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(Created page with "{{Infobox Vita Homebrews |title=Geometry Dash Vita |image=geometrydashvita.png |description=Port of Geometry Dash for PSVITA. |author=hatoving |lastupdated=2024/01/26 |type=Music |version=1.02 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita.7z |website=https://github.com/hatoving/gdash-vita |source=https://github.com/hatoving/gdash-vita |donation= }} {{#seo: |title=Vita Homebrew Games (Music) - GameBrew |title_mode=append |image=geometryda...") |
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|title=Geometry Dash Vita | |title=Geometry Dash Vita | ||
|image=geometrydashvita.png | |image=geometrydashvita.png | ||
|description=Port of Geometry Dash for | |description=Port of Geometry Dash for PS Vita. | ||
|author=hatoving | |author=hatoving | ||
|lastupdated=2024/01/26 | |lastupdated=2024/01/26 | ||
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|image_alt=Geometry Dash Vita | |image_alt=Geometry Dash Vita | ||
}} | }} | ||
A | A port of the Android release of Geometry Dash for the PS Vita. Geometry Dash is a series of side-scrolling music platforming games developed by RobTop. The game is renowned for its challenging levels and enduring legacy, attracting millions of players and cultivating a dedicated fanbase that creates user levels to this day. | ||
== | '''Note:''' This software does not contain the original game's code, executables, assets, or any other non-redistributable components. The authors of this software do not endorse or support any form of piracy. To play and launch the game on their PS Vita device, users must obtain their own legally acquired copy of the game in the form of an .apk file. | ||
* libshacccg.suprx | |||
==Installation== | |||
Requirements: | |||
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]]) | |||
* libfmodstudio.suprx | * libfmodstudio.suprx | ||
* kubridge.skprx | * [[Kubridge Vita|Kubridge]] | ||
* fd_fix.skprx | * [[FdFix Vita|FdFix]] OR [[RePatch_reLoaded_Vita|repatch_ex.skprx]] | ||
* | * Android game data files (only v2.2.13 has been tested as of 24/01/24) | ||
Install the plugins: | |||
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ur0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | |||
<pre> *KERNEL | |||
ur0:tai/kubridge.skprx | |||
ur0:tai/fd_fix.skprx</pre> | |||
* Note: don't install fd_fix.skprx if you're using rePatch plugin! | |||
* Make sure you have <code>libshacccg.suprx</code> in the <code>ur0:/data/</code> folder on your console. If you don't, follow [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide] to extract it. | |||
* Also make sure that you have <code>libfmodstudio.suprx</code>, <code>libc.suprx</code> and <code>libfios2.suprx</code> in the same folder. If you don't, follow [https://gist.github.com/hatoving/99253e1b3efdefeaf0ca66e0c5dc7089 this guide] to extract those files. | |||
Install the game: | |||
* Legally obtain your copy of [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump&hl=en&gl=US Geometry Dash] for Android in form of an <code>.apk</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using any APK extractor you can find on Google Play. | |||
* Open the <code>.apk</code> with any zip explorer (like [https://www.7-zip.org/ 7-Zip]) and extract every single audio file and folders <code>sfx</code> and <code>songs</code> from the <code>.apk</code> into <code>ux0:data/gdash/assets</code>. Example of resulting path: <code>ux0:data/gdash/assets/songs/10000104.ogg</code>, <code>ux0:data/gdash/assets/menuLoop.mp3</code>. | |||
* Obtain the <code>.so</code> file called <code>libcocos2dcpp.so</code> from the <code>.apk</code> and place it in <code>ux0:data/gdash/</code>. | |||
* Place the <code>.apk</code> file in <code>ux0:data/gdash/</code> and rename as <code>GeometryDash.apk</code>. | |||
* Install <code>gdash.vpk</code> (from [https://github.com/hatoving/gdash-vita/releases/latest Releases]). | |||
==User guide== | |||
Jump and fly your way through danger in this rhythm-based action platformer. | |||
Prepare for a near impossible challenge in the world of Geometry Dash. | |||
Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles. | |||
== | ==Controls== | ||
D-Pad - Move player | |||
Cross - Jump | |||
Circle/Start - Back, Pause | |||
==Screenshots== | ==Screenshots== | ||
