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{{Infobox DS Homebrews | {{Infobox DS Homebrews | ||
|title= | |title=CAISSES DS | ||
|image=caisseds.png | |image=caisseds.png | ||
|description=Sokoban puzzle. | |description=Sokoban puzzle. | ||
|author= | |author=Kukulcan | ||
|lastupdated=2008/10/23 | |lastupdated=2008/10/23 | ||
|type=Puzzle | |type=Puzzle | ||
|version=04 Update | |version=04 Update | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/ | |download=https://dlhb.gamebrew.org/dshomebrew2/04_caisse_ds.dldi.zip | ||
|website= | |website=https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333 | ||
|discussion={{Tick}} | |||
}} | }} | ||
Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel. | Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel. | ||
It was submitted to the NINTENDOMAX 2006 competition. | It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition. | ||
==Features== | ==Features== | ||
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https://dlhb.gamebrew.org/dshomebrew/caisseds4.png | https://dlhb.gamebrew.org/dshomebrew/caisseds4.png | ||
https://dlhb.gamebrew.org/dshomebrew/caisseds5.png | https://dlhb.gamebrew.org/dshomebrew/caisseds5.png | ||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=515px | |||
|height=384px | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/d/dc/Caisseds.png | |||
|EJS_core=desmume2015 | |||
|EJS_gameName=Caisses DS | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/caisseds.7z | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Changelog== | ==Changelog== | ||
'''Update 2008/10/23''' | '''Update 2008/10/23''' | ||
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==External links== | ==External links== | ||
* Author's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333 | |||
* Author's website - [https://web.archive.org/web/20110917005031/http://kukulcan.palib.info/index.php?page=detail&num=40 http://kukulcan.palib.info/index.php?page=detail&num=40] (archived) | * Author's website - [https://web.archive.org/web/20110917005031/http://kukulcan.palib.info/index.php?page=detail&num=40 http://kukulcan.palib.info/index.php?page=detail&num=40] (archived) | ||
[[Category: | [[Category:Design a Game for Datel]] | ||
Latest revision as of 11:47, 20 August 2024
CAISSES DS | |
---|---|
General | |
Author | Kukulcan |
Type | Puzzle |
Version | 04 Update |
License | Mixed |
Last Updated | 2008/10/23 |
Links | |
Download | |
Website | |
Caisses is a Sokoban clone originally made by Hiroyuki Imabayashi with 50 levels. This homebrew is created using Mega Level Editor from REPPA for the competition, the playing area is incorporated into a checkboard containing 192 tiles (19x12). Each box is 16x16 pixel.
It was submitted to the NINTENDOMAX 2006 competition and Datel's Design a Game Competition.
Features
- Original graphics.
- BGM and sound effects.
- Level select.
- Customizable game presentation and backgrounds.
- In-game tutorial.
- Available in French and English.
User guide
Gameplay
You are a warehouse keeper, you must rearrange the crates and store them in destination areas. You can push the creates in all four directions and push only one crate at a time. Once all the crates have been placed, the level is over and you move on to the next level.
Levels
The 500 levels (levels 000 to 499):
- 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
- 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
- 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
- 20 levels - Cosmonotes (c) Aymeric du Peloux.
- 40 levels - Microcosmos (c) Aymeric du Peloux.
- 40 levels - Minicosmos (c) Aymeric du Peloux.
- 40 levels - Nabokosmos (c) Aymeric du Peloux.
- 20 levels - Picokosmos (c) Aymeric du Peloux.
The final level is created by the developer.
This menu allows you to choose 1 background among 6 different backgounds (there is 1 hidden) and 1 sprite set among 6 possibilities.
Cheat code
To unlock the hidden background:
- Go to the Options menu, keep the X key pressed and press the top left corner of the small table (the one where you can see the walls, character and boxes).
- Be careful the sensitive area is only 7x7 pixels, a voice will say Excellent if you are successful.
Controls
D-Pad or Stylus - Movement
Y - Choose another level
B - Restart level
A - Undo a move (up to 100)
R - Music on/off
L - Pattern on/off
Start - Back to main menu
Screenshots
Online emulator
Nintendo DS | Keyboard |
---|---|
Changelog
Update 2008/10/23
- Fixed 2 levels. The 500 levels are now all checked and finishable (no more doubt about this).
Update 2008/09/13
- Fixed 40 levels, thanks to Mollusk and the PPC community (logically no more duplicates).
Update 2008/05/16
- Fixed levels 104 and 130, thanks to Mollusk and the PPC community.
Update 2007/03/03
- Creation of an icon for the game, thanks www.ds-xtreme.com for the linker.
- Press Start at startup to skip the intro screens.
- Fixed spitting in applause (Thanks J-War from www.furykane.com).
Credits
Aymeric du Peloux, Mollusk, Alekmaul and Reppa.
External links
- Author's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=333
- Author's website - http://kukulcan.palib.info/index.php?page=detail&num=40 (archived)