More actions
No edit summary |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 19: | Line 19: | ||
|image_alt=SuperMarioWar | |image_alt=SuperMarioWar | ||
}} | }} | ||
This is a port of [https://github.com/mmatyas/supermariowar Super Mario War], a Super Mario multiplayer game, to the PS Vita. | |||
This is a port of [ | |||
It also supports multiplayer up to 4 players together on PS TV. | It also supports multiplayer up to 4 players together on PS TV. | ||
Line 63: | Line 62: | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/422 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/422 | ||
[[Category: | [[Category:PC game ports on Vita]] | ||
[[Category:Vita game ports]] |
Latest revision as of 05:02, 26 October 2024
SuperMarioWar | |
---|---|
General | |
Author | Rinnegatamante |
Type | Platform |
Version | 1.1 |
License | Mixed |
Last Updated | 2020/12/03 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
This is a port of Super Mario War, a Super Mario multiplayer game, to the PS Vita.
It also supports multiplayer up to 4 players together on PS TV.
Installation
Install the VPK on your homebrew enabled PS Vita or PS TV.
Unzip smw.zip to ux0:data.
User guide
The goal is to stomp as many other Marios as possible to win the game.
Controls
D-Pad/Left Analog - Move the character
Cross - Jump
Square - Run, Use projectiles
Circle - Use objects
Touchscreen - Interact with ImGui UI
Screenshots
Changelog
v1.1
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
- Optimized code for faster math and vector operations.