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(Created page with "{{Infobox Vita Homebrews |title=Desert Golfing Vita |image=desertgolfingvita.png |description=Port of Desert Golfing for PSVITA. |author=Rinnegatamante |lastupdated=2024/01/31 |type=Other Games |version=1.0 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/desertgolfingvita.7z |website=https://vitadb.rinnegatamante.it/#/info/1180 |source=https://github.com/Rinnegatamante/desertgolfing_vita |donation=https://www.patreon.com/Rinnegatamante }} {{#seo: |title=Vi...") |
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|title=Desert Golfing Vita | |title=Desert Golfing Vita | ||
|image=desertgolfingvita.png | |image=desertgolfingvita.png | ||
|description=Port of Desert Golfing for | |description=Port of Desert Golfing for PS Vita. | ||
|author=Rinnegatamante | |author=Rinnegatamante | ||
|lastupdated=2024/01/31 | |lastupdated=2024/01/31 | ||
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|image_alt=Desert Golfing Vita | |image_alt=Desert Golfing Vita | ||
}} | }} | ||
This is a | This is a port of Desert Golfing for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. | ||
== | ==Installation== | ||
* libshacccg.suprx | Requirements: | ||
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) | |||
* libfmodstudio.suprx | * libfmodstudio.suprx | ||
* | * [[Kubridge Vita|Kubridge]] | ||
* | * [[FdFix Vita|FdFix]] OR [[RePatch reLoaded Vita|repatch_ex.skprx]] | ||
* | * Android game data files (tested with v.1.61 of the game) | ||
Installing the plugins: | |||
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | |||
<pre> *KERNEL | |||
ux0:tai/kubridge.skprx | |||
ux0:tai/fd_fix.skprx</pre> | |||
* Note: Don't install fd_fix.skprx if you're using rePatch plugin. | |||
* (Optional) Install [https://github.com/Electry/PSVshell/releases PSVshell] to overclock your device to 500Mhz. | |||
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | |||
* Extract <code>libfmodstudio.suprx</code>, if you don't have it already, by following [https://gist.github.com/hatoving/99253e1b3efdefeaf0ca66e0c5dc7089 this guide]. | |||
Installing the game: | |||
* Obtain your copy of Desert Golfing legally for Android in form of an <code>.apk</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. | |||
< | * Open the apk with your zip explorer and extract the file <code>libcrusty.so</code> from <code>lib/armeabi-v7a</code> folder to <code>ux0:data/desertgolfing</code>. | ||
* Extract the <code>assets</code> folder in <code>ux0:data/desertgolfing</code>. | |||
* Install [https://github.com/Rinnegatamante/desertgolfing_vita/releases desertgolfing.vpk] with [[VitaShell]]. | |||
==Screenshots== | ==Screenshots== | ||
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'''v1.0''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
== Credits == | |||
* TheFloW for the original .so loader. | |||
* gl33ntwine for the awesome Android subsystem reimplementation [https://github.com/v-atamanenko/FalsoNDK FalsoNDK] and [https://github.com/v-atamanenko/FalsoJNI FalsoJNI]. | |||
== External links == | == External links == | ||
* GitHub - https://github.com/Rinnegatamante/desertgolfing_vita | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1180 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1180 | ||
* Reddit - https://www.reddit.com/r/vitahacks/comments/1af4jhs/release_desert_golfing_vita_port_of_desert/ | * Reddit - https://www.reddit.com/r/vitahacks/comments/1af4jhs/release_desert_golfing_vita_port_of_desert/ | ||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 05:29, 26 October 2024
Desert Golfing Vita | |
---|---|
General | |
Author | Rinnegatamante |
Type | Other Games |
Version | 1.0 |
License | MIT License |
Last Updated | 2024/01/31 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a port of Desert Golfing for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
Installation
Requirements:
- libshacccg.suprx (ShaRKBR33D)
- libfmodstudio.suprx
- Kubridge
- FdFix OR repatch_ex.skprx
- Android game data files (tested with v.1.61 of the game)
Installing the plugins:
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyux0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx
, if you don't have it already, by following this guide. - Extract
libfmodstudio.suprx
, if you don't have it already, by following this guide.
Installing the game:
- Obtain your copy of Desert Golfing legally for Android in form of an
.apk
file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. - Open the apk with your zip explorer and extract the file
libcrusty.so
fromlib/armeabi-v7a
folder toux0:data/desertgolfing
. - Extract the
assets
folder inux0:data/desertgolfing
. - Install desertgolfing.vpk with VitaShell.
Screenshots
Changelog
v1.0
- First Release.