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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Lifesa Trip
|title=Lifesa Trip
| image       = [[File:Lifesatripds.jpg]]
|image=lifesatrip3.png
| type       = Simulation
|description=Game of Life port on the DS.
| version     = Final
|author=DynaStab
| licence    = Mixed
|lastupdated=2006/05/28
| author      = DynaStab
|type=Simulation
| website    = http://dynastab.drunkencoders.com/
|version=Final
| download    = http://dynastab.drunkencoders.com/Projects/LifesaTrip/lifesatrip.nds
|license=Mixed
| source      =  
|download=https://dlhb.gamebrew.org/dshomebrew2/lifesatrip_20060528.7z
|website=http://dynastab.drunkencoders.com/?p=22
}}
}}
 
Lifesa Trip is a re-implemented version of [https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Conway's Game of Life].  
A re-implemented version of Conway's Game of Life.  


==User guide==
==User guide==
Menu: modify settings in real time.
The rules to the game are simple, but amazing patters can emerge:
* Menu - Modify settings in real time (Mirror Mode, Point Type, Color Cycling, Fill Option, X Ray mode and Border wrapping).
* Game board - Create life by touching.
* Zoom in/out - Implemented mode 5 this time. Will not allow for as many effects though.


Game board: create life by touching.
And on the touchscreen menu you can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.  


Zoom in/out: tmplemented mode 5 this time (it was easy) rather than writing my own zoom code. Will not allow for as many effects though.
These modes allow different symmetrical inputs. Mode 4 is basic one touch point.


And on the touchscreen menu user can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.  
The rules and Neighbor weights allow a ton of customizability, but they are for experienced users.


These modes allow different symmetrical inputs. Mode 4 is basic one touch point.
==Controls==
L - Swap Menu/Game board


==Controls==
X/Y - Zoom in/out
L - swap Menu/Game board.


X/Y - Zoom in/out.
D-pad - Translate the screen position if zoomed


Left/Right/Up/Down - translate the screen position if zoomed
Start - Reload wifc2.nds


Start - reload wifc2.nds
Select - Take ScreenShot


Select - take ScreenShot
R - Clear Petri dish


R - clear Petri dish
A/B - Increase/decrease delay (useful for changing colors during life cycles)


A/B - increase/decrease delay, useful for changing colors during life cycles
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/lifesatrip.png
https://dlhb.gamebrew.org/dshomebrew/lifesatrip2.png


https://dlhb.gamebrew.org/dshomebrew/lifesatrip4.png
https://dlhb.gamebrew.org/dshomebrew/lifesatrip5.png
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=515px
|height=384px
|EJS_backgroundImage=https://www.gamebrew.org/images/e/e2/Lifesatrip3.png
|EJS_core=desmume2015
|EJS_gameName=Lifesa Trip
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/lifesatrip1.7z
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''Final:'''
'''Final'''
*Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.
* Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.


[[Category:Homebrew applications]]
==External links==
* Author's website - [https://web.archive.org/web/20060827134352/http://dynastab.drunkencoders.com/?p=22 http://dynastab.drunkencoders.com/?p=22] (archived)

Latest revision as of 13:41, 20 August 2024

Lifesa Trip
Lifesatrip3.png
General
AuthorDynaStab
TypeSimulation
VersionFinal
LicenseMixed
Last Updated2006/05/28
Links
Download
Website

Lifesa Trip is a re-implemented version of Conway's Game of Life.

User guide

The rules to the game are simple, but amazing patters can emerge:

  • Menu - Modify settings in real time (Mirror Mode, Point Type, Color Cycling, Fill Option, X Ray mode and Border wrapping).
  • Game board - Create life by touching.
  • Zoom in/out - Implemented mode 5 this time. Will not allow for as many effects though.

And on the touchscreen menu you can change the colors of the cells, the colors they leave when they die, the games rule set (Birth Starve Crowd conditions) as well as the input Mirror Mode.

These modes allow different symmetrical inputs. Mode 4 is basic one touch point.

The rules and Neighbor weights allow a ton of customizability, but they are for experienced users.

Controls

L - Swap Menu/Game board

X/Y - Zoom in/out

D-pad - Translate the screen position if zoomed

Start - Reload wifc2.nds

Select - Take ScreenShot

R - Clear Petri dish

A/B - Increase/decrease delay (useful for changing colors during life cycles)

Screenshots

lifesatrip.png lifesatrip2.png

lifesatrip4.png lifesatrip5.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

Final

  • Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.

External links

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