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Piecrust GB: Difference between revisions

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(Created page with "{{Infobox GB Homebrews |title=Piecrust |image=piecrustgbc.png |description=Picross port for the Game Boy Color. |author=JARVIK7 |lastupdated=2000/08/28 |type=Puzzle |version=1.0 |format=CGB |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/piecrustgbc.7z |website=https://web.archive.org/web/20001028185257/http://www.quangdx.com/gbdev2000.shtml |source= |donation= }} {{#seo: |title=GameBrew |title_mode=append |image=piecrustgbc.png |image_alt=Piecrust }} Piec...")
 
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|type=Puzzle
|type=Puzzle
|version=1.0
|version=1.0
|license=Mixed
|format=CGB
|format=CGB
|license=Mixed
|download=https://dlhb.gamebrew.org/gbhomebrews/piecrust_v1.0.zip
|download=https://dlhb.gamebrew.org/gbhomebrews/piecrustgbc.7z
|website=https://web.archive.org/web/20001028185257/http://www.quangdx.com/gbdev2000.shtml
|website=https://web.archive.org/web/20001028185257/http://www.quangdx.com/gbdev2000.shtml
|source=
|donation=
}}
}}
{{#seo:
{{#seo:
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Piecrust is a logic puzzle game for the Game Boy Color based on Nanogram or Picross.
Piecrust is a logic puzzle game for the Game Boy Color based on Nanogram or Picross.


It was participated in GBdev2000 Competition.
It was participated in the GBdev 2000 competition.


==User guide==
==User guide==
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== External links ==
== External links ==
* GBdev 2000 - [https://web.archive.org/web/20001028185257/http://www.quangdx.com/gbdev2000.shtml http://www.quangdx.com/gbdev2000.shtml] (archived)
* GBdev 2000 - [https://web.archive.org/web/20001028185257/http://www.quangdx.com/gbdev2000.shtml http://www.quangdx.com/gbdev2000.shtml] (archived)
[[Category:GBdev 2000]]

Latest revision as of 11:08, 30 July 2024

Piecrust
Piecrustgbc.png
General
AuthorJARVIK7
TypePuzzle
Version1.0
LicenseMixed
SystemCGB
Last Updated2000/08/28
Links
Download
Website

Piecrust is a logic puzzle game for the Game Boy Color based on Nanogram or Picross.

It was participated in the GBdev 2000 competition.

User guide

Each row and column in a grid has a series of numbers.

These refer to number of adjacent squares that should be filled.

Each block of solid squares are separated by one or more unfilled squares.

Blocks of solid squares can start anywhere in a row or column.

Notes:

  • 1850 bytes free, no compression used.
  • Saveram removed due to gbdev2k rules.
  • There are hidden greets to a SELECT few (hint hint).

Controls

Start - Start the game, Pause

D-Pad - Cursor

A - Choose level, Color the grid

B - Remove color on the grid, Mark an empty grid with X

Screenshots

piecrustgbc2.png piecrustgbc3.png

piecrustgbc4.png piecrustgbc5.png

Compatibility

No DMG support (not due to lack of fast cpu).

Emulators do not correctly play this game, use hardware if possible.

Credits

Thanks to:

  • Quang for flood/pour demo which taught me scroll registers.
  • GBDK team for gbdk.
  • MegaMan_X for pcx2gb.
  • Martin Korth for NO$GMB.
  • Harry Mulder for GBTD.
  • Xenocide for some puzzles.
  • Tetsuoman for some puzzles.

External links

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