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MAME Wii Mod: Difference between revisions

From GameBrew
(Created page with "{{Infobox Wii Homebrews |title=MAME Wii Mod |image=mamewiimod |description=Recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games. |author=SaulFabre, ToadKing |lastupdated=2023/04/17 |type=Arcade |version=1.0 r2 |license=Mixed |download=https://dlhb.gamebrew.org/wiihomebrews/mamewiimod.7z |website=https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.6309...")
 
(https://github.com/saulfabregwiivc/MAME-Wii/releases/tag/tiny-mamewii-builds)
 
(11 intermediate revisions by the same user not shown)
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{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=MAME Wii Mod
|title=MAME Wii Mod
|image=mamewiimod
|image=mamewiimod.png
|description=Recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games.
|description=Recompilation with newer Wiimote support + WiiFlow support via arguments for autolaunch games.
|author=SaulFabre, ToadKing
|author=SaulFabre, ToadKing
|lastupdated=2023/04/17
|lastupdated=2023/10/01
|type=Arcade
|type=Arcade
|version=1.0 r2
|version=v1.0-sfgMOD
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/mamewiimod.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/mamewiimod.7z?k33p0fil35
|website=https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/
|website=https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/
|source=https://github.com/saulfabregwiivc/MAME-Wii/tree/MAME-Wii-sfg-MOD
|source=https://github.com/saulfabregwiivc/MAME-Wii/releases/tag/tiny-mamewii-builds
}}
}}
{{#seo:
{{#seo:
|title=Wii Homebrew Emulators (Arcade) - GameBrew
|title=Wii Homebrew Emulators (Arcade) - GameBrew
|title_mode=append
|title_mode=append
|image=mamewiimod
|image=mamewiimod.png
|image_alt=MAME Wii Mod
|image_alt=MAME Wii Mod
}}
}}
This is an updated version of MAME Wii 1.0, which originally ported MAME 0.134u4 to the Nintendo Wii. The new release includes enhanced Wiimote support, compatibility with WiiFlow plugins, and a higher ROM limit. Although it is primarily designed for use with the MAME 0.134u4 ROMset, it should also be compatible with some ROMs from the newer 0.139u1 release.
This is an updated version of [[MAME Wii|MAME Wii 1.0]] (a port of MAME 0.134u4 for the Nintendo Wii) made originally by ToadKing.  


The things that difference from the original MAME Wii 1.0 are:
The new release includes enhanced Wiimote support, compatibility with WiiFlow plugins, and a higher ROM limit. Although it is primarily designed for use with the MAME 0.134u4 ROMset, it should also be compatible with some ROMs from the newer 0.139u1 release.
 
==Features==
* Compiled with devkitPPC r26 / libOGC 1.8.16 / some updated portlibs, this arcade emulator now can accept newer Wiimotes (the Wii Remote Plus ones).
* Compiled with devkitPPC r26 / libOGC 1.8.16 / some updated portlibs, this arcade emulator now can accept newer Wiimotes (the Wii Remote Plus ones).
* Fixed one thing in the code (PAL574 to PAL576 variable) for be able to compile on devkitPPC r26 (based on @niuus' quick fix he made for compile Descent-Wii)
* Fixed one thing in the code (PAL574 to PAL576 variable) for be able to compile on devkitPPC r26 (based on [https://gbatemp.net/members/384984/ niuus]' quick fix he made for compile Descent-Wii).
* Increased ROM limit number from 150 to 10000 (thanks @DarkMatterCore for help with that).
* Increased ROM limit number from 150 to 10000 (thanks [https://gbatemp.net/members/180929/ DarkMatterCore] for help with that).
* WiiFlow plugin support. (Thanks @Wiimpathy!)
* WiiFlow plugin support (thanks [https://gbatemp.net/members/246552/ Wiimpathy]).
 
==User guide==
===MAME Wii tiny builds===
'''[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10131041 mystwarr:]'''
* Driver: Konami Mystical Warriors driver
* Note: Does not run.
 
'''[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10132824 namcos2:]'''
* Driver: Namco System 2
* Tested on Final Lap, boots but unplayable.
 
'''[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10132824 deco32:]'''
* Driver: Data East DECO32 32-bit System driver
* Tested games:
** Captain America and The Avengers (captaven) - work
** Night Slashers (nslasher) - work
** Fighter's History (fghthist) - work
** Dragon Gun - work
** Locked 'N Loaded - not found
** Tattoo Assassins - (dsi) ocurred
 
'''[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10137747 taito_f3:]'''
* Driver: Taito F3 System
* Tested games (somewhat slow):
** Puzzle Bobble 2 (pbobble2) - work
** Darius Gaiden (dariusg) - work
** Elevator Action Returns (elvactr) - work
 
'''[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10137747 segas32:]'''
* Driver: Sega System 32
* Tested games:
** Alien 3: The Gun (alien3) - couldn't get the emulated lightgun.
** Jurassic Park Arcade (jpark) - like Alien 3, not able to emulate lightgun.
** SegaSonic the Hedgehog (sonicp) - tested the prototype, since the other one (sonic) crashes after tutorial; unplayable, as it can't emulate the trackball.
** Golden Axe: Revenge of Death Adder (ga2) - slow, but barely playable.
 
===Game compatibility===
*[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10135508 MAME Wii compatibility list (2023/04/21)]
*[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10138174 MAME Wii compatibility list (2023/04/25)]
*[https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10142722 taito f3 compatibility]


==Media==
==Media==
'''Cannon Dancer Wiiflow - ([https://www.youtube.com/watch?v=5U439QojpVI Chelo Retro])'''<br>
'''Cannon Dancer Wiiflow ([https://www.youtube.com/watch?v=5U439QojpVI Chelo Retro])'''<br>
<youtube>5U439QojpVI</youtube>
<youtube>5U439QojpVI</youtube>


'''Taito f3 System test - ([https://www.youtube.com/watch?v=iNoAZSgf6po Chelo Retro])'''<br>
'''Taito f3 System test ([https://www.youtube.com/watch?v=iNoAZSgf6po Chelo Retro])'''<br>
<youtube>iNoAZSgf6po</youtube>
<youtube>iNoAZSgf6po</youtube>


==Changelog==
==Changelog==
'''v1.0-sfgMOD'''
* Based on MAME 0.134u4.
* Newer Wiimote (Wii Remote Plus) support.
* WiiFlow compatibility for autolaunch games at startup via arguments.
* Increased ROM limit from 150 to 10000.
'''r2'''  
'''r2'''  
*Just a clean recompile, which fixes said issue.
*Just a clean recompile, which fixes said issue.
'''r1'''
'''r1'''
*First Release
*First Release.


==External Links==
==External Links==
* Gbatemp - https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/
* GitHub - https://github.com/saulfabregwiivc/MAME-Wii/releases/tag/tiny-mamewii-builds
* Github - https://github.com/saulfabregwiivc/MAME-Wii/tree/MAME-Wii-sfg-MOD
* GBAtemp - https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/
* Tiny build - https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10131041
* Tiny build - https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10132824
* Tiny build - https://gbatemp.net/threads/mame-wii-1-0-recompilation-with-newer-wiimote-support-wiiflow-support-via-arguments-for-autolaunch-games.630959/post-10137747

Latest revision as of 11:01, 29 Ocak 2024

MAME Wii Mod
Mamewiimod.png
General
AuthorSaulFabre, ToadKing
TypeArcade
Versionv1.0-sfgMOD
LicenseMixed
Last Updated2023/10/01
Links
Download
Website
Source

This is an updated version of MAME Wii 1.0 (a port of MAME 0.134u4 for the Nintendo Wii) made originally by ToadKing.

The new release includes enhanced Wiimote support, compatibility with WiiFlow plugins, and a higher ROM limit. Although it is primarily designed for use with the MAME 0.134u4 ROMset, it should also be compatible with some ROMs from the newer 0.139u1 release.

Features

  • Compiled with devkitPPC r26 / libOGC 1.8.16 / some updated portlibs, this arcade emulator now can accept newer Wiimotes (the Wii Remote Plus ones).
  • Fixed one thing in the code (PAL574 to PAL576 variable) for be able to compile on devkitPPC r26 (based on niuus' quick fix he made for compile Descent-Wii).
  • Increased ROM limit number from 150 to 10000 (thanks DarkMatterCore for help with that).
  • WiiFlow plugin support (thanks Wiimpathy).

User guide

MAME Wii tiny builds

mystwarr:

  • Driver: Konami Mystical Warriors driver
  • Note: Does not run.

namcos2:

  • Driver: Namco System 2
  • Tested on Final Lap, boots but unplayable.

deco32:

  • Driver: Data East DECO32 32-bit System driver
  • Tested games:
    • Captain America and The Avengers (captaven) - work
    • Night Slashers (nslasher) - work
    • Fighter's History (fghthist) - work
    • Dragon Gun - work
    • Locked 'N Loaded - not found
    • Tattoo Assassins - (dsi) ocurred

taito_f3:

  • Driver: Taito F3 System
  • Tested games (somewhat slow):
    • Puzzle Bobble 2 (pbobble2) - work
    • Darius Gaiden (dariusg) - work
    • Elevator Action Returns (elvactr) - work

segas32:

  • Driver: Sega System 32
  • Tested games:
    • Alien 3: The Gun (alien3) - couldn't get the emulated lightgun.
    • Jurassic Park Arcade (jpark) - like Alien 3, not able to emulate lightgun.
    • SegaSonic the Hedgehog (sonicp) - tested the prototype, since the other one (sonic) crashes after tutorial; unplayable, as it can't emulate the trackball.
    • Golden Axe: Revenge of Death Adder (ga2) - slow, but barely playable.

Game compatibility

Media

Cannon Dancer Wiiflow (Chelo Retro)

Taito f3 System test (Chelo Retro)

Changelog

v1.0-sfgMOD

  • Based on MAME 0.134u4.
  • Newer Wiimote (Wii Remote Plus) support.
  • WiiFlow compatibility for autolaunch games at startup via arguments.
  • Increased ROM limit from 150 to 10000.

r2

  • Just a clean recompile, which fixes said issue.

r1

  • First Release.

External Links

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