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Geometry Dash Vita: Difference between revisions

From GameBrew
(Created page with "{{Infobox Vita Homebrews |title=Geometry Dash Vita |image=geometrydashvita.png |description=Port of Geometry Dash for PSVITA. |author=hatoving |lastupdated=2024/01/26 |type=Music |version=1.02 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita.7z |website=https://github.com/hatoving/gdash-vita |source=https://github.com/hatoving/gdash-vita |donation= }} {{#seo: |title=Vita Homebrew Games (Music) - GameBrew |title_mode=append |image=geometryda...")
 
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|title=Geometry Dash Vita
|title=Geometry Dash Vita
|image=geometrydashvita.png
|image=geometrydashvita.png
|description=Port of Geometry Dash for PSVITA.
|description=Port of Geometry Dash for PS Vita.
|author=hatoving
|author=hatoving
|lastupdated=2024/01/26
|lastupdated=2024/01/26
Line 19: Line 19:
|image_alt=Geometry Dash Vita
|image_alt=Geometry Dash Vita
}}
}}
A Port of the Android release of Geometry Dash for the PS Vita. Jump and fly your way through danger in this rhythm-based action platformer!
A port of the Android release of Geometry Dash for the PS Vita. Geometry Dash is a series of side-scrolling music platforming games developed by RobTop. The game is renowned for its challenging levels and enduring legacy, attracting millions of players and cultivating a dedicated fanbase that creates user levels to this day.
Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.


==Requirements==
'''Note:''' This software does not contain the original game's code, executables, assets, or any other non-redistributable components. The authors of this software do not endorse or support any form of piracy. To play and launch the game on their PS Vita device, users must obtain their own legally acquired copy of the game in the form of an .apk file.
* libshacccg.suprx
 
==Installation==
Requirements:
* libshacccg.suprx ([[ShaRKBR33D Vita|ShaRKBR33D]])
* libfmodstudio.suprx
* libfmodstudio.suprx
* kubridge.skprx
* [[Kubridge Vita|Kubridge]]
* fd_fix.skprx OR repatch_ex.skprx
* [[FdFix Vita|FdFix]] OR [[RePatch_reLoaded_Vita|repatch_ex.skprx]]
* Game Data Files: Android
* Android game data files (only v2.2.13 has been tested as of 24/01/24)
 
Install the plugins:
* Install [https://github.com/TheOfficialFloW/kubridge/releases/ kubridge] and [https://github.com/TheOfficialFloW/FdFix/releases/ FdFix] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ur0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>  *KERNEL
  ur0:tai/kubridge.skprx
  ur0:tai/fd_fix.skprx</pre>
* Note: don't install fd_fix.skprx if you're using rePatch plugin!
* Make sure you have <code>libshacccg.suprx</code> in the <code>ur0:/data/</code> folder on your console. If you don't, follow [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide] to extract it.
* Also make sure that you have <code>libfmodstudio.suprx</code>, <code>libc.suprx</code> and <code>libfios2.suprx</code> in the same folder. If you don't, follow [https://gist.github.com/hatoving/99253e1b3efdefeaf0ca66e0c5dc7089 this guide] to extract those files.
 
Install the game:
* Legally obtain your copy of [https://play.google.com/store/apps/details?id=com.robtopx.geometryjump&hl=en&gl=US Geometry Dash] for Android in form of an <code>.apk</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using any APK extractor you can find on Google Play.
* Open the <code>.apk</code> with any zip explorer (like [https://www.7-zip.org/ 7-Zip]) and extract every single audio file and folders <code>sfx</code> and <code>songs</code> from the <code>.apk</code> into <code>ux0:data/gdash/assets</code>. Example of resulting path: <code>ux0:data/gdash/assets/songs/10000104.ogg</code>, <code>ux0:data/gdash/assets/menuLoop.mp3</code>.
* Obtain the <code>.so</code> file called <code>libcocos2dcpp.so</code> from the <code>.apk</code> and place it in <code>ux0:data/gdash/</code>.
* Place the <code>.apk</code> file in <code>ux0:data/gdash/</code> and rename as <code>GeometryDash.apk</code>.
* Install <code>gdash.vpk</code> (from [https://github.com/hatoving/gdash-vita/releases/latest Releases]).
 
==User guide==
Jump and fly your way through danger in this rhythm-based action platformer.
 
