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==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/switchhomebrews/evolutionsavedmenx3.png | |||
https://dlhb.gamebrew.org/switchhomebrews/evolutionsavedmenx.png | |||
https://dlhb.gamebrew.org/switchhomebrews/evolutionsavedmenx2.png | https://dlhb.gamebrew.org/switchhomebrews/evolutionsavedmenx2.png | ||
Latest revision as of 04:58, 10 Mayıs 2023
Evolution Saved Me NX | |
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General | |
Author | Manurocker95 |
Type | Other Games |
Version | 0.1 |
License | GPL-3.0 |
Last Updated | 2018/12/15 |
Links | |
Download | |
Website | |
Source | |
Port of Evolution Sav3D Me to the Nintendo Switch.
Can be used along with the author's Visual Studio 2017 environment setup tutorial as reference for creating homebrew games.
Features
- SDL Image Rendering.
- SDL Sound and music.
- SDL Shared Font.
- SDL Custom Font Rendering.
- full support for different scenes.
- Splash Screen.
- Romfs.
Installation
Place the .nro to the /switch/ folder on the SD card.
Note: The .nsp may not work.
User guide
Get all the bananas that you can without touching the lasers.
The fire are power ups that allows you to go through lasers when activated.
Controls
D-Pad/Joystick - Movement
Tap on buttons or A - Go through screens when needed
Plus - Exit the app from title screen, End the game in game screen
Minus - Pause the game
Screenshots
Changelog
v1.0
- First Release.
- Music.
Credits
SDL2 references:
- joel16.
- bernardo giordano.
- Cheeze.
Help and simple tutorial:
- id2mizard.
- WerWolv.
General:
- Credits for everyone involved in SDL, SDL2, LibNX and Homebrew Development
- Thanks, SciresM for your awesome work in Atmosphere CFW.
- Smealum, because you deserve it, dude.