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Wii Homebrew Launcher: Difference between revisions

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{{#seo:
|title=Wii Homebrew Loaders
(Loader) - GameBrew
|title_mode=append
|image=wiihomebrewlauncherwii.jpg
|image_alt=Wii Homebrew Launcher
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Wii Homebrew Launcher
|title=Wii Homebrew Launcher
|image=wiihomebrewlauncherwii.jpg
|image=wiihblauncher2.png
|description=Wii menu-style launcher for .elf and .dol files. Supports custom human-readable titles and pictures for each app.
|description=Wii menu-style launcher for .elf and .dol files. Supports custom human-readable titles and pictures for each app.
|author=Hell Hibou
|author=Hell Hibou
|lastupdated=2009/02/08
|lastupdated=2009/02/08
|type=Loader
|type=Loader
|version=v1.0
|version=1.0
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/wiihomebrewlauncherwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher.7z
|website=https://web.archive.org/web/20081230055001/http://wiihomebrewlauncher.be.cx/
|website=http://wiihomebrewlauncher.be.cx/
|source=https://dlhb.gamebrew.org/wiihomebrews/wiihomebrewlauncherwii.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher.7z
}}
}}
'''Wii Homebrew Launcher''' is an interface similar to that of the Wii menu, with functionality similar to the [[Homebrew Channel Wii]]. It allows the execution of homebrew applications stored on the SD card in the Wii front SD slot. Each program is represented by its own customizable "channel".
Wii Homebrew Launcher is an interface similar to that of the Wii menu, with functionality similar to the [[Homebrew Channel Wii|Homebrew Channel]].  
 
It allows you to launch homebrew from an SD card, DVD or SMB. Each homebrew is represented as a customizable channel.


==Installation==
==Installation==
===Installation of the loader===
To install the loader:
* Copy the content of this directory to the root of the SD card.
*Extract the zip file to the root of the SD card.
* Put the SD card in your Wii
*Place the SD card in your Wii.


You can either launch the loader with the TP hack each time, or install it as a string.
You can either launch the loader with the TP hack each time, or install it as a string.


To install the chain:
For each homebrew you want to add:
* Start the TP hack, the Homebrew Channel or the previous version of the Wii Homebrew Launcher Channel
*Create a subfolder in the Homebrew folder.
* Launch WAD Manager and install WHLxx.WAD
*Copy the elf/dol file into this directory and rename it boot.elf/boot.dol.
* To be able to load homebrew from a DVD-R, you need to install DVDx by launching the installer.
*(Optional) For a custom name, add a "title.txt" containing the channel's title.
*(Optional) For a custom image: add a "title.png" or "title.bmp" 132x95 pixels.
To configure the SMB connection:
 
* Edit the file /CONFIG/SMB.ini
Emulator interface:
* De-comment the lines by adding the '#' character at the beginning of the line
*The Wii Homebrew Launcher can be used for launching a ROM file with an emulator. A patched version of RIN is include in the ZIP file.
* Modify the different values
*Copy the content of "SD" directory in the root of the SD card. Put the ROMS into the /EMULATOR/RIN/ROMS/ directory.
*Optionally, a .bmp or .png file can be used with the same name of the rom file (just change the extension) of 132x95 pixels.
 
Homebrew compatible with the interface emulator:
*[[Wii Gamecube Homebrew Launcher]] (GameCube Homebrew loader)
*[[RIN Wii]] (GameBoy emulator)
 
==User guide==
===SMB share===
*To launch homebrew from a computer, create a directory (eg Wii.), create folders, apps or emulator in it and place in homebrew applications.
*Share this directory (SMB eg.).
*Edit the file SYSTEM/CONFIG/SMB.INI of the SD card.
Server  = 192.168.0.100
Share    = wii
User    = gest
Password =
 
===Translation===
To install a translation unzip the archive in the root of the SD card. Check the Downloads section for available translations.
 
To make a translation, create a file called lang.ini and put it in the SYSTEM/CONFIG/ folder. Each line is a message to be translated. Only modify what is on the right of the = sign.
 
