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Wii BootMe: Difference between revisions

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{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Wii BootMe
|title=Wii BootMe
|image=wii-logo.jpg
|image=wiibootme2.png
|description=Change the Wii boot image.
|description=Change the Wii boot image.
|author=Cortex
|author=Cortex
Line 8: Line 8:
|version=1.0
|version=1.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/wiibootmewii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/wiibootme.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/wiibootmewii.7z
|website=https://wiibrew.org/wiki/Wii_BootMe
|source=https://dlhb.gamebrew.org/wiihomebrews/wiibootme.7z
}}
}}
{{#seo:
BootMe is a small command line program that will simply hex edit a backup ISO and make it autoboot. So there is no need to go to the Wii's disk channel to boot the game.  
|title=Wii Homebrew PC Tools (PC utilities) - GameBrew
|title_mode=append
|image=wii-logo.jpg
|image_alt=Wii BootMe
}}
 
This tool lets you change the way wii images boot.
 
As far as we know there are 2 methods to boot a game.


*Method 1 is R (manual boot)
Just run this program to make the ISO auto-bootable. Burn it to DVD. When you insert the game in your console it will now autoboot and the game will start. Makes for loading your game quicker; You also have an option to make the game manual boot again if you wish.
*Method 2 is 0 (autoboot)


Autoboot patches the ISO so the game loads directly without having to go to the disc
==User guide==
 
If you want to make Zelda.iso autobootable the syntax is:
channel, thus booting faster.
 
This tool basically patches the first byte in a game to your likings.
 
For example, If you want to make Zelda.iso autobootable the syntax is:


  ./BootMe zelda.iso a
  ./BootMe zelda.iso a
Line 39: Line 25:
  ./BootMe zelda.iso m
  ./BootMe zelda.iso m


This can also be done manually with a hex editor, but I felt like writing a tool to automate the process.
This can also be done manually with a hex editor, this tool simply automates the process.


Full source is included, as well as a win32 binary.
Full source is included, as well as a win32 binary.
==Credits==
Greetings fly out to crediar, bushing, segher, and everyone else contributing in some way.


==External links==
==External links==
* Wiibrew - https://wiibrew.org/wiki/Wii_BootMe
* WiiBrew - https://wiibrew.org/wiki/Wii_BootMe

Latest revision as of 09:46, 26 March 2023

Wii BootMe
Wiibootme2.png
General
AuthorCortex
TypePC utilities
Version1.0
LicenseMixed
Last Updated2008/01/28
Links
Download
Website
Source

BootMe is a small command line program that will simply hex edit a backup ISO and make it autoboot. So there is no need to go to the Wii's disk channel to boot the game.

Just run this program to make the ISO auto-bootable. Burn it to DVD. When you insert the game in your console it will now autoboot and the game will start. Makes for loading your game quicker; You also have an option to make the game manual boot again if you wish.

User guide

If you want to make Zelda.iso autobootable the syntax is:

./BootMe zelda.iso a

To make the ISO boot manually again:

./BootMe zelda.iso m

This can also be done manually with a hex editor, this tool simply automates the process.

Full source is included, as well as a win32 binary.

Credits

Greetings fly out to crediar, bushing, segher, and everyone else contributing in some way.

External links

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