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{{Infobox XBOX | {{Infobox XBOX Homebrews | ||
| title | |title=xBermuda | ||
| image | |image=xbermuda2.png | ||
| type | |description=Port of Bermuda Syndrome interpreter by Gregory Montoir. | ||
| version | |author=A600 | ||
| | |lastupdated=2011/04/05 | ||
| | |type=Platform | ||
|version=0.1.4 | |||
| download | |license=Mixed | ||
| source | |format=XBE | ||
|download=https://dlhb.gamebrew.org/xboxhomebrews/xbermuda.rar | |||
|website=https://forums.xboxscene.org/ | |||
|source=https://dlhb.gamebrew.org/xboxhomebrews/xbermuda.rar | |||
}} | }} | ||
< | xBermuda is a port for the Xbox1 of the Bermuda Syndrome interpreter done by Gregory Montoir.<ref>[http://cyxdown.free.fr/bs/ Bermuda Syndrome Engine Reimplementation.] Accessed 2018-02-19.</ref> | ||
'''Note:''' The game contains partial nudity and mild violence. | |||
==Installation== | |||
To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD. | |||
The music will play only if you convert the midis to 22 Khz stereo Vorbis .ogg files and copy them to the MUSIC folder. List of the midis needed: | |||
* track02.ogg - midi\flyaway.mid | |||
* track03.ogg - midi\jungle1.mid | |||
* track04.ogg - midi\sadialog.mid | |||
* track05.ogg - midi\caves.mid | |||
* track06.ogg - midi\jungle2.mid | |||
* track07.ogg - midi\darkcave.mid | |||
* track08.ogg - midi\waterdiv.mid | |||
* track09.ogg - midi\merian1.mid | |||
* track10.ogg - midi\telquad.mid | |||
* track11.ogg - midi\gameover.mid | |||
* track12.ogg - midi\complete.mid | |||
The xresizer.xbe included, allows to resize the screen for those with overscan problems. It generates a xbox.cfg with this default settings: | |||
xpos=0 | |||
ypos=0 | |||
xstretch=0 | |||
ystretch=0 | |||
flickerfilter=1 | |||
720p=1 | |||
The flickerfilter option can be a number between 0 and 5. | |||
==Controls== | |||
Left-Stick/D-Pad - Move | |||
A - Use object, Select option, Select dialog line | |||
B - Up | |||
X - Use weapon | |||
Y - Inventory | |||
L - Display Status bar | |||
R - Run, Holster weapon, Hold | |||
White/Black - Load/Save game state | |||
Right-Stick Up - Select Game State Slot #1 | |||
Right-Stick Right - Select Game State Slot #2 | |||
Right-Stick Down - Select Game State Slot #3 | |||
Right-Stick Left - Select Game State Slot #4 | |||
Right-Stick Thumb - Exit to Dashboard | |||
Start - Skip Dialog | |||
Back - Restart Game | |||
==Screenshots== | |||
https://dlhb.gamebrew.org/xboxhomebrews/xbermuda3.png | |||
https://dlhb.gamebrew.org/xboxhomebrews/xbermuda4.png | |||
==Credits== | |||
Thanks to the SDLx libs by lantus. | |||
==References== | |||
<references /> | |||
- | ==External links== | ||
* Xbox-Scene - https://forums.xboxscene.org/index.php?action=profile;u=4995 |
Latest revision as of 14:45, 23 Haziran 2024
xBermuda | |
---|---|
General | |
Author | A600 |
Type | Platform |
Version | 0.1.4 |
License | Mixed |
Last Updated | 2011/04/05 |
Links | |
Download | |
Website | |
Source | |
xBermuda is a port for the Xbox1 of the Bermuda Syndrome interpreter done by Gregory Montoir.[1]
Note: The game contains partial nudity and mild violence.
Installation
To make it work, you need to copy the BERMUDA folder from your Bermuda Syndrome CD.
The music will play only if you convert the midis to 22 Khz stereo Vorbis .ogg files and copy them to the MUSIC folder. List of the midis needed:
- track02.ogg - midi\flyaway.mid
- track03.ogg - midi\jungle1.mid
- track04.ogg - midi\sadialog.mid
- track05.ogg - midi\caves.mid
- track06.ogg - midi\jungle2.mid
- track07.ogg - midi\darkcave.mid
- track08.ogg - midi\waterdiv.mid
- track09.ogg - midi\merian1.mid
- track10.ogg - midi\telquad.mid
- track11.ogg - midi\gameover.mid
- track12.ogg - midi\complete.mid
The xresizer.xbe included, allows to resize the screen for those with overscan problems. It generates a xbox.cfg with this default settings:
xpos=0 ypos=0 xstretch=0 ystretch=0 flickerfilter=1 720p=1
The flickerfilter option can be a number between 0 and 5.
Controls
Left-Stick/D-Pad - Move
A - Use object, Select option, Select dialog line
B - Up
X - Use weapon
Y - Inventory
L - Display Status bar
R - Run, Holster weapon, Hold
White/Black - Load/Save game state
Right-Stick Up - Select Game State Slot #1
Right-Stick Right - Select Game State Slot #2
Right-Stick Down - Select Game State Slot #3
Right-Stick Left - Select Game State Slot #4
Right-Stick Thumb - Exit to Dashboard
Start - Skip Dialog
Back - Restart Game
Screenshots
Credits
Thanks to the SDLx libs by lantus.
References
- ↑ Bermuda Syndrome Engine Reimplementation. Accessed 2018-02-19.