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|image=nzp.png
|image=nzp.png
|description=Recreate the Nazi Zombies experience from Call of Duty: World at War into the Quake engine.
|description=Recreate the Nazi Zombies experience from Call of Duty: World at War into the Quake engine.
|author=NZP Team (Broken Line Studios)
|author=NZ:P Team
|lastupdated=2015/02/28
|lastupdated=nightly
|type=Shooter
|type=Shooter
|version=beta 1.1 + nightly
|version=2.0.0-nightly
|license=Mixed
|license=GPLv2
|download=[https://dlhb.gamebrew.org/psphomebrew/nzp.7z v1.1] & [https://github.com/nzp-team/nzportable/releases/tag/nightly nightly]
|download=https://github.com/nzp-team/nzportable/releases/tag/nightly
|website=https://www.moddb.com/games/nazi-zombies-portable/downloads
|website=https://nzp-team.itch.io/nazi-zombies-portable
|source=https://github.com/nzp-team/nzportable/releases
|source=https://github.com/nzp-team/nzportable/
|donation=https://patreon.com/cypressimplex
}}
}}
NZ:P is a remake of the Call of Duty: Zombies powered by various enhanced forks of the Quake engine, and has been in development since 2009 for the PSP.
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.


This homebrew is a zombie survival shooter made by NZ:P Team (from The Broken Line Studios) and its main focus is the World at War portion in this beta version. It is available for PlayStation Portable and any Windows machine.
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.  


It was participated in the PSP Genesis Competition 2011 (Talk Audiance Vote winner).
It was presented in the PSP Genesis Competition 2011 (Games, Talk Audience Vote winner).


==Installation==
==Installation==
Place the NZ:P folder into your Memory Sticks /PSP/GAME/ folder.
Place the "nzportable" directory into your Memory Sticks /PSP/GAME/ folder.


Sound patch is available for the PSP unsigned version. To use, copy the nzp folder and replace the original one.
==Screenshots==
https://dlhb.gamebrew.org/psphomebrew/nzp-2.jpg


==User guide==
https://dlhb.gamebrew.org/psphomebrew/nzp-3.jpg
The objective is to survive from the waves of zombies for long as possible, gain points to purchase powerful weapons, unlock new areas, upgrade your weapons, and purchase perks so you can survive more easily.


Currently, the two most powerful weapons within the game are the Wunderwaffe DG-2 and the Ray Gun, both capable of dealing huge amounts of damage on zombies.
https://dlhb.gamebrew.org/psphomebrew/nzp-4.jpg


There are also easter eggs on certain levels, which you will receive some special rewards upon completion.
==Media==
 
''' "Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) ([https://youtu.be/4O9BXnAhvdE CypressImplex])'''<br>
===Gameplay===
<youtube>4O9BXnAhvdE</youtube>
You start out at Round 1, where few zombies will come. After you kill the full wave of zombies, it will switch off to Round 2 where more zombies will come.  
 
The longer you survive, the harder it gets.
 
You get points for rebuilding barricades, damaging zombies, knifing zombies, etc. The points can then be used to open doors, buy perks, buy weapons off the walls, and use the Mystery Box.
 
The Mystery Box is a box where you pay 950 points in exchange for a random weapon, it ranges from a pistol to a killing machine.


If you're playing multiplayer, you use teamwork and tactics to survive the onslaught.  
Note that while the above video is demonstrating the [[NZP_Reboot_Switch|Nintendo Switch version]] of the game, all features present here are also contained in the PlayStation Portable builds.


Stick together to survive. It has only just begun. Welcome to NZ:P.
==Credits==
'''Programming:'''


===What is included===
Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox
A handful of weapons are included:
* Colt M1911.
* Kar-98k.
* M1A1 Carbine.
* M1A1 Thompson.
* Double Barreled Shotgun
* Sawed-off Shotgun.
* Trenchgun.
* Scoped Kar-98k.
* MG-42.
* 0.357 Magnum.


Within this release, there is only one single map, Nacht der Untoten.
'''Models:'''


===FAQ===
Blubs, Ju[s]tice, Derped_Crusader
'''Q. Do I need to have a PSP with custom firmware to be able to play this?'''


No, a signed eboot.pbp is provided that NZ:P can be played on any PSP out there.
'''GFX:'''
 
'''Q. Does this work on the PS Vita?'''
 
It should if you can find a way to run it on the PSV.
 
However it will only work on the psp emulator, so some of the features of the Vita will not be supported.
 
There is no native Vita support in future plans.
 
'''Q. Are custom maps supported?'''
 
Absolutely. Custom maps are one of Quake's biggest draws and we love them too.
 
