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Automatic Load txt PSP: Difference between revisions

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* Wololo - https://wololo.net/talk/viewtopic.php?f=28&t=12301
* Wololo - https://wololo.net/talk/viewtopic.php?f=28&t=12301
* SceneBeta - https://psp.scenebeta.com/noticia/automatic-load-txt
* SceneBeta - https://psp.scenebeta.com/noticia/automatic-load-txt
[[Category:PSP homebrew applications]]
[[Category:PSP homebrew plugins]]

Latest revision as of 11:00, 8 Mayıs 2024

Automatic Load txt
Automaticloadtxt.jpg
General
Authorgdljjrod
TypePlugins
Version0.7 for 6.61 me/pro
LicenseMixed
Last Updated2015/01/23
Links
Download
Website

Automatic Load txt is a plugin that can load the chosen plugin that you have setup, corresponding to your L/CFW.

It is developed for users who have installed two Custom Firmwares on the PSP: (L)ME and PRO.

Installation

To install, copy the lib folder and automatictxt folder to the seplugins folder of the Memory Stick.

Open (or create) vsh.txt in the same seplugins directory and insert the following paths

ms0:/seplugins/lib/cmlibctrlhook.prx 1
ms0:/seplugins/automatictxt/automatictxt.prx 1

For PSP Go, add these two lines to the text file instead

ef0:/seplugins/lib/cmlibctrlhook.prx 1
ef0:/seplugins/automatictxt/automatictxt.prx 1

User guide

The plugin will automatically create the following text files in the automatictxt folder, each named after the Custom Firmwares it supports (M33, GEN, TN, PRO and ME).

  • game.txt - gameM33.txt, gameGEN.txt, gameTN.txt, gamePRO.txt, gameME.txt.
  • vsh.txt - vshM33.txt, vshGEN.txt, vshTN.txt, vshPRO.txt, vshME.txt.
  • pops.txt - popsM33.txt, popsGEN.txt, popsTN.txt, popsPRO.txt, popsME.txt.

To use, simply open the text files and write the plugin path you want to activate (same as how you would normally install a plugin), corresponding to the CFW.

When you start each Custom Firmware, it will automatically load the plugins accordingly, either in the XMB (vsh.txt) or in games (game.txt).

Additional notes

You only need to put these two lines in the original text files (game.txt, pops.txt, vsh.txt only).

ms0:/seplugins/lib/cmlibctrlhook.prx 1
ms0:/seplugins/automatictxt/automatictxt.prx 1

Before activating the plugins in the text file, it is important to check that they are compatible with each other and that they work correctly in the desired Custom Firmware to avoid crashes on the PSP.

It is also recommended to save a backup of all your text files.

Controls

In the XMB: (only v0.6)

R+Square - Show/hide text, Change text color

Plugins Managers: (only v0.6)

L+Square - Enable/disable Plugins Manager

Cross - Enabled/Disabled plugins

L/R - Switch between txt files (vsh.txt,game.txt, pops.txt)

Select - Advanced Mode (vhsME.txt, vshPRO.txt, gameME.txt, gamePRO.txt).

Home - Save changes (without exiting)

Start - Save and Exit (reboot in vsh.txt)

Circle - Delete line in the txt file

Triangle - Add plugin to the txt file

Add plugins: (only v0.6)

L - Upload directory

Cross - Select plugin/folder

Circle - Return to Plugins Manager

Compatibility

Supported Firmwares:

5.00 to 6.60

Tested and works on the following Custom Firmwares/HEN:

5.00 M33
5.50 GEN
6.20 TN/PRO
6.20 ME
6.60 ME/LME
6.60 PRO
6.61 PRO/ME

Changelog

v0.7

  • Now detects 6.20 (L)ME.
  • Removed plugins manager.
  • Optimized code.

v0.6

  • Fixed some errors (black screen).
  • Remember to have the folder: libs in seplugins.
  • English version available.

v0.5

  • Add Plugins Manager.

v0.4

  • Autoload vshXX.txt. Please remember to place the line ms0:/seplugins/automatictxt/automatictxt.prx 1 in all files vshXX.txt.
  • Change the text displayed on screen.

v0.3

  • Fixed some bugs.
  • Now you can hide/show the information with the botons L + Square (also changes the color of the text, colors: red, blue, green, black, white and yellow).
  • Now displays the full version of the CFW (In general CFW 6.60PROB10 -> 6.60 PRO B or CFW 6.60ME1.8 -> 6.60ME.

v0.2

  • Changed the plugin name: Automatic Load txt.
  • Now in theory can be used in more CFW: M33, GEN, TN, PRO and ME.
  • Now the gameXX.txt loaded it automatically when you start the PSP.
  • Removed function rename game.txt
  • Fixed flickering errors (I hope that all is corrected in the CFWs).
  • You can run either on PSPgo like any other model (no tested in Go).
  • Creation a .bin to store the last state/CFW has been detected.
  • Creating the all gameXX.txt in the folder where you install the plug-in which case you have not been created for you.

Credits

Thanks to Rober Galarga, ABCanG1015 and Frostegater.

External links

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