Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Outer Worlds Graphics and FPS Mods Switch: Difference between revisions

From GameBrew
(Created page with "{{Infobox Switch Homebrews |title=Outer Worlds Graphics and FPS Mods |image=outerworldsgraphicsandfpsmodsswitch.png |description=Outer Worlds Graphics and FPS Mods |author=DemetriusBlack |lastupdated=2020/09/30 |type=Game Hacks |version=2020 |license=Mixed |download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch.7z |website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/ |source= |donation= }} {{#seo: |title=Switch Ro...")
 
No edit summary
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox Switch Homebrews
{{Infobox Switch Homebrews
|title=Outer Worlds Graphics and FPS Mods
|title=Outer Worlds Graphics and FPS Mods
|image=outerworldsgraphicsandfpsmodsswitch.png
|image=outerworldsgraphicsfpsmodsnx.png
|description=Outer Worlds Graphics and FPS Mods
|description=Outer Worlds graphics and FPS mods.
|author=DemetriusBlack
|author=DemetriusBlack
|lastupdated=2020/09/30
|lastupdated=2020/09/30
Line 8: Line 8:
|version=2020
|version=2020
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsfpsmodsnx.7z?k33p0fil35
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|source=
|donation=
}}
}}
{{#seo:
A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.
|title=Switch Rom Hacks (Game Hacks) - GameBrew
 
|title_mode=append
==Features==
|image=outerworldsgraphicsandfpsmodsswitch.png
* The maximum dynamic resolution threshold is increased to 100% [Portable / Dock].
|image_alt=Outer Worlds Graphics and FPS Mods
* The minimum dynamic resolution threshold is 50% [Portable / Dock].
}}
* Portable resolution is - 720p, Docked is - 1080p.
{{cleanup|article|Needs cleanup}}
* Slightly reduced image sharpness [Portable / Dock].
Outer Worlds Graphics and FPS Mods
* Texture filtering changed from linear to anisotropic 8x [Portable / Dock].
* Increased the distance of static LODs [Portable / Dock].
* Increased the range of drawing objects [Portable / Dock].
* Increased resolution of dynamic shadows [Portable / Dock].
* Increased the range of drawing dynamic shadows [Portable / Dock].
* Increased the range of light rendering [Portable / Dock].
* Enabled global dimming [Portable / Dock].
* Enabled DoF [Portable / Dock].
* Enable lens flare [Portable / Dock].
* Enabled sun rays [Portable / Dock].
* Increased quality of SSR reflections [Portable].
* Increased quality of materials [Portable / Dock].
* Increased particle number [Portable / Dock].
* Increased amount of grass [Portable / Dock].
* Some minor changes [Portable / Dock].
 
==Installation==
Choose either one of the patches and place to .pak file the SD card:
*Atmosphere <code>/atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/</code>.
*SX OS <code>/sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/</code>.
 
==User guide==
===Recommended settings===
Recommended OC settings with [[sys-clk Switch|sys-clk]]:
*Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM.
*Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM.
*Docked Mode - Set everything to max.
 
===60FPS mod===
* Frame counter unlocked (up to 60fps) [Portable / Dock].
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
* Minimum dynamic resolution threshold - 50% [Portable / Dock].
* Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock].
* Changed sharpness from 0.5 to 0.75 [Portable / Dock].
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
* Slightly reduced resolution of dynamic shadows [Portable / Dock].
* Turned off the bloom [Portable / Dock].
* Slightly reduced amount of grass [Portable / Dock].
 
===High resolution mod===
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
* Minimum dynamic resolution threshold - 60% [Portable / Dock].
* Maximum dynamic resolution threshold - 100% [Portable / Dock].
* Changed sharpness from 0.5 to 0.75 [Portable / Dock].
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
* Slightly reduced resolution of dynamic shadows [Portable / Dock].
* Turned off the bloom [Portable / Dock].
* Slightly reduced amount of grass [Portable / Dock].
 
===Sharpness 1 mod===
*Update config with changes from the 1.2 update by ECLIPSE00074.
*Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock].
 
ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 (2020/06/06)
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Tonemapper quality was reduced to the standard value.
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 (2020/06/09)
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** Slightly reduced resolution of dynamic shadows.
** Fixed SSR quality for docked.


==Media==
===Always Max Res mod===
<youtube></youtube>
*Update config with changes from the 1.2 update by ECLIPSE00074.
*Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock].


ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 (2020/06/06)
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Tonemapper quality was reduced to the standard value.
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 (2020/06/09)
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** Slightly reduced resolution of dynamic shadows.
** Fixed SSR quality for docked.


==Screenshots==
===Other versions===
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-01.png
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9735157 Config for 1.0.5] - By Eclipse (2022/01/31).
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-02.png
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9905293 Update 09.06.2022] - By Eclipse (2022/08/09).
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-03.png
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9990492 Fixed interaction outlines not visible] - By chrome99001 (2022/11/09).
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-04.png
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-05.png
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-06.png
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-07.png
https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch-08.png


==Changelog==
==Credits==
'''v.1.0'''
Credits to ecl0674 for making this possible.
* First Release.


== External links ==
== External links ==
* Gbatemp - https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
* GBAtemp - https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
* Github -
* Reddit -

Latest revision as of 02:58, 20 October 2024

Outer Worlds Graphics and FPS Mods
Outerworldsgraphicsfpsmodsnx.png
General
AuthorDemetriusBlack
TypeGame Hacks
Version2020
LicenseMixed
Last Updated2020/09/30
Links
Download
Website

A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.

Features

  • The maximum dynamic resolution threshold is increased to 100% [Portable / Dock].
  • The minimum dynamic resolution threshold is 50% [Portable / Dock].
  • Portable resolution is - 720p, Docked is - 1080p.
  • Slightly reduced image sharpness [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 8x [Portable / Dock].
  • Increased the distance of static LODs [Portable / Dock].
  • Increased the range of drawing objects [Portable / Dock].
  • Increased resolution of dynamic shadows [Portable / Dock].
  • Increased the range of drawing dynamic shadows [Portable / Dock].
  • Increased the range of light rendering [Portable / Dock].
  • Enabled global dimming [Portable / Dock].
  • Enabled DoF [Portable / Dock].
  • Enable lens flare [Portable / Dock].
  • Enabled sun rays [Portable / Dock].
  • Increased quality of SSR reflections [Portable].
  • Increased quality of materials [Portable / Dock].
  • Increased particle number [Portable / Dock].
  • Increased amount of grass [Portable / Dock].
  • Some minor changes [Portable / Dock].

Installation

Choose either one of the patches and place to .pak file the SD card:

  • Atmosphere /atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/.
  • SX OS /sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/.

User guide

Recommended settings

Recommended OC settings with sys-clk:

  • Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM.
  • Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM.
  • Docked Mode - Set everything to max.

60FPS mod

  • Frame counter unlocked (up to 60fps) [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 50% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

High resolution mod

  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 60% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [Portable / Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

Sharpness 1 mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 (2020/06/06)
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 (2020/06/09)
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Always Max Res mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 (2020/06/06)
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 (2020/06/09)
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Other versions

Credits

Credits to ecl0674 for making this possible.

External links

Advertising: