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{{#seo:
|title= (Shooter) - GameBrew
|title_mode=append
|image=nazizombiesportable3ds.png
|image_alt=Nazi Zombies - Portable
}}
{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
|title=Nazi Zombies - Portable
|title=Nazi Zombies: Portable
|image=nazizombiesportable3ds.png
|image=nazizombiesportable3ds-1.png
|description=Call of Duty: Zombies demake, powered by various Quake sourceports.
|description=Call of Duty: Zombies demake, powered by various Quake sourceports.
|author=MotoLegacy
|author=nzp-team
|lastupdated=2023/02/21
|lastupdated=2023/02/21
|type=Shooter
|type=Shooter
|version=nightly
|version=2.0.0-nightly
|license=Mixed
|license=GPLv2
|download=https://github.com/nzp-team/nzportable/releases
|download=https://github.com/nzp-team/nzportable/releases/download/nightly/
|website=https://github.com/nzp-team/nzportable
|website=https://nzp-team.itch.io/nazi-zombies-portable
|source=https://github.com/nzp-team/nzportable
|source=https://github.com/nzp-team/nzportable
|donation=https://patreon.com/cypressimplex
}}
}}
'''Nazi Zombies: Portable''' has been successfully ported to 3DS and this repository serves as the main hub for the game. NZ:P is a Call of Duty: Zombies demake, developed since 2009, that utilizes enhanced forks of the Quake engine.  
{{#seo:
|title= (Shooter) - GameBrew
|title_mode=append
|image=gameplay-1.png
|image_alt=Nazi Zombies: Portable
}}
Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.


On a basic level, the game is comparable in features to Call of Duty: World at War, with gameplay components implemented albeit with some minor differences. However, most of the World at War maps and their associated features are not yet present in the game. While various small features from Call of Duty: Black Ops have been incorporated, they are not as widespread as compared to World at War. It's important to note that the game still contains several bugs that are being worked on.
The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.


==Installation==
==Installation==
*Extract the .ZIP archive into /3ds/
Extract the archive into the /3ds/ directory of your device's SD card, then launch Nazi Zombies: Portable via the Homebrew Launcher.
*You can also play the WebGL version at https://nzp.gay/


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds-01.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds5.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds-02.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds6.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds-03.png
 
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds-04.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds2.png
 
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds3.png
https://dlhb.gamebrew.org/3dshomebrews/nazizombiesportable3ds4.png


==Media==
==Media==
''' Nazi Zombies Portable Running On a 3DS! - ([https://www.youtube.com/watch?v=npv-CVMBYRI TheGreatErrol])'''<br>
''' "Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) ([https://youtu.be/4O9BXnAhvdE CypressImplex])'''<br>
<youtube>npv-CVMBYRI</youtube>
<youtube>4O9BXnAhvdE</youtube>
 
Note that while the above video is demonstrating the [[NZP_Reboot_Switch|Nintendo Switch version]] of the game, all features present here are also contained in the Nintendo 3DS builds.
 
==Credits==
'''Programming:'''
 
Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox
 
'''Models:'''
 
Blubs, Ju[s]tice, Derped_Crusader
 
'''GFX:'''
 
Blubs, Ju[s]tice, Cypress, Derped_Crusader
 
'''Sounds/Music:'''
 
Blubs, Biodude, Cypress, Marty P.
 
'''Special thanks:'''
 
* Spike, Eukara: FTEQW
 
* Shpuld: CleanQC4FTE
 
* Crow_Bar, st1x51: dQuake(plus)
 
* fgsfdsfgs: Quakespasm-NX
 
* MasterFeizz: ctrQuake
 
* Rinnegatamante: Initial PS VITA Port & Updater


==External Links==
==External Links==
* GitHub - https://github.com/nzp-team/nzportable
* itch.io - https://nzp-team.itch.io/nazi-zombies-portable
* Universal-Team - https://db.universal-team.net/3ds/nazi-zombies-portable
* Universal-Team - https://db.universal-team.net/3ds/nazi-zombies-portable
* Github - https://github.com/nzp-team/nzportable

Latest revision as of 02:15, 18 July 2024

Nazi Zombies: Portable
Nazizombiesportable3ds-1.png
General
Authornzp-team
TypeShooter
Version2.0.0-nightly
LicenseGPLv2
Last Updated2023/02/21
Links
Download
Website
Source
Support Author

Nazi Zombies: Portable is a Call of Duty: Zombies "de-make" powered by various enhanced forks of the Quake engine, in development since 2009.

The game itself is feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented with minor parity differences. Most World at War maps and their unique features are not yet represented. Various small additions and changes from Call of Duty: Black Ops are present as a means of gameplay smoothing, but not on a wide scale. NZ:P is, first and foremost, a Call of Duty: World at War remake.

Installation

Extract the archive into the /3ds/ directory of your device's SD card, then launch Nazi Zombies: Portable via the Homebrew Launcher.

Screenshots

nazizombiesportable3ds5.png nazizombiesportable3ds6.png

nazizombiesportable3ds.png nazizombiesportable3ds2.png

nazizombiesportable3ds3.png nazizombiesportable3ds4.png

Media

"Nazi Zombies: Portable" Nintendo Switch Gameplay (Call of Duty: Zombies Remake) (CypressImplex)

Note that while the above video is demonstrating the Nintendo Switch version of the game, all features present here are also contained in the Nintendo 3DS builds.

Credits

Programming:

Blubs, Jukki, DR_Mabuse1981, Naievil, Cypress, ScatterBox

Models:

Blubs, Ju[s]tice, Derped_Crusader

GFX:

Blubs, Ju[s]tice, Cypress, Derped_Crusader

Sounds/Music:

Blubs, Biodude, Cypress, Marty P.

Special thanks:

  • Spike, Eukara: FTEQW
  • Shpuld: CleanQC4FTE
  • Crow_Bar, st1x51: dQuake(plus)
  • fgsfdsfgs: Quakespasm-NX
  • MasterFeizz: ctrQuake
  • Rinnegatamante: Initial PS VITA Port & Updater

External Links

Advertising: