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|title=King's Conquest | |title=King's Conquest | ||
|image=kingsconquestvita.png | |image=kingsconquestvita.png | ||
|description= | |description=A reverse tower defense game ported to PS Vita. | ||
|author=VSM GAMMER | |author=VSM GAMMER | ||
|lastupdated=2023/07/18 | |lastupdated=2023/07/18 | ||
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== External links == | == External links == | ||
* Twitter - https://twitter.com/VitaVsm/status/1681103387675226115 | * Twitter - https://twitter.com/VitaVsm/status/1681103387675226115 | ||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 05:22, 26 October 2024
King's Conquest | |
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General | |
Author | VSM GAMMER |
Type | Puzzle |
Version | 1.00 |
License | Mixed |
Last Updated | 2023/07/18 |
Links | |
Download | |
Website | |
King's Conquest is a reverse tower defense game originally made with Godot Engine by PatteDeCanard for GMTKJam 2023.
User guide
The goal is to help the king reach the end of each level by buying various types of minions and choosing the order in which they appear.
Minions:
- King - If he reaches the end then you complete the level. But you'll have to try again if he dies.
- Simple minion - He can be used to die instead of the king.
- Yellow Shield - He can be a diversion for yellow tower that can't kill him. Red tower can kill him.
- Bomb - You can choose when to detonate the bomb. It propels allies.
Controls
Control with touchscreen.
Circle - Quit the game
Screenshots
Credits
- Vita Port - VSM GAMMER.
- Orginal Game - PatteDeCanard.