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Atoms DS: Difference between revisions

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|image=atomsds.png
|image=atomsds.png
|description=Place atoms to defeat other player.
|description=Place atoms to defeat other player.
|author=Ross "GouldFish" Gouldthorpe
|author=Ross Gouldthorpe (GouldFish)
|lastupdated=2010/04/12
|lastupdated=2010/04/12
|type=Puzzle
|type=Puzzle
|version=0.7
|version=0.7
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/atomsds.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/atomsds.zip
|website=https://gbatemp.net/threads/atoms-ds.220548
|website=https://gbatemp.net/threads/atoms-ds.220548
|discussion={{Tick}}
}}
}}
Atoms:DS is a homebrew puzzle game where you have to create chains reactions, eliminate your rival's atoms and convert them to yours. It is based on a game on Amiga with a few additional features including a multiplayer mode for up to 6 players.
Atoms:DS is a homebrew puzzle game where you have to create chains reactions, eliminate your rival's atoms and convert them to yours. It is based on a game on Amiga with a few additional features including a multiplayer mode for up to 6 players.
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https://dlhb.gamebrew.org/dshomebrew/atomsds5.png
https://dlhb.gamebrew.org/dshomebrew/atomsds5.png
<!--BEGIN Online Emulator Section-->
<!--BEGIN Online Emulator Section-->
==Online Emulator==
==Online emulator==
{{#tag:html|
{{EmulatorJS Main
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
|width=515px
<script type='text/javascript'>
|height=384px
{{DS EmulatorJS Settings}}
|EJS_backgroundImage=https://www.gamebrew.org/images/a/aa/Atomsds.png
EJS_core = 'nds';
|EJS_core=desmume2015
EJS_gameName = "Atoms:DS";
|EJS_gameName=Atoms:DS
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/atomsds.7z';
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/atomsds.7z
</script>
{{EmulatorJS Loader}}
}}
}}
{{DS Control Settings}}
{{DS Control Settings}}
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* Author's website - http://www.thegouldfish.co.uk
* Author's website - http://www.thegouldfish.co.uk
* GBAtemp - https://gbatemp.net/threads/atoms-ds.220548
* GBAtemp - https://gbatemp.net/threads/atoms-ds.220548
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Latest revision as of 11:27, 20 August 2024

Atoms:DS
Atomsds.png
General
AuthorRoss Gouldthorpe (GouldFish)
TypePuzzle
Version0.7
LicenseMixed
Last Updated2010/04/12
Links
Download
Website

Atoms:DS is a homebrew puzzle game where you have to create chains reactions, eliminate your rival's atoms and convert them to yours. It is based on a game on Amiga with a few additional features including a multiplayer mode for up to 6 players.

User guide

The objective is to destroy all the other players' atoms.

Each player takes turn to place an atom.

This atom can either be placed on the an empty square or on top of one of the players existing atoms. Atoms will go critical and explode if the same number of atoms are placed on the square as there are surrounding squares (e.g. corners take 2, edges take 3 and centre take 4).

When an atom goes critical and explodes it will place new atoms horizontally and vertically around the square. Any atoms already in those squares will be increased in size and become the property of the player that started the explosion.

Chain reactions are the key part of the game.

Controls

Stylus - Used throughout the game

Screenshots

atomsds2.png atomsds3.png

atomsds4.png atomsds5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on R4i-SDHC (firmware 1.09b).

Changelog

V0.7

  • Updated the exploding code so infinite loops should no longer happen.
  • All the players progress is shown on the top screen in the form of bars cleaned up artwork.

V0.6

  • Basic AI added.
  • Atoms animate when its your turn.
  • Atoms also animate when they grow.
  • Tutorial added.
  • Players can now pick which professors they want.
  • Improved menus.

Credits

Code and Sound FX by: Ross "GouldFish" Gouldthorpe.

Art by: Chris Hildenbrand.

Music by: Kikaimaster.

External links

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