More actions
(Created page with "{{Infobox Switch Homebrews |title=Skyline |image=skylineswitch.png |description=An environment for runtime hooking/code patching within Super Smash Bros Ultimate. |author=skyline-dev |lastupdated=2023/01/22 |type=Hack Utilities |version=beta |license=MIT |download=https://dlhb.gamebrew.org/switchhomebrews/skylineswitch.7z |website=https://github.com/skyline-dev/skyline |source=https://github.com/skyline-dev/skyline |donation= }} {{#seo: |title=Switch Rom Hacks (Hack Util...") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Switch Homebrews | {{Infobox Switch Homebrews | ||
|title=Skyline | |title=Skyline | ||
|image= | |image=skylinenx.png | ||
|description=An environment for runtime hooking/code patching within Super Smash Bros Ultimate. | |description=An environment for runtime hooking/code patching within Super Smash Bros Ultimate. | ||
|author=skyline-dev | |author=skyline-dev | ||
|lastupdated=2023/01/22 | |lastupdated=2023/01/22 | ||
|type= | |type=Plugins | ||
|version=beta | |version=beta | ||
|license=MIT | |license=MIT | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/ | |download=https://dlhb.gamebrew.org/switchhomebrews/skylinenx.7z | ||
|website=https://github.com/skyline-dev/skyline | |website=https://github.com/skyline-dev/skyline | ||
|source=https://github.com/skyline-dev/skyline | |source=https://github.com/skyline-dev/skyline | ||
|donation= | |donation= | ||
}} | }} | ||
Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time. | |||
==User guide== | |||
===How to use=== | |||
*Download the latest release (skyline.zip). | |||
*Copy the <code>exefs</code> directory on your SD in the following directory: <code>atmosphere/contents/<game titleid>/</code>. | |||
*Remove the main.npdm file from the newly added directory unless you are modding Super Smash Bros. Ultimate. | |||
*This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of <code>HACTool</code> and <code>npdmtool</code>. | |||
*If you wish to install a plugin, drop it in the following directory: <code>atmosphere/contents/<game titleid>/romfs/skyline/plugins/</code>. | |||
===Useful links=== | |||
*[https://gamebanana.com/mods/cats/3322 Skyline Mods for Super Smash Bros. Ultimate]. | |||
*[https://gamebanana.com/tuts/12827 Guide to Getting Started Modding SSBU.] | |||
=== Compatibility issues === | |||
Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated. | |||
Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes. | |||
Here are links to a few derivates (that you might have to build yourself): | |||
* [https://github.com/3096/skyline Animal Crossing New Horizon] | |||
* [https://github.com/3096/skyline/tree/sword Pokémon Sword/Shield] | |||
* [https://github.com/3096/skyline/tree/xde Xenoblade Chronicles Definitive Edition] | |||
* [https://github.com/3096/skyline/tree/jack Dragon Quest XI S] | |||
* [https://github.com/Raytwo/p5rcbt Persona 5 Royal] | |||
* [https://github.com/Raytwo/masquerade-rs Persona 5 Strikers] | |||
* [https://github.com/three-houses-research-team/aldebaran-rs Fire Emblem Three Houses] | |||
== | == Credits == | ||
* devkitA64. | |||
* libnx - switch build rules. | |||
This project is derived from OdysseyReversed and Starlight. | |||
* [https://github.com/3096 3096]. | |||
* | * [https://github.com/khang06 khang06]. | ||
* [https://github.com/OatmealDome OatmealDome]. | |||
* [https://github.com/random0666 Random0666]/ | |||
* [https://github.com/shadowninja108 shadowninja108]. | |||
* [https://github.com/shibbo shibbo] - Repo derived from their work on OdysseyReversed. | |||
* [https://github.com/Thog Thog] - Expertise in how rtld is implemented. | |||
* [https://github.com/jakibaki jakibaki] - Advice with numerous things, including runtime hooking. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/skyline-dev/skyline | ||
Latest revision as of 07:56, 22 Haziran 2023
Skyline | |
---|---|
General | |
Author | skyline-dev |
Type | Plugins |
Version | beta |
License | MIT License |
Last Updated | 2023/01/22 |
Links | |
Download | |
Website | |
Source | |
Skyline is a system that allows for modifying, intercepting and altering the code of Super Smash Bros Ultimate at runtime. With Skyline, you can change, hook and patch the code of Super Smash Bros Ultimate while it is running. Skyline lets you manipulate, inject and fix the code of Super Smash Bros Ultimate in real time.
User guide
How to use
- Download the latest release (skyline.zip).
- Copy the
exefs
directory on your SD in the following directory:atmosphere/contents/<game titleid>/
. - Remove the main.npdm file from the newly added directory unless you are modding Super Smash Bros. Ultimate.
- This file has to be made on a game-by-game basis and will usually be provided by plugin makers or made yourself using a mix of
HACTool
andnpdmtool
. - If you wish to install a plugin, drop it in the following directory:
atmosphere/contents/<game titleid>/romfs/skyline/plugins/
.
Useful links
Compatibility issues
Skyline's way of initializing is not compatible with every game out of the box due to various reasons that can't be anticipated.
Mod developers might sometimes modify Skyline to make it compatible with a specific game which you should use if you are running into crashes.
Here are links to a few derivates (that you might have to build yourself):
Credits
- devkitA64.
- libnx - switch build rules.
This project is derived from OdysseyReversed and Starlight.
- 3096.
- khang06.
- OatmealDome.
- Random0666/
- shadowninja108.
- shibbo - Repo derived from their work on OdysseyReversed.
- Thog - Expertise in how rtld is implemented.
- jakibaki - Advice with numerous things, including runtime hooking.