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(Created page with "{{Infobox Switch Homebrews |title=Sonic CD by heyjoeway |image=soniccdbyheyjoewayswitch.png |description=A Full Decompilation of Sonic CD 2011, ported to the Nintendo Switch. |author=heyjoeway |lastupdated=2021/11/27 |type=Platform |version=1.3 |license=Mixed |download=https://dlhb.gamebrew.org/switchhomebrews/soniccdbyheyjoewayswitch.7z |website=https://gbatemp.net/threads/sonic-cd-yes-another-one.580344/ |source=https://github.com/heyjoeway/Sonic-CD-11-Decompilation |...") |
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{{Infobox Switch Homebrews | {{Infobox Switch Homebrews | ||
|title=Sonic CD by heyjoeway | |title=Sonic CD by heyjoeway | ||
|image= | |image=soniccdnxhey.png | ||
|description=A | |description=A full decompilation of Sonic CD 2011, ported to the Nintendo Switch. | ||
|author=heyjoeway | |author=heyjoeway | ||
|lastupdated=2021/11/27 | |lastupdated=2021/11/27 | ||
Line 9: | Line 8: | ||
|version=1.3 | |version=1.3 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/switchhomebrews/ | |download=https://dlhb.gamebrew.org/switchhomebrews/soniccdnxhey.7z | ||
|website=https://gbatemp.net/threads/sonic-cd-yes-another-one.580344/ | |website=https://gbatemp.net/threads/sonic-cd-yes-another-one.580344/ | ||
|source=https://github.com/heyjoeway/Sonic-CD-11-Decompilation | |source=https://github.com/heyjoeway/Sonic-CD-11-Decompilation | ||
|donation= | |donation= | ||
}} | }} | ||
A full decompilation of Sonic CD 2011, based on the PC remake with improvements & tweaks from the mobile remakes. Ported to the Switch. | |||
While a [[Sonic CD Remastered Switch|Sonic CD port]] for the Switch already exists, it relies on Sappharad's[https://github.com/Sappharad/rvm_soniccd rvm_soniccd decompilation], which is based off the iOS version. Unfortunately, it presents two main problems: distorted water palettes, and you have to hunt down an IPA of the iOS version to extract the assets. | |||
This port is built opon of Rubberduckycooly's [https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation PC version decompilation] which addresses both of those issues. | |||
==Installation== | |||
===Requirements=== | |||
Without assets from the official release, this decompilation will not run. | |||
You can get the official release of Sonic CD from: | |||
* [https://store.steampowered.com/app/200940/Sonic_CD/ Windows (Via Steam)]. | |||
* [https://apps.apple.com/us/app/sonic-cd-classic/id454316134 IOS (Via the App Store)]. | |||
* [https://play.google.com/store/apps/details?id=com.sega.soniccd.classic&hl=en&gl=US Android (Via Google Play)]. | |||
* [https://www.amazon.com/Sega-of-America-Sonic-CD/dp/B008K9UZY4/ref=sr_1_2?dchild=1&keywords=Sonic+CD&qid=1607930514&sr=8-2 Android (Via Amazon)]. | |||
Even if your platform isn't supported by the official releases, you must buy it for the assets in order to run the homebrew (you don't need to run the official release, you just need the game assets). | |||
For a smoother experience, it is advised to acquire your assets from the Steam version. | |||
===How to install=== | |||
You can find downloads in [https://github.com/heyjoeway/Sonic-CD-11-Decompilation/releases releases]. | |||
*Make sure your Switch can run homebrew. | |||
*Extract the contents of the zip to the root of your SD card. | |||
*Copy the assets to <code>/switch/scd2011/</code> on your Switch's SD card. You will need the following files/folders: | |||
**help (folder, optional as How to Play is broken) | |||
**videos (folder) | |||
**Data.rsdk | |||
**fonts.arc | |||
**images.arc | |||
**sounds.arc | |||
**Strings.str | |||
*Start Sonic CD via hbmenu (or whatever method you prefer). | |||
'''Note:''' It is recommended to give the game full RAM access. This means you shouldn't launch hbmenu from the album applet when running this. With the latest Atmosphere build and its default config, you can hold R while starting any game to open hbmenu with full RAM access. If you have any issues make sure the game has full RAM access before reporting them; launching as an applet will not be supported. | |||
