Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

SYASokoban Wii: Difference between revisions

From GameBrew
No edit summary
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:
|title=SYASokoban Wii
|title=SYASokoban Wii
|image=syasokobanwii2.png
|image=syasokobanwii2.png
|description=Port of David Joffe's SYASokoban game.
|description=Port of SYASokoban by David Joffe.
|author=Shin-NiL
|author=Shin-NiL
|lastupdated=2009/01/30
|lastupdated=2009/01/30
Line 43: Line 43:


==Screenshots==
==Screenshots==
syasokobanwii3.png
https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii3.png


syasokobanwii4.png
https://dlhb.gamebrew.org/wiihomebrews/syasokobanwii4.png


==Media==
==Media==

Latest revision as of 13:01, 6 July 2024

SYASokoban Wii
Syasokobanwii2.png
General
AuthorShin-NiL
TypePuzzle
Version0.1b
LicenseMixed
Last Updated2009/01/30
Links
Download
Website

SYASokoban Wii is a port of David Joffe's SYASokoban.

Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game.

Features

  • "Unlimited" undo.
  • Wiimote IR controls + Path finding.
  • Many included levels.
  • Can add new sets of levels.

User guide

The goal is to push the crates onto the designated squares without getting stuck.

Controls

Pointer - Aim

D-Pad - Move

A - Move to a certain point

Plus - Choose levels

Minus - Undo move

1 - Reset stage

2 - Show about screen

Home - Exit

Screenshots

syasokobanwii3.png

syasokobanwii4.png

Media

SYASokoban Wii (Nilton)

Changelog

v0.2 2009/01/29

  • Fixed exit message box screen.
  • Fixed level select screen.

v0.1b 2009/01/17

  • Initial release.

Credits

Special Thanks:

  • David Joffe for the SYASokoban original code.
  • mindcry, devildante, yohanes and jendave.hudson for the work with SDL port.
  • All Wii homebrew community.

External links

Advertising: