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NZP Reboot Switch: Difference between revisions

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{{Infobox Switch Homebrews
{{Infobox Switch Homebrews
|title=NZ:P Reboot
|title=Nazi Zombies: Portable
|image=nzprebootnx.png
|image=nzprebootnx.png
|description=A faithful recreation of Call of Duty Zombies for the PC and PlayStation Portable. Powered by Quake and coffee.
|description=A faithful recreation of Call of Duty Zombies for the PC and PlayStation Portable. Powered by Quake and coffee.
|author=nzp-developers
|author=NZ:P Team
|lastupdated=2023/04/05
|lastupdated=nightly
|type=Shooter
|type=Shooter
|version=2023
|version=2.0.0-nightly
|license=N/A
|license=GPLv2
|download=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] and [https://github.com/nzp-team/nzportable/releases Nightly]
|download=https://github.com/nzp-team/nzportable/releases
|website=https://github.com/nzp-team/nzportable
|website=https://github.com/nzp-team/nzportable
|source=https://github.com/nzp-team/nzportable
|source=https://github.com/nzp-team/nzportable
|donation=
|donation=https://patreon.com/cypressimplex
}}
}}
NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.  
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.


The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War.
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.


==Installation==
==Installation==
Line 23: Line 23:


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx2.png
{| style="width: 80%; margin-left:0em;"
|
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-3.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-4.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-5.png
https://dlhb.gamebrew.org/vitahomebrews/nzprebootvita-6.png
|}


https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx3.png
==Media==
''' "Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) ([https://youtu.be/4O9BXnAhvdE CypressImplex])'''<br>
<youtube>4O9BXnAhvdE</youtube>


https://dlhb.gamebrew.org/switchhomebrews/nzprebootnx4.png
==Credits==
'''Programming:'''
 
Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox
 
'''Models:'''
 
Blubs, Ju[s]tice, Derped_Crusader
 
'''GFX:'''
 
Blubs, Ju[s]tice, Cypress, Derped_Crusader
 
'''Sounds/Music:'''


==Credits==
Blubs, Biodude, Cypress, Marty P.
*Blubswillrule - Coding, Models, GFX, Sounds, Music.
*Ju[s]tice - Maps, Models, GFX.
*Jukki - Coding.
*Biodude - Sounds.
*Dr_Mabuse1981 - Coding.
*Naievil - Coding, NX Port, 3DS Port.
*MotoLegacy - Coding, GFX, Music, 3DS Port.
*Derped_Crusader - Models, GFX.
*Rinnegatamante - VITA Port.


Special Thanks:
'''Special thanks:'''
*Spike - FTEQW.
* Spike, Eukara: FTEQW
*Shpuld - Clean-CSQC.
* Shpuld: CleanQC4FTE
*Crow_Bar - dQuake.
* Crow_Bar, st1x51: dQuake(plus)
*st1x51 - dQuakePlus.
* fgsfdsfgs: Quakespasm-NX
*fgsfdsfgs - QuakespasmNX.
* MasterFeizz: ctrQuake
*masterfeizz - ctrQuake.
* Rinnegatamante: Initial PS VITA Port & Updater
*Diabolikal - ctr/QS HLBSP implementation.
*Havok.
*Azenn - GFX help.
*Marty P. - Music help.
*BCDeshiG - Heavy bug testing.
*The many Quakespasm contributors - well, erm, Quakespasm.


== External links ==
==External Links==
* GitHub - https://github.com/nzp-team/nzportable
* GitHub - https://github.com/nzp-team/nzportable
* GitHub - https://github.com/nzp-developers/NZP-Reboot
* Switch Homebrew Store - https://apps.fortheusers.org/switch/NaziZombiesPortable

Latest revision as of 04:36, 7 November 2023

Nazi Zombies: Portable
Nzprebootnx.png
General
AuthorNZ:P Team
TypeShooter
Version2.0.0-nightly
LicenseGPLv2
Last Updatednightly
Links
Download
Website
Source
Support Author

Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.

The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.

Installation

Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher.

Requires extra memory, so make sure to open HBLauncher by holding R over an installed title.

Screenshots

nzprebootvita-3.png nzprebootvita-4.png nzprebootvita-5.png nzprebootvita-6.png

Media

"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)

Credits

Programming:

Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox

Models:

Blubs, Ju[s]tice, Derped_Crusader

GFX:

Blubs, Ju[s]tice, Cypress, Derped_Crusader

Sounds/Music:

Blubs, Biodude, Cypress, Marty P.

Special thanks:

  • Spike, Eukara: FTEQW
  • Shpuld: CleanQC4FTE
  • Crow_Bar, st1x51: dQuake(plus)
  • fgsfdsfgs: Quakespasm-NX
  • MasterFeizz: ctrQuake
  • Rinnegatamante: Initial PS VITA Port & Updater

External Links

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