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Chocolate Doom NX Switch: Difference between revisions

From GameBrew
(Created page with "{{Infobox Switch Homebrews |title=Chocolate Doom NX |image=chocolatedoomnxswitch.png |description=Chocolate Doom Ported to the Nintendo Switch. |author=lantus |lastupdated=2018/07/27 |type=Shooter |version=1.02 |license=GPL-2.0 |download=https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch.7z |website=https://gbatemp.net/threads/chocolate-doom-ported-to-the-nintendo-switch.506909/ |source=https://github.com/lantus/chocolate-doom-nx |donation= }} {{#seo: |title...")
 
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{{Infobox Switch Homebrews
{{Infobox Switch Homebrews
|title=Chocolate Doom NX
|title=Chocolate Doom NX
|image=chocolatedoomnxswitch.png
|image=chocolatedoomnx.png
|description=Chocolate Doom Ported to the Nintendo Switch.
|description=Chocolate Doom ported to the Nintendo Switch.
|author=lantus
|author=MVG (lantus)
|lastupdated=2018/07/27
|lastupdated=2018/07/27
|type=Shooter
|type=Shooter
|version=1.02
|version=1.02
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnx.7z
|website=https://gbatemp.net/threads/chocolate-doom-ported-to-the-nintendo-switch.506909/
|website=https://gbatemp.net/threads/chocolate-doom-ported-to-the-nintendo-switch.506909/
|source=https://github.com/lantus/chocolate-doom-nx
|source=https://github.com/lantus/chocolate-doom-nx
|donation=
|donation=
}}
}}
{{#seo:
{{obsolete}}
|title=Switch Homebrew Games (Shooter) - GameBrew
Chocolate Doom ported to the Nintendo Switch.
|title_mode=append
 
|image=chocolatedoomnxswitch.png
Chocolate Doom aims to accurately reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers.
|image_alt=Chocolate Doom NX
 
}}
Originally, Chocolate Doom was only a Doom source port. The project now includes ports of Heretic and Hexen, and Strife.
{{cleanup|article|Needs cleanup}}
 
Chocolate Doom Ported to the Nintendo Switch.
Chocolate Doom's aims are:
*To always be 100% Free and Open Source software.
*Portability to as many different operating systems as possible.
*Accurate reproduction of the original DOS versions of the games, including bugs.
*Compatibility with the DOS demo, configuration and savegame files.
*To provide an accurate retro "feel" (display and input should behave the same).
 
More information about the philosophy and design behind Chocolate Doom can be found in the PHILOSOPHY file distributed with the source code.
 
==Installation==
Running on Emulator:
*Download a compiled build for [https://ryujinx.org/ Ryujinx].
*Goto the emulated SD card location <code>%appdata%\RyuFs\sdmc</code> and place inside:
**an empty folder called "tmp"
**doom.nro
**default.cfg
**chocolate-doom.cfg
**doom.wad (or doom1.wad, doom2.wad, doom3.wad) please source yourself
*Run the releases/doom.nro on the emulator via command line or drag and drop <code>Ryujinx.exe ./doom.nro</code>.
 
Running on the Nintendo Switch:
*Create a folder called "doom" (or the same name as the .nro) on the switch homebrew folder (currently /switch/).
*Place inside the following files:
**doom.nro
**default.cfg
**chocolate-doom.cfg
**doom.wad (or doom1.wad, doom2.wad, doom3.wad) please source yourself
 
==Controls==
You need to add the /releases/default.cfg and /releases/chocolate-doom.cfg access these controls
 
Left Stick - Strafe and move
 
Right Stick - Look
 
ZR - Fire
 
ZL - Sprint


==Media==
L/R - Previous/Next Weapon
<youtube></youtube>


B - Use Item


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-01.png
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnx2.png
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-02.png
 
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-03.png
==Media==
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-04.png
'''I ported DOOM to the Nintendo Switch in 45 minutes ! | MVG''' ([https://www.youtube.com/watch?v=F4Dv32-PoU4 Modern Vintage Gamer]) <br>
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-05.png
<youtube>F4Dv32-PoU4</youtube>
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-06.png
 
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-07.png
==Compatibility==
https://dlhb.gamebrew.org/switchhomebrews/chocolatedoomnxswitch-08.png
Only compatible with FW 8.1 and below.


==Changelog==
==Changelog==
'''v.1.0'''
'''v1.02 2018/07/27'''
* First Release.
*No longer need 'tmp' folder.
*Fixed input lag issue with use.
 
'''v1.01 2018/06/13'''
*Music has been added.
 
'''v1.00 2018/06/10'''
*You need to supply a WAD file. Launch the .nro and enjoy.


== External links ==
== External links ==
* Gbatemp - https://gbatemp.net/threads/chocolate-doom-ported-to-the-nintendo-switch.506909/
* GitHub - https://github.com/lantus/chocolate-doom-nx
* Github - https://github.com/lantus/chocolate-doom-nx
* YouTube - https://www.youtube.com/watch?v=F4Dv32-PoU4
* Reddit -
* GBAtemp - https://gbatemp.net/threads/chocolate-doom-ported-to-the-nintendo-switch.506909/
* ForTheUsers - https://apps.fortheusers.org/switch/Doom

Latest revision as of 04:13, 14 Mayıs 2023

Chocolate Doom NX
Chocolatedoomnx.png
General
AuthorMVG (lantus)
TypeShooter
Version1.02
LicenseGPL-2.0
Last Updated2018/07/27
Links
Download
Website
Source

Chocolate Doom ported to the Nintendo Switch.

Chocolate Doom aims to accurately reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers.

Originally, Chocolate Doom was only a Doom source port. The project now includes ports of Heretic and Hexen, and Strife.

Chocolate Doom's aims are:

  • To always be 100% Free and Open Source software.
  • Portability to as many different operating systems as possible.
  • Accurate reproduction of the original DOS versions of the games, including bugs.
  • Compatibility with the DOS demo, configuration and savegame files.
  • To provide an accurate retro "feel" (display and input should behave the same).

More information about the philosophy and design behind Chocolate Doom can be found in the PHILOSOPHY file distributed with the source code.

Installation

Running on Emulator:

  • Download a compiled build for Ryujinx.
  • Goto the emulated SD card location %appdata%\RyuFs\sdmc and place inside:
    • an empty folder called "tmp"
    • doom.nro
    • default.cfg
    • chocolate-doom.cfg
    • doom.wad (or doom1.wad, doom2.wad, doom3.wad) please source yourself
  • Run the releases/doom.nro on the emulator via command line or drag and drop Ryujinx.exe ./doom.nro.

Running on the Nintendo Switch:

  • Create a folder called "doom" (or the same name as the .nro) on the switch homebrew folder (currently /switch/).
  • Place inside the following files:
    • doom.nro
    • default.cfg
    • chocolate-doom.cfg
    • doom.wad (or doom1.wad, doom2.wad, doom3.wad) please source yourself

Controls

You need to add the /releases/default.cfg and /releases/chocolate-doom.cfg access these controls

Left Stick - Strafe and move

Right Stick - Look

ZR - Fire

ZL - Sprint

L/R - Previous/Next Weapon

B - Use Item

Screenshots

chocolatedoomnx2.png

Media

I ported DOOM to the Nintendo Switch in 45 minutes ! | MVG (Modern Vintage Gamer)

Compatibility

Only compatible with FW 8.1 and below.

Changelog

v1.02 2018/07/27

  • No longer need 'tmp' folder.
  • Fixed input lag issue with use.

v1.01 2018/06/13

  • Music has been added.

v1.00 2018/06/10

  • You need to supply a WAD file. Launch the .nro and enjoy.

External links

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