== | ===Comparison between PC and Mobile versions=== | ||
Advantages over the PC version of Sonic CD: | |||
*Sharp, pixel-perfect display. | |||
*Controls are completely remappable via the settings.ini file. | |||
*The window allows windows shortcuts to be used. | |||
*Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC. | |||
*Native Windows x64 version, as well as an x86 version. | |||
Advantages over the Mobile versions of Sonic CD: | |||
*The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular). | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/switchhomebrews/ | https://dlhb.gamebrew.org/switchhomebrews/soniccdnxhey2.png | ||
https://dlhb.gamebrew.org/switchhomebrews/ | https://dlhb.gamebrew.org/switchhomebrews/soniccdnxhey3.png | ||
==Changelog== | ==Changelog== | ||
''' | '''v1.3.0 2021/11/27''' | ||
* | *Workin that sucker to death. | ||
'''v1.1.2 2021/05/09''' | |||
*Fix compilation. | |||
'''v1.1.0 2021/02/05''' | |||
*Analog support fixed. | |||
'''v1.0.0 2021/01/07''' | |||
*Initial release. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/heyjoeway/Sonic-CD-11-Decompilation | ||
* | * GBAtemp - https://gbatemp.net/threads/sonic-cd-yes-another-one.580344/ | ||
* ForTheUsers - https://apps.fortheusers.org/switch/Sonic-CD |
Latest revision as of 11:51, 21 Mayıs 2023
Sonic CD by heyjoeway | |
---|---|
General | |
Author | heyjoeway |
Type | Platform |
Version | 1.3 |
License | Mixed |
Last Updated | 2021/11/27 |
Links | |
Download | |
Website | |
Source | |
A full decompilation of Sonic CD 2011, based on the PC remake with improvements & tweaks from the mobile remakes. Ported to the Switch.
While a Sonic CD port for the Switch already exists, it relies on Sappharad'srvm_soniccd decompilation, which is based off the iOS version. Unfortunately, it presents two main problems: distorted water palettes, and you have to hunt down an IPA of the iOS version to extract the assets.
This port is built opon of Rubberduckycooly's PC version decompilation which addresses both of those issues.
Installation
Requirements
Without assets from the official release, this decompilation will not run.
You can get the official release of Sonic CD from:
Even if your platform isn't supported by the official releases, you must buy it for the assets in order to run the homebrew (you don't need to run the official release, you just need the game assets).
For a smoother experience, it is advised to acquire your assets from the Steam version.
How to install
You can find downloads in releases.
- Make sure your Switch can run homebrew.
- Extract the contents of the zip to the root of your SD card.
- Copy the assets to
/switch/scd2011/
on your Switch's SD card. You will need the following files/folders:- help (folder, optional as How to Play is broken)
- videos (folder)
- Data.rsdk
- fonts.arc
- images.arc
- sounds.arc
- Strings.str
- Start Sonic CD via hbmenu (or whatever method you prefer).
Note: It is recommended to give the game full RAM access. This means you shouldn't launch hbmenu from the album applet when running this. With the latest Atmosphere build and its default config, you can hold R while starting any game to open hbmenu with full RAM access. If you have any issues make sure the game has full RAM access before reporting them; launching as an applet will not be supported.
Comparison between PC and Mobile versions
Advantages over the PC version of Sonic CD:
- Sharp, pixel-perfect display.
- Controls are completely remappable via the settings.ini file.
- The window allows windows shortcuts to be used.
- Complete support for using mobile/updated scripts, allowing for features the official PC version never got to be played on PC.
- Native Windows x64 version, as well as an x86 version.
Advantages over the Mobile versions of Sonic CD:
- The rendering backend is based off the PC version by default, so palettes are fully supported (Tidal Tempest water in particular).
Screenshots
Changelog
v1.3.0 2021/11/27
- Workin that sucker to death.
v1.1.2 2021/05/09
- Fix compilation.
v1.1.0 2021/02/05
- Analog support fixed.
v1.0.0 2021/01/07
- Initial release.