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https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita-02.png | https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita-02.png | ||
==Known | ==Known issues== | ||
* Stutters apparent when the game is loading in shaders. | * Stutters apparent when the game is loading in shaders. | ||
* Huge performance drop in "Dash"; still pretty playable though if you have the patience, | * Huge performance drop in "Dash"; still pretty playable though if you have the patience, | ||
Line 50: | Line 78: | ||
'''v1.0''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
== Credits == | |||
* [https://github.com/TheOfficialFloW/ Andy "The FloW" Nguyen] for the original .so loader. | |||
* [https://github.com/Rinnegatamante/ Rinnegatamante] and [https://github.com/v-atamanenko/ gl33ntwine] for helping me a ton with the port (+ for vitaGL by Rinnegatamante.) | |||
* [https://github.com/CatoTheYounger97/ CatoTheYounger97], [https://www.reddit.com/user/Dexxtrip/ Dexxtrip] and [https://github.com/withLogic/ withLogic] for testing the game out. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/hatoving/gdash-vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1177 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1177 | ||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 05:26, 26 October 2024
Geometry Dash Vita | |
---|---|
General | |
Author | hatoving |
Type | Music |
Version | 1.02 |
License | MIT License |
Last Updated | 2024/01/26 |
Links | |
Download | |
Website | |
Source | |
A port of the Android release of Geometry Dash for the PS Vita. Geometry Dash is a series of side-scrolling music platforming games developed by RobTop. The game is renowned for its challenging levels and enduring legacy, attracting millions of players and cultivating a dedicated fanbase that creates user levels to this day.
Note: This software does not contain the original game's code, executables, assets, or any other non-redistributable components. The authors of this software do not endorse or support any form of piracy. To play and launch the game on their PS Vita device, users must obtain their own legally acquired copy of the game in the form of an .apk file.
Installation
Requirements:
- libshacccg.suprx (ShaRKBR33D)
- libfmodstudio.suprx
- Kubridge
- FdFix OR repatch_ex.skprx
- Android game data files (only v2.2.13 has been tested as of 24/01/24)
Install the plugins:
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyur0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL ur0:tai/kubridge.skprx ur0:tai/fd_fix.skprx
- Note: don't install fd_fix.skprx if you're using rePatch plugin!
- Make sure you have
libshacccg.suprx
in theur0:/data/
folder on your console. If you don't, follow this guide to extract it. - Also make sure that you have
libfmodstudio.suprx
,libc.suprx
andlibfios2.suprx
in the same folder. If you don't, follow this guide to extract those files.
Install the game:
- Legally obtain your copy of Geometry Dash for Android in form of an
.apk
file. You can get all the required files directly from your phone or by using any APK extractor you can find on Google Play. - Open the
.apk
with any zip explorer (like 7-Zip) and extract every single audio file and folderssfx
andsongs
from the.apk
intoux0:data/gdash/assets
. Example of resulting path:ux0:data/gdash/assets/songs/10000104.ogg
,ux0:data/gdash/assets/menuLoop.mp3
. - Obtain the
.so
file calledlibcocos2dcpp.so
from the.apk
and place it inux0:data/gdash/
. - Place the
.apk
file inux0:data/gdash/
and rename asGeometryDash.apk
. - Install
gdash.vpk
(from Releases).
User guide
Jump and fly your way through danger in this rhythm-based action platformer.
Prepare for a near impossible challenge in the world of Geometry Dash.
Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.
Controls
D-Pad - Move player
Cross - Jump
Circle/Start - Back, Pause
Screenshots
Known issues
- Stutters apparent when the game is loading in shaders.
- Huge performance drop in "Dash"; still pretty playable though if you have the patience,
- No online functionality.
Changelog
v1.02
- Updated LiveArea assets.
v1.01
- Resolved some FMOD symbols for better compatibility.
v1.0
- First Release.
Credits
- Andy "The FloW" Nguyen for the original .so loader.
- Rinnegatamante and gl33ntwine for helping me a ton with the port (+ for vitaGL by Rinnegatamante.)
- CatoTheYounger97, Dexxtrip and withLogic for testing the game out.