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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = MagicTouch
|title=MagicTouch
| image       = [[File:Magictouchds.png]]
|image=magictouch.png
| type       = Other
|description=Ported version of the Flash Game Magic Touch.
| version     = 23 September 2008
|author=Birslip
| licence    = Mixed
|lastupdated=2008/09/23
| author      = Birslip
|type=Other Games
| website     = http://birslip.pizz.biz/
|version=2008
| download    = Media:Magictouchds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew2/magictouch.zip
}}  
|website=http://birslip.pizz.biz/plume
 
}}
Magic Touch (Nintendo DS) is a ported version of the Flash Game Magic Touch. The game is basically the same as the original Magic Touch, except some things have been added or taken away. The game has not been ported by [http://www.nitrome.com/ Nitrome].
Magic Touch is a DS homebrew ported of the flash Game Magic Touch. The game is basically the same as the original Magic Touch by [http://www.nitrome.com Nitrome], except for some minor changes.  
 
==Objectives==
Eliminate Robots as they fall for as long as possible.  


==User guide==
==User guide==
Help the wizard to defend the castle from the knights by casting spells to pop their balloons.
Help the wizard to defend the castle from the knights by casting spells to pop their balloons.


Player can use as much Ink as they want, unlike the Flash version where they had a bar which said how much Ink they had left, meaning they could only use a certain amount of ink before having to wait for what they drew to disappear.
Draw shapes on the touchscreen. Match the shapes on balloons to pop them sending Knights smashing to the ground.  


What was also added was a pink balloon, which had a "Z" on its side, a balloon not seen in the Flash Version. Also another difference is that when the right shape was drawn, instead of the Robot falling, it would simply disappear.
Keep the Enemy from reaching the castle for as long as possible!


A Glitch that as absent from the Flash Version is that when a Robotic Knight touched the castle, the game ended. In the DS version, 4 Knights had to touch the castle for the game to end, meaning that it was easy to achieve scores in the 5,000's.
==Controls==
 
Stylus - Select option (menu), Draw symbols to pop balloons
Another glitch, that made the game harder, was, sometimes, large amounts of Robotic Knights, sometimes up to 7, would fall from the sky, some even covering each others balloons. This usually happens when the player gets a score 8,000 or more, but will continue the higher the player gets.
 
[[File:Magictouchds2.png]]
 
===Scoring===
In the original Magic Touch, player earned points by popping Balloons. This is the same in the DS port, except player earns points every second they stay alive, meaning that they can achieve points like 11346 and beyond, something that would be nearly impossible to do in the Flash version, but has been achieved in the Flash version by hacking the Game High Scores.


===Menu===
==Screenshots==
The Credits and help section stayed the same as they were in the Flash version, except the "Scores" button on the menu, which would start the game if double touched with the stylus. Also, when the game was started up, an image of the Nitrome logo as seen in the Startup for Magic Touch.  
https://dlhb.gamebrew.org/dshomebrew/magictouch2.png
 
https://dlhb.gamebrew.org/dshomebrew/magictouch3.png
Also, the Music for the Titlescreen would play once the game was started.  
 
==Controls==
Stylus - select option from menu/draw symbols to explode balloons


https://dlhb.gamebrew.org/dshomebrew/magictouch4.png
https://dlhb.gamebrew.org/dshomebrew/magictouch5.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/f/fa/Magictouch.png
|EJS_core=desmume2015
|EJS_gameName=MagicTouch
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/magictouch.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''22/09/2007'''
'''2007/09/22'''
*First version (private).
* First version (private).


==Credits==
==Credits==
[http://www.palib.info/ PAlib]  
[http://www.palib.info PAlib] and [http://www.dev-fr.org all dev-fr team.]
 
[http://www.dev-fr.org/ All dev-fr team]


[[Category:Homebrew applications]]
==External links==
* Author's website - [https://web.archive.org/web/20071130010949/http://birslip.pizz.biz/plume http://birslip.pizz.biz/plume] (archived)

Latest revision as of 01:31, 21 August 2024

MagicTouch
Magictouch.png
General
AuthorBirslip
TypeOther Games
Version2008
LicenseMixed
Last Updated2008/09/23
Links
Download
Website

Magic Touch is a DS homebrew ported of the flash Game Magic Touch. The game is basically the same as the original Magic Touch by Nitrome, except for some minor changes.

User guide

Help the wizard to defend the castle from the knights by casting spells to pop their balloons.

Draw shapes on the touchscreen. Match the shapes on balloons to pop them sending Knights smashing to the ground.

Keep the Enemy from reaching the castle for as long as possible!

Controls

Stylus - Select option (menu), Draw symbols to pop balloons

Screenshots

magictouch2.png magictouch3.png

magictouch4.png magictouch5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

2007/09/22

  • First version (private).

Credits

PAlib and all dev-fr team.

External links

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