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|title=Automatii | |title=Automatii | ||
|image=automatiiwii2.png | |image=automatiiwii2.png | ||
|description= | |description=Cellular automata (life). | ||
|author=gcb | |author=gcb | ||
|lastupdated=2008/11/30 | |lastupdated=2008/11/30 | ||
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==Screenshots== | ==Screenshots== | ||
automatiiwii3.gif | https://dlhb.gamebrew.org/wiihomebrews/automatiiwii3.gif | ||
==Media== | ==Media== |
Latest revision as of 09:56, 25 February 2023
Automatii | |
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General | |
Author | gcb |
Type | Math |
Version | 1.2 |
License | GPL |
Last Updated | 2008/11/30 |
Links | |
Download | |
Website | |
Source | |
Automatii is a model of computation in automata theory known as a cellular automaton (CA). It is a discrete model that is also referred to as a cellular space, tessellation automaton, homogeneous structure, cellular structure, tessellation structure, or iterative array. Cellular automata have been applied in physics, biology, and microstructure modeling.
Controls
Wiimote:
Home - Exit
Minus or D-Pad Left - Edit mode
Plus or D-Pad Right - View mode
Roll - Roll camera (view mode)
Point Down - Zoom in (view mode)
Point Forward - No zoom
Point Up - Zoom out in view mode
Screenshots
Media
running automatii on homebrewchannel (gcbzzzz)
Changelog
version 1.0
- Simple input. left the pattern fixed on a big quilt one.
- I left to handle the edges later and forgot, so you get some randomness from there :)
up to version 1.0
- playing with game rules (pre-sets of life patterns, timing) and input control
up to version 0.11
- struggling with the template and gx code.
External links
- WiiBrew - https://wiibrew.org/wiki/Automatii
- Google Code - http://code.google.com/p/assortedwiicode