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NP2 for PSP by sakahi: Difference between revisions

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==External links==
==External links==
* Author's website - [https://web.archive.org/web/20081231125728/http://sakahi.hp.infoseek.co.jp/ http://sakahi.hp.infoseek.co.jp/] (archived)
* Author's website - [https://web.archive.org/web/20081231125728/http://sakahi.hp.infoseek.co.jp/ http://sakahi.hp.infoseek.co.jp/] (archived)
[[Category:PSP homebrew emulators]]
[[Category:Homebrew computer emulators on PSP]]

Latest revision as of 06:01, 8 Mayıs 2024

NP2 for PSP by sakahi
Np2forpsp2.png
General
Authorsakahi
TypeComputer
Version0.33
LicenseMixed
Last Updated2005/10/06
Links
Download
Website

NP2 for PSP is an emualator for the Japanese personal computer PC-9801E. The PC-9801E belongs to the non IBM compatible NEC PC-98xx family.

It is based on NekoProject II v0.81a.

Installation

Create a directory on the Memory Stick, example ms0:/PSP/GAME/np2/.

It requires the font file font.bmp, use makefont32.exe (PC) to generatre the file (FontType choose PC-98 Bitmap).

Add the font.bmp, EBOOT.PBP and your games into the np2 directory.

According to some documentation it supports .fdi (floppy disk) and .hdi (hard disk).

User guide

To load game, go to Menu > FDD1/FDD2/HDD > Open... and select the disk you want to load.

Then go to Emulation > Reset. If all goes well your game will start.

Menu optsions

Emulate:

  • Reset.
  • Reset with HELP Key.
  • Configure (CPU speed and other settings).
  • New Disk Font (not availalble).
  • Exit.

Configure:

  • CPU - Base (basic settings), Multiple (frameskip).
  • Architecture - PC-9801VM, PC-9801VX (default), EPSON.
  • Sound - Rate, Buffer (higher settings can slow down your game).
  • Resume (resume settings).

Screen:

  • Disp VSync.
  • Real Palettes.
  • No Wait.
  • Auto Frame (automatically skip frames).
  • Full Frame (no frameskip).
  • 1/2 Frame (frameskip 2).
  • 1/3 Frame (frameskip 2).
  • 1/4 Frame (frameskip 2).
  • Screen option.
    • Liquid Crystal Display (LCD display options).
    • GDC (graphics chip options).
    • Graphic charger (read more about the differences).
    • Enable 16 color (PC9801-24 only).

Timing:

  • T-RAM - Text RAM access wait value.
  • V-RAM - Video RAM access wait value.
  • GRCG - Access wait value when using GRCG.
  • RealPalettes Adjust.

Device:

  • Keyboard.
  • Beep (beep sound duration).
  • SoundBoard.
  • Memory.
  • MIDI Panic.

PSP:

  • Clock 333MHz (it runs at 222MHz if it was left unchecked).
  • 432x270 (-scale 0.675x, 24px from the left and right, 1px from the top and bottom are black screen area).
  • 480x272 (stretched wide screen, -scale W*0.75, H*0.68).
  • 480x300 (-scale 0.75x, top and bottom are cropped by 14px each).
  • 640x400 (original, right 160px, bottom 128px are cropped).
  • Since 480x300, 640x400 do not fit the PSP screen, you can use Analog to scan the whole screen in config key mode.

Other:

  • Joy Reverse.
  • Joy Rapid.
  • About.

Controls

Triangle - Switch between PC-98 mouse and configuration key mode

Square - Not used

Circle - Select, Right click

Cross - Cancel, Left mouse click

R - Soft keyboard on/off

L - Menu on/off

Analog - Fast movement

D-Pad - Slow movement

Config key mode:

D-Pad - Cursor keys or 2, 4, 6, 8 on ten keys

Circle - Return key

Cross - Spacebar or ESC key

Start - Swap direction keys

Select - Swap Cross button

Soft keyboard mode:

D-Pad - Key Selection

Analog - Move the soft keyboard

Circle - Key input

Screenshots

np2forpsp3.png

np2forpsp4.png

np2forpsp5.png

np2forpsp6.png

np2forpsp7.png

np2forpsp8.png

Known issues

Games seems to run well without issues, in some cases, the screen may become dark, but this can be fixed by changing the setting.

Credits

Icon by Pochi.

External links

Advertising: