Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

PCSX-ReARMed Switch: Difference between revisions

From GameBrew
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
|title=PCSX-ReARMed
|title=PCSX-ReARMed
|image=pcsxrearmednx.png
|image=pcsxrearmednx.png
|description=ARM optimized PCSX fork
|description=ARM optimized PCSX fork.
|author=rock88
|author=rock88
|lastupdated=2018/07/28
|lastupdated=2018/07/28
Line 13: Line 13:
|donation=
|donation=
}}
}}
It's a quick port of [http://notaz.gp2x.de/pcsx_rearmed.php PCSX-ReARMed], currently it works with interpreter about half speed (maybe more), no sound, no menu. Port based on libnx.
This is a quick port of [http://notaz.gp2x.de/pcsx_rearmed.php PCSX-ReARMed], currently it works with interpreter about half speed (maybe more), no sound, no menu. Port based on libnx.


PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE code and more performance improvements. It was created for Pandora handheld, but should be usable on other devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).
PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE code and more performance improvements. It was created for Pandora handheld, but should be usable on other devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).

Latest revision as of 12:38, 6 July 2024

PCSX-ReARMed
Pcsxrearmednx.png
General
Authorrock88
TypeConsole
Version0.0.2
LicenseGPL-2.0
Last Updated2018/07/28
Links
Download
Website
Source

This is a quick port of PCSX-ReARMed, currently it works with interpreter about half speed (maybe more), no sound, no menu. Port based on libnx.

PCSX ReARMed is yet another PCSX fork based on the PCSX-Reloaded project, which itself contains code from PCSX, PCSX-df and PCSX-Revolution. This version is ARM architecture oriented and features MIPS->ARM recompiler by Ari64, NEON GTE code and more performance improvements. It was created for Pandora handheld, but should be usable on other devices after some code adjustments (N900, GPH Wiz/Caanoo, PlayBook versions are also available).

PCSX ReARMed features ARM NEON GPU by Exophase, that in many cases produces pixel perfect graphics at very high performance. There is also Una-i's GPU plugin from PCSX4ALL project, and traditional P.E.Op.S. one.

Features

  • Full screen image output.
  • Controls.
  • Memcard saves.
  • FPS meter (but it bound with screen updates so with frameskip = 1 it may display not real emulation speed value).

Installation

Download & unpack zip, put pcsx_rearmed folder to sdmc:/switch/ (path to nro should be sdmc:/switch/pcsx_rearmed/pcsx_rearmed.nro).

Place game images to pcsx_rearmed folder, then manually edit pcsx_rearmed.cfg file

game = test.bin; // just replace 'test.bin' with image name here 
frameskip = 0; // 0 or 1

Changelog

v0.0.2

  • Set frameskip to 1.
  • Add zip option in Makefile.

v0.0.1

  • First switch port.

External links

Advertising: