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|title=JUMPJUMPJUMPSTART!!! | |title=JUMPJUMPJUMPSTART!!! | ||
|image=jumpjumpjumpstartvita.png | |image=jumpjumpjumpstartvita.png | ||
|description= | |description=A cruel platform game born in Japan, the birthplace of Vita. | ||
|author=yungyong | |author=yungyong | ||
|lastupdated=2023/08/23 | |lastupdated=2023/08/23 | ||
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|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/jumpjumpjumpstartvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/jumpjumpjumpstartvita.7z | ||
|website=https:// | |website=https://fuhen.homebrew-contest.com/submissions/31/ | ||
|source= | |source= | ||
|donation= | |donation= | ||
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|image_alt=JUMPJUMPJUMPSTART!!! | |image_alt=JUMPJUMPJUMPSTART!!! | ||
}} | }} | ||
A | A platform game similar to Geometry Dash. | ||
' | Developed by ゆんよん (yungyong) for the FuHEN Homebrew Contest (Port). | ||
==Installation== | |||
Install the VPK with [[VitaShell]]. | |||
You may also need libshacccg.suprx (the game may not work without it). | |||
==User guide== | |||
Let's aim for the goal while distinguishing between blocks with hit detection and blocks without. | |||
Since the hit detection is solid, even if you hit a little, you will be returned to the beginning. | |||
==Controls== | |||
Circle - Jump | |||
==Screenshots== | ==Screenshots== | ||
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== External links == | == External links == | ||
* FuHEN - https://fuhen.homebrew-contest.com/submissions/31/ | |||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1117 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1117 | ||
[[Category:FuHEN Homebrew Contest]] |
Latest revision as of 04:46, 2 July 2024
JUMPJUMPJUMPSTART!!! | |
---|---|
General | |
Author | yungyong |
Type | Platform |
Version | 1.4 |
License | Mixed |
Last Updated | 2023/08/23 |
Links | |
Download | |
Website | |
A platform game similar to Geometry Dash.
Developed by ゆんよん (yungyong) for the FuHEN Homebrew Contest (Port).
Installation
Install the VPK with VitaShell.
You may also need libshacccg.suprx (the game may not work without it).
User guide
Let's aim for the goal while distinguishing between blocks with hit detection and blocks without.
Since the hit detection is solid, even if you hit a little, you will be returned to the beginning.
Controls
Circle - Jump
Screenshots
Changelog
v1.4
- First Release.