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{{Infobox Switch Homebrews | {{Infobox Switch Homebrews | ||
|title=BFRES Model Importer | |title=BFRES Model Importer | ||
|image= | |image=bfresmodelimporternx.png | ||
|description=BFRES Model Importer (and viewer). | |description=BFRES Model Importer (and viewer). | ||
|author=KillzXGaming | |author=KillzXGaming | ||
Line 8: | Line 8: | ||
|version=2018 | |version=2018 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/ | |download=https://dlhb.gamebrew.org/switchhomebrews/bfresmodelimporternx.7z | ||
|website=https://gbatemp.net/threads/bfres-model-importer-and-viewer.500829/ | |website=https://gbatemp.net/threads/bfres-model-importer-and-viewer.500829/ | ||
|source=https://github.com/KillzXGaming/BFRES-Model-Importer | |source=https://github.com/KillzXGaming/BFRES-Model-Importer | ||
|donation= | |donation= | ||
}} | }} | ||
BFRES Model Importer (and viewer). | BFRES Model Importer (and viewer). | ||
== | This script injects model data. Originally made by smb123w64gb it can inject models under the poly/vertex count. This can be used on any bfres, characters, objects, stages ect however bounding box is not implemented so currently those will cull away. | ||
< | |||
You can preview models with [[Smash Forge Switch|Smash Forge]]. | |||
==Features== | |||
*Supports both Nintendo Switch and Wii U games. | |||
*Imports models aslong as they are under the polycount of the original model. | |||
==User guide== | |||
Requires Python 2.7 or higher (lower versions untested). | |||
Usage: <code>BFRES_Vertex.py (BFRES file) (CSV File)</code> | |||
Optional arguments <code>-f</code> Inject model data specifically to a certain model and keep the rest intact. | |||
Switch games that should work: | |||
*Super Mario Odyssey. | |||
*Kirby: Star Allies. | |||
*Splatoon 2. | |||
*ARMS. | |||
*Mario Kart 8 Deluxe. | |||
*The Legend of Zelda: Breath of the Wild. | |||
Full tutorial [https://gamebanana.com/tuts/12327 here]. | |||
You can also port over your mods over from MK8 and BOTW using the same csv file. MK8 will not be able to have custom stages ported over yet until rebuilding is possible. | |||
==Screenshots== | ==Screenshots== | ||
{| style="width: 90%; margin-left:0em;" | |||
| | |||
https://dlhb.gamebrew.org/switchhomebrews/bfresmodelimporternx.png | |||
https://dlhb.gamebrew.org/switchhomebrews/ | |} | ||
== | ==Credits== | ||
*RandomTalkingBush for his BFRES script (Gave an idea of the layout to parse). | |||
* | *Ploaj (Forked model Wii U editor and did animation interpolation). | ||
*smb123w64gb Made original injector script i updated. | |||
*AboodXD for swizzle code (not fully implemented into viewer yet). | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/KillzXGaming/BFRES-Model-Importer | ||
* GBAtemp - https://gbatemp.net/threads/bfres-model-importer-and-viewer.500829/ | |||
Latest revision as of 23:41, 19 Haziran 2023
BFRES Model Importer | |
---|---|
General | |
Author | KillzXGaming |
Type | Hack Utilities |
Version | 2018 |
License | Mixed |
Last Updated | 2018/04/09 |
Links | |
Download | |
Website | |
Source | |
BFRES Model Importer (and viewer).
This script injects model data. Originally made by smb123w64gb it can inject models under the poly/vertex count. This can be used on any bfres, characters, objects, stages ect however bounding box is not implemented so currently those will cull away.
You can preview models with Smash Forge.
Features
- Supports both Nintendo Switch and Wii U games.
- Imports models aslong as they are under the polycount of the original model.
User guide
Requires Python 2.7 or higher (lower versions untested).
Usage: BFRES_Vertex.py (BFRES file) (CSV File)
Optional arguments -f
Inject model data specifically to a certain model and keep the rest intact.
Switch games that should work:
- Super Mario Odyssey.
- Kirby: Star Allies.
- Splatoon 2.
- ARMS.
- Mario Kart 8 Deluxe.
- The Legend of Zelda: Breath of the Wild.
Full tutorial here.
You can also port over your mods over from MK8 and BOTW using the same csv file. MK8 will not be able to have custom stages ported over yet until rebuilding is possible.
Screenshots
|
Credits
- RandomTalkingBush for his BFRES script (Gave an idea of the layout to parse).
- Ploaj (Forked model Wii U editor and did animation interpolation).
- smb123w64gb Made original injector script i updated.
- AboodXD for swizzle code (not fully implemented into viewer yet).