Prepare for a near impossible challenge in the world of Geometry Dash.
 
Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.


==Media==
==Controls==
'''Geometry Dash - Vita Nova''' ([https://www.youtube.com/watch?v=hqliub-rc8E Fa Da ツ]) <br>
D-Pad - Move player
<youtube width=""640"">hqliub-rc8E</youtube>
 
Cross - Jump
 
Circle/Start - Back, Pause


==Screenshots==
==Screenshots==
Line 38: Line 66:
https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita-02.png
https://dlhb.gamebrew.org/vitahomebrews/geometrydashvita-02.png


==Known Issues==
==Known issues==
* Stutters apparent when the game is loading in shaders.
* Stutters apparent when the game is loading in shaders.
* Huge performance drop in "Dash"; still pretty playable though if you have the patience,
* Huge performance drop in "Dash"; still pretty playable though if you have the patience,
Line 50: Line 78:
'''v1.0'''
'''v1.0'''
* First Release.
* First Release.
== Credits ==
* [https://github.com/TheOfficialFloW/ Andy &quot;The FloW&quot; Nguyen] for the original .so loader.
* [https://github.com/Rinnegatamante/ Rinnegatamante] and [https://github.com/v-atamanenko/ gl33ntwine] for helping me a ton with the port (+ for vitaGL by Rinnegatamante.)
* [https://github.com/CatoTheYounger97/ CatoTheYounger97], [https://www.reddit.com/user/Dexxtrip/ Dexxtrip] and [https://github.com/withLogic/ withLogic] for testing the game out.


== External links ==
== External links ==
* Github - https://github.com/hatoving/gdash-vita
* GitHub - https://github.com/hatoving/gdash-vita
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1177
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1177
[[Category:Mobile game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 05:26, 26 October 2024

Geometry Dash Vita
Geometrydashvita.png
General
Authorhatoving
TypeMusic
Version1.02
LicenseMIT License
Last Updated2024/01/26
Links
Download
Website
Source

A port of the Android release of Geometry Dash for the PS Vita. Geometry Dash is a series of side-scrolling music platforming games developed by RobTop. The game is renowned for its challenging levels and enduring legacy, attracting millions of players and cultivating a dedicated fanbase that creates user levels to this day.

Note: This software does not contain the original game's code, executables, assets, or any other non-redistributable components. The authors of this software do not endorse or support any form of piracy. To play and launch the game on their PS Vita device, users must obtain their own legally acquired copy of the game in the form of an .apk file.

Installation

Requirements:

Install the plugins:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ur0:tai/kubridge.skprx
  ur0:tai/fd_fix.skprx
  • Note: don't install fd_fix.skprx if you're using rePatch plugin!
  • Make sure you have libshacccg.suprx in the ur0:/data/ folder on your console. If you don't, follow this guide to extract it.
  • Also make sure that you have libfmodstudio.suprx, libc.suprx and libfios2.suprx in the same folder. If you don't, follow this guide to extract those files.

Install the game:

  • Legally obtain your copy of Geometry Dash for Android in form of an .apk file. You can get all the required files directly from your phone or by using any APK extractor you can find on Google Play.
  • Open the .apk with any zip explorer (like 7-Zip) and extract every single audio file and folders sfx and songs from the .apk into ux0:data/gdash/assets. Example of resulting path: ux0:data/gdash/assets/songs/10000104.ogg, ux0:data/gdash/assets/menuLoop.mp3.
  • Obtain the .so file called libcocos2dcpp.so from the .apk and place it in ux0:data/gdash/.
  • Place the .apk file in ux0:data/gdash/ and rename as GeometryDash.apk.
  • Install gdash.vpk (from Releases).

User guide

Jump and fly your way through danger in this rhythm-based action platformer.

Prepare for a near impossible challenge in the world of Geometry Dash.

Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.

Controls

D-Pad - Move player

Cross - Jump

Circle/Start - Back, Pause

Screenshots

geometrydashvita-01.png

geometrydashvita-02.png

Known issues

  • Stutters apparent when the game is loading in shaders.
  • Huge performance drop in "Dash"; still pretty playable though if you have the patience,
  • No online functionality.

Changelog

v1.02

  • Updated LiveArea assets.

v1.01

  • Resolved some FMOD symbols for better compatibility.

v1.0

  • First Release.

Credits

External links

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