmFyORj3A</youtube>
<youtube>NfrmFyORj3A</youtube>


A version of mastermind for 3DS. IMO it has nice graphics, in a modern style (ios 7/lollipop). Fully functional, the computer generates a random code and you get 7 attempts to crack it. Black pins mean a correct color and correct place, white pins mean correct color but not correct the correct place.
==Changelog==
Works with any version of ninjhax, and should work with ironhax when released.
'''v1.2.1 2017/03/11''' (by bayleef)
Update (8/11/2015): Local multiplayer (on same 3DS) player 1 creates code, player 2 tries to crack the code Added color option (6,7 or 8 colors) If you do not guess the code correctly it will now display the correct code on screen.
* Fixed columns and mines lines in custom mode.
Controls: Touch: use on-screen buttons up/down: change selected color on bottom screen right/left: change selected circle a: input attempt download - source download elf? There is also a fun little secret way to cheat ;)
 
Local multiplayer (on same 3DS) player 1 creates code, player 2 tries to crack the code Added color option (6,7 or 8 colors) If you do not guess the code correctly it will now display the correct code on screen. Minor graphical tweaks to make it look better
'''v1.2 2017/03/11''' (by bayleef)
Also initial github release
* Changed control keys.
* Discover neighbourhood of revealed cells.
* Highscore.
* On click: highlight cells that will be discovered.
* No game over during the first move.
 
'''v1.1.1 2015/11/01'''
* Update ctrulib, now exit works with ninjhax 2.5.
 
'''v1.1 2015/04/15'''
* You don't need to place all the flags to win (hippy dave request).
* Reduce timing to put a flag (30 to 20) (hippy dave request).
* Add numbers columns & rows infos in custom mode.
* Update sf2dlib (restore original colors game clearer).
* Update readme.txt.
* Update Thanks (add Black Squirrel for rip gfx).
* Use sf2d_draw_texture_part from sf2dlib (optimize code).
 
'''v1.0 2015/03/27'''
* Using GPU Render, no more lost frames, thanks sf2dlib.
* Better gfx.
* Add Custom level.
 
'''v0.8 2015/03/22'''
* Change restart game to button X.
* Add Touch menu, forget in v0.6.
* Add D-pad + A Controls for game.
* Add 3ds, cia format (UniqueID 0x2101).
 
'''v0.6 2015/03/19'''
* Disable et delete gfxSet3D, not used.
* Change colors background for better tiles view.
* Add title menu.
* Add normal & hard mode.
* Fix bottom screen glitch appeared in 0.2, fps is now stable.
 
'''v0.2 2015/03/19'''
* Numbers & Emoticons size X3 and Jump to Top screen.
* Smiley Touch remplaced by Button A.
* Add background color for 2 screens.
 
'''v0.1 2015/03/18'''
* Initial Release. Only Grid 9*9 with 8 mines.
 
==Credits==
Thanks to:
* smea for Ninjhax.
* smea, yellows8, plutoo, fincs and mtheall for ctrulib.
* smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu.
* WinterMute for devkitARM.
* Xerpi for sf2dlib.
* http://gbatemp.net for Forum 3DS Homebrew community.
* Black Squirrel for Windows Minesweeper sprites ripped.
 
==External links==
* GBAtemp - https://gbatemp.net/threads/release-minesweeper-2ds.384185

Latest revision as of 14:54, 6 July 2024

Minesweeper 2DS
Minesweeper2ds3.png
General
AuthorCid2mizard, bayleef
TypePuzzle
Version1.2.1
LicenseMixed
Last Updated2017/03/11
Links
Download
Website
Source

Minesweeper 2DS is a homebrew puzzle game for the 3DS. It is a remake of the single player puzzle game Minesweeper on Windows, which originates from the 1960s and has been written for many computing platforms in use today.

Installation

Contains CIA, 3DS and 3DSX builds.

  • 3DSX - Copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card. Run it via Homebrew Launcher.
  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DS - Copy .3ds to your SD card.

User guide

The objective of the game is to clear a rectangular board containing hidden mines without detonating any of them, with help from clues about the number of neighboring mines in each field.

It contains 4 difficulty modes: Easy, Normal, Hard and Custom.

Controls

Touchscreen:

Double Tap - Menu Selection

Quick Tap - Discover a cell, Delete flag

Quick Tap (while holding L/R) or Long Tap - Place flag

Tap on discovered cell - Discover non-flagged neighbourhood

Tap when game is over - Restart game

Button:

D-Pad+A - Menu Selection

A - Discover cell, Delete flag

A (while holding L/R) or A/X (hold) - Place flag

A on discovered cell - Discover non-flagged neighbourhood

B - Back to menu

Select - Restart game

Start - Exit game

Screenshots

minesweeper2ds3.png minesweeper2ds5.png

minesweeper2ds4.png minesweeper2ds6.png

Media

Minesweeper 2DS (Cid2Mizard)

Changelog

v1.2.1 2017/03/11 (by bayleef)

  • Fixed columns and mines lines in custom mode.

v1.2 2017/03/11 (by bayleef)

  • Changed control keys.
  • Discover neighbourhood of revealed cells.
  • Highscore.
  • On click: highlight cells that will be discovered.
  • No game over during the first move.

v1.1.1 2015/11/01

  • Update ctrulib, now exit works with ninjhax 2.5.

v1.1 2015/04/15

  • You don't need to place all the flags to win (hippy dave request).
  • Reduce timing to put a flag (30 to 20) (hippy dave request).
  • Add numbers columns & rows infos in custom mode.
  • Update sf2dlib (restore original colors game clearer).
  • Update readme.txt.
  • Update Thanks (add Black Squirrel for rip gfx).
  • Use sf2d_draw_texture_part from sf2dlib (optimize code).

v1.0 2015/03/27

  • Using GPU Render, no more lost frames, thanks sf2dlib.
  • Better gfx.
  • Add Custom level.

v0.8 2015/03/22

  • Change restart game to button X.
  • Add Touch menu, forget in v0.6.
  • Add D-pad + A Controls for game.
  • Add 3ds, cia format (UniqueID 0x2101).

v0.6 2015/03/19

  • Disable et delete gfxSet3D, not used.
  • Change colors background for better tiles view.
  • Add title menu.
  • Add normal & hard mode.
  • Fix bottom screen glitch appeared in 0.2, fps is now stable.

v0.2 2015/03/19

  • Numbers & Emoticons size X3 and Jump to Top screen.
  • Smiley Touch remplaced by Button A.
  • Add background color for 2 screens.

v0.1 2015/03/18

  • Initial Release. Only Grid 9*9 with 8 mines.

Credits

Thanks to:

  • smea for Ninjhax.
  • smea, yellows8, plutoo, fincs and mtheall for ctrulib.
  • smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu.
  • WinterMute for devkitARM.
  • Xerpi for sf2dlib.
  • http://gbatemp.net for Forum 3DS Homebrew community.
  • Black Squirrel for Windows Minesweeper sprites ripped.

External links

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