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The Living Dead: Difference between revisions

From GameBrew
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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = The Living Dead
|title=The Living Dead
| image       = [[File:Thelivdeadds.jpg]]
|image=thelivingdead.png
| type       = Shooter
|description=DS homebrew with basic DS shooter system.
| version     = 1.4
|author=Nobody
| licence    = Mixed
|lastupdated=2011/06/03
| author      = Nobody
|type=Shooter
| website     = http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1582
|version=1.4
| download    = Media:Thelivingdead14ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/thelivingdead_1.4.zip
}}  
|website=http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1582
}}
DS homebrew basic DS shooter system.  
The Living Dead is a DS homebrew shooter game.  


==User guide==
==User guide==
For the the display on the top screen: The top number is your cash, the second is wave number, and the bottom is just the number of zombies spawned during round.  
For the display on the top screen:  
* The top number is your cash.
* The second is wave number.
* The bottom is just the number of zombies spawned during round.  


On the bottom screen is the tops number is clip number, the second is reserves, and the bottom is health.
On the bottom screen:
* The top number is your clip number.
* The second is your reserves.
* The bottom is your health.


The game includes a tutorial, badges, credits, and a stage. You have health packs, repair kits, frag grenades, m9, desert eagle, ak-47, mac-11, spas-12, dragunov, and rpg-7.
You have health packs, repair kits, frag grenades, m9, desert eagle, ak-47, mac-11, spas-12, dragunov, and rpg-7.


There are three waves, and cannot shoot past the regular point of the Screen.  
There are three waves, and you cannot shoot past the regular point of the Screen.
 
The game includes a tutorial, badges, credits, and a stage.


==Controls==
==Controls==
D-pad or ABXY - move
D-Pad or A/B/X/Y - Move
 
L/R - Shoot
 
Right character icon - Reload


L/R - shoot
Left character icon - Use knife


Can be controlled with Stylus.
==Screenshots==
:Right character - reload
https://dlhb.gamebrew.org/dshomebrew/thelivingdead3.png
:Left character - use knife
https://dlhb.gamebrew.org/dshomebrew/thelivingdead4.png


https://dlhb.gamebrew.org/dshomebrew/thelivingdead2.png
https://dlhb.gamebrew.org/dshomebrew/thelivingdead6.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/e/e6/Thelivingdead.png
|EJS_core=desmume2015
|EJS_gameName=The Living Dead
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/thelivingdead.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Known issues==
==Known issues==
WARNING: RPG-7 has a huge blast range; get as far away from enemies as you can go before launching because it has a bigger and higher concentrated blast range than the frag grenade.  
Warning: RPG-7 has a huge blast range; get as far away from enemies as you can go before launching because it has a bigger and higher concentrated blast range than the frag grenade.  


Also, take it easy on the MAC-11 trig. When the bullets fired from it start getting really glitchy then stop firing for a few frames.  
Also, take it easy on the MAC-11 trig. When the bullets fired from it start getting really glitchy then stop firing for a few frames.  
Line 42: Line 68:
==Changelog==
==Changelog==
'''Update 2: V.1.4'''
'''Update 2: V.1.4'''
*Many bug fixes. Changes to currency system and weapon system. Prices have changed, max cash is now 30,000 to avoid some glitching. Weapon balancing was done by altering fire rates, bullet speeds, and ammo amounts.
* Many bug fixes. Changes to currency system and weapon system. Prices have changed, max cash is now 30,000 to avoid some glitching. Weapon balancing was done by altering fire rates, bullet speeds, and ammo amounts.
*Background music has been added to menus. There are 5 more rounds total to 15 rounds of zombie horror (good luck making it past round 9, there's a badge for you if you do ;). Pistols shooting improvements. You can now tap the fire button repeatedly to fire pistols instead of using the slower auto fire. 4 new weapons added, RPG-7 (replaces grenades). Added Ak-47, SPAS-12, and Dragunov (the more of the zombie the bullet hits, the more damage it does).
* Background music has been added to menus. There are 5 more rounds total to 15 rounds of zombie horror (good luck making it past round 9, there's a badge for you if you do ;). Pistols shooting improvements. You can now tap the fire button repeatedly to fire pistols instead of using the slower auto fire. 4 new weapons added, RPG-7 (replaces grenades). Added Ak-47, SPAS-12, and Dragunov (the more of the zombie the bullet hits, the more damage it does).
 


[[Category:Homebrew applications]]
==External links==
* DS Game Maker - [https://web.archive.org/web/20111004222505/http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1582 http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=1582] (archived)

Latest revision as of 06:37, 21 August 2024

The Living Dead
Thelivingdead.png
General
AuthorNobody
TypeShooter
Version1.4
LicenseMixed
Last Updated2011/06/03
Links
Download
Website

The Living Dead is a DS homebrew shooter game.

User guide

For the display on the top screen:

  • The top number is your cash.
  • The second is wave number.
  • The bottom is just the number of zombies spawned during round.

On the bottom screen:

  • The top number is your clip number.
  • The second is your reserves.
  • The bottom is your health.

You have health packs, repair kits, frag grenades, m9, desert eagle, ak-47, mac-11, spas-12, dragunov, and rpg-7.

There are three waves, and you cannot shoot past the regular point of the Screen.

The game includes a tutorial, badges, credits, and a stage.

Controls

D-Pad or A/B/X/Y - Move

L/R - Shoot

Right character icon - Reload

Left character icon - Use knife

Screenshots

thelivingdead3.png thelivingdead4.png

thelivingdead2.png thelivingdead6.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Known issues

Warning: RPG-7 has a huge blast range; get as far away from enemies as you can go before launching because it has a bigger and higher concentrated blast range than the frag grenade.

Also, take it easy on the MAC-11 trig. When the bullets fired from it start getting really glitchy then stop firing for a few frames.

The MAC-11 is the buggiest weapon in the game so keep that in mind. If the sprites crash in the room, try purchasing a new weapon which will force a delete of the old glitchy weapon.

Also the other zombie map is not supported.

Changelog

Update 2: V.1.4

  • Many bug fixes. Changes to currency system and weapon system. Prices have changed, max cash is now 30,000 to avoid some glitching. Weapon balancing was done by altering fire rates, bullet speeds, and ammo amounts.
  • Background music has been added to menus. There are 5 more rounds total to 15 rounds of zombie horror (good luck making it past round 9, there's a badge for you if you do ;). Pistols shooting improvements. You can now tap the fire button repeatedly to fire pistols instead of using the slower auto fire. 4 new weapons added, RPG-7 (replaces grenades). Added Ak-47, SPAS-12, and Dragunov (the more of the zombie the bullet hits, the more damage it does).

External links

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