Full on tutorials showcasing how to use new features and fgd's will be released as soon as they are ready.
 
Head over to [http://nzportable.forumotion.com the forum] for more info.
 
'''Q. What took you so long?'''
 
College has demanded a lot of attention from the developers, and the drastically different timezones for the developers makes casual communication difficult.
 
But the determination to finish NZ:P has not faded.
 
==Controls==
Triangle - Move forward, (Double tap) Sprint or Toggle prone/crouch
 
Square - Move left
 
Circle - Move right
 
Cross - Move backwards, (Double tap) Toggle crouch/prone
 
Analog - Aim
 
R - Fire
 
L - Ironsight
 
D-Pad Up - Throw grenade, (Double tap) Change grenade type, (Hold) Hold grenade
 
D-Pad Right - Reload weapon
 
D-Pad Left - Change weapon
 
D-Pad Down - Knife, Dive to prone (if running)
 
Selcet - Use button
 
Pause - Pause game
 
'''Note:''' Controls are customizable in the menu.
 
==Screenshots==
https://dlhb.gamebrew.org/psphomebrew/nzp2.png
 
https://dlhb.gamebrew.org/psphomebrew/nzp3.png
 
https://dlhb.gamebrew.org/psphomebrew/nzp4.png
 
==Media==
'''NAZI ZOMBIES PORTABLE''' ([https://www.youtube.com/watch?v=avWGeyUzC6A TheRelaxingEnd]) <br>
<youtube>avWGeyUzC6A</youtube>


==Compatibility==
Blubs, Ju[s]tice, Cypress, Derped_Crusader
You can play nzp on PC with [http://www.ppsspp.org PPSSPP] where most testings were performed.


==Changelog==
'''Sounds/Music:'''
'''NZ:P Demo 1.0 WAW Sounds V2 2015/02/28'''
* Sounds added: - Perk sounds - Weapons: colt, kar98, thompson - Proper windows sounds - Steps: player and zombie steps from WAW - Headshot sounds - Power ON - And much more...see it by yourself.


'''NZ:P Demo 1.0 WAW Sounds V1 2015/01/31'''
Blubs, Biodude, Cypress, Marty P.
* Sound patch.
* First Release. Download RAR, then extract the nzp folder and replace the original one.


'''v1.0 Demo 2014/12/26'''
'''Special thanks:'''
* Complete demo release.
*Spike, Eukara: FTEQW
*Shpuld: CleanQC4FTE
*Crow_Bar, st1x51: dQuake(plus)
*fgsfdsfgs: Quakespasm-NX
*MasterFeizz: ctrQuake
*Rinnegatamante: Initial PS VITA Port & Updater


==External links==
==External Links==
* Mod DB - https://www.moddb.com/games/nazi-zombies-portable
* GitHub - https://github.com/nzp-team/nzportable
* Github - https://github.com/nzp-team/nzportable
* GitHub - https://github.com/nzp-team/NZP-Reboot
* Fandom - https://nazizombiesportable.fandom.com/wiki/NZP_Wiki
* itch.io - https://nzp-team.itch.io/nazi-zombies-portable
* Wololo - https://wololo.net/talk/viewtopic.php?f=26&t=6237
* Wololo - https://wololo.net/talk/viewtopic.php?f=26&t=6237


[[Category:PSP homebrew games]]
[[Category:PSP Genesis Competition 2011]]
[[Category:Homebrew shooter games on PSP]]

Latest revision as of 02:14, 18 July 2024

Nazi Zombies: Portable
Nzp.png
General
AuthorNZ:P Team
TypeShooter
Version2.0.0-nightly
LicenseGPLv2
Last Updatednightly
Links
Download
Website
Source
Support Author

Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.

The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.

It was presented in the PSP Genesis Competition 2011 (Games, Talk Audience Vote winner).

Installation

Place the "nzportable" directory into your Memory Sticks /PSP/GAME/ folder.

Screenshots

nzp-2.jpg

nzp-3.jpg

nzp-4.jpg

Media

"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)

Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the PlayStation Portable builds.

Credits

Programming:

Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox

Models:

Blubs, Ju[s]tice, Derped_Crusader

GFX:

Blubs, Ju[s]tice, Cypress, Derped_Crusader

Sounds/Music:

Blubs, Biodude, Cypress, Marty P.

Special thanks:

  • Spike, Eukara: FTEQW
  • Shpuld: CleanQC4FTE
  • Crow_Bar, st1x51: dQuake(plus)
  • fgsfdsfgs: Quakespasm-NX
  • MasterFeizz: ctrQuake
  • Rinnegatamante: Initial PS VITA Port & Updater

External Links

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