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|description=An editor for 3DS formats including BCH and BCRES. | |description=An editor for 3DS formats including BCH and BCRES. | ||
|author=MapStudioProject | |author=MapStudioProject | ||
|lastupdated= | |lastupdated=2024/10/11 | ||
|type=Hack Utilities | |type=Hack Utilities | ||
|version=1.0. | |version=1.0.783 | ||
|license=MIT | |license=MIT | ||
|download=https:// | |download=https://github.com/MapStudioProject/CTR-Studio/releases | ||
|website=https://github.com/MapStudioProject/CTR-Studio | |website=https://github.com/MapStudioProject/CTR-Studio | ||
|source=https://github.com/MapStudioProject/CTR-Studio | |source=https://github.com/MapStudioProject/CTR-Studio | ||
| | |donation= | ||
}} | }} | ||
{{#seo: | {{#seo: | ||
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CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods. | CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods. | ||
==Features== | |||
==Features | |||
* Export/replacing for models with full rig support, custom bones, vertex colors and uv layers. | * Export/replacing for models with full rig support, custom bones, vertex colors and uv layers. | ||
* Supports editing material animations in tool and converting skeletal to maya .anim and back. | |||
* Supports .div generating for mk7 during a model import. | * Supports .div generating for mk7 during a model import. | ||
* Fully editable and configurable materials with export/replace/copy/paste options. | * Fully editable and configurable materials with export/replace/copy/paste options. | ||
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* Texture export/replacing with full encoding options and mipmap support. | * Texture export/replacing with full encoding options and mipmap support. | ||
== | ==User guide== | ||
Requirements to run: | |||
* | *[https://dotnet.microsoft.com/en-us/download/dotnet/6.0 Net6.0 runtime]. | ||
*[https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 C++ resdist x64] | |||
Please note that the project is still under development, and some features might be subject to change or may not be fully functional at the moment. You can follow the project's progress and contribute to its development on the GitHub repository. | |||
==Screenshots== | ==Screenshots== | ||
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==Changelog== | ==Changelog== | ||
[https://github.com/MapStudioProject/CTR-Studio/releases Release notes.] | [https://github.com/MapStudioProject/CTR-Studio/releases Release notes.] | ||
== External links == | == External links == | ||
* GitHub - https://github.com/MapStudioProject/CTR-Studio | * GitHub - https://github.com/MapStudioProject/CTR-Studio |
Latest revision as of 06:57, 12 October 2024
CTR-Studio | |
---|---|
General | |
Author | MapStudioProject |
Type | Hack Utilities |
Version | 1.0.783 |
License | MIT License |
Last Updated | 2024/10/11 |
Links | |
Download | |
Website | |
Source | |
CTR-Studio is a project developed by the MapStudioProject. It is a 3D model viewer and editor, specifically designed for the BCRES and BCH format. The project aims to provide a user-friendly interface for working with 3D models, materials, and textures used in the mods.
Features
- Export/replacing for models with full rig support, custom bones, vertex colors and uv layers.
- Supports editing material animations in tool and converting skeletal to maya .anim and back.
- Supports .div generating for mk7 during a model import.
- Fully editable and configurable materials with export/replace/copy/paste options.
- Configurable vis data used for toggling mesh data along with custom mesh sorting and layer configuring.
- LUT export/replacing as images.
- Texture export/replacing with full encoding options and mipmap support.
User guide
Requirements to run:
Please note that the project is still under development, and some features might be subject to change or may not be fully functional at the moment. You can follow the project's progress and contribute to its development on the GitHub repository.