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==Screenshots== | ==Screenshots== | ||
pixelmergewii3.png | https://dlhb.gamebrew.org/wiihomebrews/pixelmergewii3.png | ||
pixelmergewii4.png | |||
pixelmergewii5.png | https://dlhb.gamebrew.org/wiihomebrews/pixelmergewii4.png | ||
https://dlhb.gamebrew.org/wiihomebrews/pixelmergewii5.png | |||
==Media== | ==Media== | ||
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* WiiBrew - https://wiibrew.org/wiki/PixelMerge | * WiiBrew - https://wiibrew.org/wiki/PixelMerge | ||
* NintendoMax - [https://web.archive.org/web/20101104180647/http://nintendomax.com/viewtopic.php?f=106&t=11772&p=32901 http://nintendomax.com/viewtopic.php?f=106&t=11772&p=32901] (archived) | * NintendoMax - [https://web.archive.org/web/20101104180647/http://nintendomax.com/viewtopic.php?f=106&t=11772&p=32901 http://nintendomax.com/viewtopic.php?f=106&t=11772&p=32901] (archived) | ||
[[Category:Nintendomax Wii Dev Competition 2010]] |
Latest revision as of 14:49, 4 Haziran 2024
PixelMerge | |
---|---|
General | |
Author | evilynux |
Type | Puzzle |
Version | 1.0.1 |
License | GPL-2.0 |
Last Updated | 2010/05/13 |
Links | |
Download | |
Website | |
Source | |
PixelMerge is a clone of the simple yet addictive Flood-It! game.
This game was created for the NintendoMax Wii Dev Compo 2010.
Features
- Three difficulty levels (see Table below).
- Translation support (only english and french for now).
- Graphical settings configuration (autosave, language selection, records reset and screen adjustment).
- Autosave of settings and best records for each difficulties (requires SD or USB device).
Installation
Extract the archive's content directly to the root of your SD or USB device.
User guide
Fill the whole board with the same color within the maximum number of allowed steps in order to win.
The topleft pixel is your starting point, change to another color to merge and form a group with surrounding pixels sharing the same color.
Successive color changes will change the group's color.
Difficulty | Grid Size | Allowed Steps |
---|---|---|
Easy | 14x14 | 25 |
Normal | 21x21 | 35 |
Hard | 28x28 | 50 |
Controls
Menu :
Pointer - Aim
A - Select
Home - Exit PixelMerge
In game (Wiimote):
Pointer - Aim
A - Select, Change color
Home - Quit to menu
In game (Wiimote Horizontal):
D-Pad Left - Change color to pink
D-Pad Right - Change color to dark blue
Plus - Change color to yellow
Minus - Change color to red
1 - Change color to light blue
2 - Change color to green
Home - Quit to menu
Screenshots
Media
PixelMerge v1.0.1 (Cid2Mizard)
Changelog
Version 1.0.1 2010/05/12
- Reintroduced NintendoMax Wii Dev Compo Splashscreen; I had forgotten about it.
Version 1.0.0 2010/05/11
- Support for translation.
- More graphically configurable settings.
- Fixed bug in FreeTypeGX that prevented UTF-8 from working.
- Removed more unused libwiigui classes.
- Cleaned a lot of code (e.g. factored out board view in its own class).
- Gone public with the code and created googlecode page (see homebrew box).
Version 0.9.0 2010/05/01
- Initial release for NINTENDOMAX WII DEV COMPO 2010.
External links
- Google Source - https://code.google.com/archive/p/pixelmerge/
- WiiBrew - https://wiibrew.org/wiki/PixelMerge
- NintendoMax - http://nintendomax.com/viewtopic.php?f=106&t=11772&p=32901 (archived)