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(Created page with "{{Infobox GB Homebrews |title=All Seven |image=allsevengb.png |description=Remake of a number matching game found on Casio's game calculators. |author=S.NODDY |lastupdated=2000/02/28 |type=Puzzle |version=2000 |format=DMG |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/allsevengb.7z |website=http://www.asahi-net.or.jp/~ua4s-njm/gb_soft/gnod02.html |source=http://www.asahi-net.or.jp/~ua4s-njm/gb_dev/gnod_dev.html |donation= }} {{#seo: |title=GameBrew |title...") |
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|title=All Seven | |title=All Seven | ||
|image=allsevengb.png | |image=allsevengb.png | ||
|description=Remake of a number matching game found on Casio | |description=Remake of a number matching game found on Casio game calculators. | ||
|author=S.NODDY | |author=S.NODDY | ||
|lastupdated=2000/02/28 | |lastupdated=2000/02/28 | ||
|type=Puzzle | |type=Puzzle | ||
|version=2000 | |version=2000 | ||
|license=Mixed | |||
|format=DMG | |format=DMG | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/all.lzh | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=http://www.asahi-net.or.jp/~ua4s-njm/gb_soft/gnod02.html | |website=http://www.asahi-net.or.jp/~ua4s-njm/gb_soft/gnod02.html | ||
|source=http://www.asahi-net.or.jp/~ua4s-njm/gb_dev/gnod_dev.html | |source=http://www.asahi-net.or.jp/~ua4s-njm/gb_dev/gnod_dev.html | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 09:58, 30 July 2024
All Seven | |
---|---|
General | |
Author | S.NODDY |
Type | Puzzle |
Version | 2000 |
License | Mixed |
System | DMG |
Last Updated | 2000/02/28 |
Links | |
Download | |
Website | |
Source | |
This is a puzzle game reminiscent of the number-matching puzzles that were found on Casio's game calculators in the past. It has been created as a practice exercise for learning programming languages on various platforms.
User guide
Your goal is to align all the numbers on the tiles to 7. Use the D-Pad to move the cursor (you can see a bar located above, below, to the left, and to the right of the tiles) and press the A button. This action will increment all the tiles on the cursor's line by 1.
The puzzle is designed to be cleared in a maximum of 15 moves, but there is no actual game over.
Controls
D-Pad - Cursor
A - Increment the number on the cursor's line by 1
Screenshots
Known issues
Proper exit handling is not implemented, so it just stops when you beat the game.
External links
- Author's website - http://www.asahi-net.or.jp/~ua4s-njm/gb_soft/gnod02.html