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(Created page with "{{Infobox GB Homebrews |title=GB-Mines |image=minesgbc.png |description=Minesweeper for the Game Boy. |author=Aaron St. John |lastupdated=1999/02/03 |type=Puzzle |version=1999 |format=DMG, CGB |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/minesgbc.7z |website=http://members.aol.com/AaronStJ/gbmines.htm |source= |donation= }} {{#seo: |title= (Puzzle) - GameBrew |title_mode=append |image=minesgbc.png |image_alt=GB-Mines }} GB-Mines is a simple minesweeper...") |
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Latest revision as of 04:06, 27 Haziran 2024
GB-Mines | |
---|---|
General | |
Author | Aaron St. John |
Type | Puzzle |
Version | 1999 |
License | Mixed |
System | CGB |
Last Updated | 1999/02/03 |
Links | |
Download | |
Website | |
GB-Mines is a simple minesweeper clone. It operates in much the same way as the popular windows game. The object of the game is to clear every square on the board except for the mines. The number of mines of the board depends on the difficulty level you select.
User guide
GB-Mines has 4 different difficulty levels. You select the difficulty level before each game. Use the left and right direction buttons to choose the difficulty level, and the A button to make your selection. The difficulty levels are as follows:
- Easy - 15 Mines.
- Med - 30 Mines.
- Hard - 45 Mines.
- Dead - 101 Mines (nearly impossible).
Screen layout
The screen has two basic parts: the status bar, on the top, and the playing field on the bottom. From left to right on the status bar is a counter of total mines minus the number of flags you have down, a face, and a clock.
The face will turn to a smiley with sunglasses when you win, and a "dead" face when you lose. The playing field is where all the action occurs.
Cheat Codes
You just had to know, didn't you? There is *one* cheat code in GB-Mines, but it is up to you to find it.
There are also several Game Shark/Game Genie codes. Experiment, and you may be able to find one.
Controls
D-Pad - Cursor
A - Open a cell
B - Place a flag, Mark a cell with a question mark
A+B - Quickly clear all of the surrounding unmarked squares
Screenshots
Credits
- Programming - Aaron St.John.
- Art - Aaron St.John.
- Original Program - Robert Donner and Curt Johnson .
Thanks to:
- Everyone on #gbdev (Efnet) and on the GB development mailing list for answering my stupid newby questions.
- Pan/k00pa for telling me everything I always wanted to know about the Gambeboy.
- Martin Korth for no$gmb.
- Icehawk and Groove, for their GBDK samples.
- Pascal Felber's for GBDK.
- Harry Mulder for GBTD and GBMB.
External links
- Author's website - http://members.aol.com/AaronStJ/gbmines.htm (archived)
- Bung Enterprise - http://www.bung.com.hk