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|version=1.0 | |version=1.0 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/theydonotdiewii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/theydonotdiewii.7z?k33p0fil35 | ||
|website=https://thatotherdev.wordpress.com/category/my-games/zombie-games/they-do-not-die/ | |website=https://thatotherdev.wordpress.com/category/my-games/zombie-games/they-do-not-die/ | ||
| | |donation=https://thatotherdev.wordpress.com/donate/ | ||
}} | }} | ||
They Do Not Die is a 2d zombie shooter with abstract visuals and a focus on customizability with an included level editor. | They Do Not Die is a 2d zombie shooter with abstract visuals and a focus on customizability with an included level editor. | ||
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==Screenshots== | ==Screenshots== | ||
theydonotdiewii2.png | https://dlhb.gamebrew.org/wiihomebrews/theydonotdiewii2.png | ||
==Media== | ==Media== |
Latest revision as of 10:35, 28 Ocak 2024
They Do Not Die | |
---|---|
General | |
Author | ThatOtherPerson |
Type | Shooter |
Version | 1.0 |
License | Mixed |
Last Updated | 2011/08/08 |
Links | |
Download | |
Website | |
Support Author | |
They Do Not Die is a 2d zombie shooter with abstract visuals and a focus on customizability with an included level editor.
It is a remake of the game that the author created on PC. The game also got a sequel, They Do Not Die 2.
Controls
Pointer - Aim
Nunchuk Analog - Move
B - Shoot
A - Run
Screenshots
Media
They Do Not Die v0.3 (Cid2Mizard)
Changelog
v1.0 2011/08/08
- You can now save your game.
- You can obviously also load that game save and continue playing from where you left off.
- Running consumes less energy.
- shooting now consumes energy (just enough to stop it from regenerating).
- Health regenerates at half speed when you aren’t full on energy.
- I’ve removed the on screen frame rate counter.
- The music no longer plays improperly slow in the Wii version.
v0.4 2010/09/25
- Added Co-Op modes for up to four players.
- The level viewer has been replaced with a level editor.
v0.3 2010/07/04
- An added level selection screen and all four of the maps from the PC version have been included. There is a level viewer (which will in the future become an editor).
- Improved character sprite rotation.
- Progress bars have been added to represent how much health and energy you have.
- Real time shadow test feature (hold down the 2 button to make the walls cast shadows).
v0.2 2010/06/23
- You now have a set amount of health which you obviously lose whenever your harmed by zombies. You also have energy which you can use to move faster (just hold down the A button) but if you don’t have any energy left then running will instead consume health. Both your health and energy regenerate.
- The camera zooms in and out based on how much remaining health you have. There is some darkness around the borders of the screen which turns red when your losing health.
- The iconic arrow sprites from the PC version are now in the game and they rotate and everything. There are now also corpses that get left behind when you kill someone.
- When your health hits zero then your sent back to the new start menu from which you can can choose to begin playing again with everything reset.
v0.1 2010/06/15
- First version of the Wii version.
Credits
Background music (Surrounded) by RekcahDam.