Here is an example:
nohomebrewfound  = No Homebrew found
emulator       = Emulators
homebrewmenu    = Homebrew menu
return       = Return
wiimenu       = Wii menu
restartloader   = Restart loader
shutdown       = Shutdown Wii
homebrew       = Homebrew
applications   = Applications
themes       = Themes
themedefault   = Default theme
wiichannels   = Wii Channels
pressa       = Press (A)
invalidexe       = Invalid executable file
receptinprogress = Reception in progress...
connexionerror   = Error data reception
nofilesfound   = No files found
 
===Themes===
Themes must be installed in the SYSTEM/THEME/THEME NAME folder of the SD card. A theme consists of the following files (24-bits bitmaps or PNG):
 
*bar.png - Bar at the bottom of the screen
*Bkgr.png - Background
*Button1.png - Unselected button
*Button2.png - Selected button
*Default.png - Default icon for homebrew channel
*Empty.png - Empty icon for homebrew channel
*Font.png - Font
*FontLight.png - Font lite
*Right.png - Right arrow
*Left.png - Left arrow
*Select.png - Image for selected channel
*Sprite.png - Mask to apply at channel icon bar.png
*Used.png
*Cursor.png - Cursor
*MsgBox.png - Message box
*Dir.png - Directory icon
 
Images can be any size, except default.png and sprite.png. They need to be 192 x 95 pixels.
 
There must also create a file called theme.ini with the following information: Colors are in RGB in version >= 0.8.
 
ColorFontBar = 0x808080
ColorFontMenu = 0xFFFFF
ColorMenu = 0xFFFFFF
BackgroundInMenu = 1
 
You can find some custom textures and translation patches on [https://wiibrew.org/wiki/Wii_Homebrew_Launcher#Custom_Icon_Pack WiiBrew].
 
==Controls==
Navigation is done using a Wiimote or GameCube controller.
 
Up/Down/Left/Right - Select Homebrew
 
A - Launch the selected Homebrew
 
B - Previous screen
 
Plus/Minus (R/L) - Change page (if more than 12 Homebrew)


===Installation of a homebrew===
1 - Refresh the list
For each Homebrew :
* Create a subfolder in the Homebrew folder
* Copy the elf/dol file in this folder and rename it boot.elf/boot.dol
* Optional - To name the hombrew, create a title.txt file, edit it and enter the name you want.
* Optional - To give a specific icon, create an image of 132 pixels wide and whose height is a multiple of 95. The image must be either in 24 bit BMP format and named title.bmp or PNG and named title.png. Copy it to the homebrew directory.


==Media==
Home (Select) - Display the menu
<youtube>8or1S2dkJn4</youtube>


==Usage==
==Screenshots==
Navigation is done with a GameCube controller or wiimote
https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher3.png
https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher6.png


* UP/DOWN/LEFT/RIGHT: Select a Homebrew
https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher4.png
* A: Launch the selected Homebrew
https://dlhb.gamebrew.org/wiihomebrews/wiihblauncher5.png
* B: Previous screen
* R/L +/- : Change page (if more than 12 Homebrew)
* 1 : Refresh the list
* Select/Home : Display the menu


==Changelog==
==Changelog==
Line 123: Line 190:


'''Version 0.8'''
'''Version 0.8'''
* Added support for Wiimote pointer
* Added support for Wiimote pointer.
* Colors defined in the THEME.INI file are in RGB format
* Colors defined in the THEME.INI file are in RGB format.
* Support of the alpha layer for PNG images
* Support of the alpha layer for PNG images.
* PNG image colors are displayed correctly
* PNG image colors are displayed correctly.
* Improvement of the graphic rendering
* Improvement of the graphic rendering.
* Removal of font music
* Removal of font music.
* Restart Loader' function returns to Wii menu (via address 0x80001800 and 0x90000020) does not work with some Homebrew (including Snes9x GX).
* Restart Loader' function returns to Wii menu (via address 0x80001800 and 0x90000020) does not work with some Homebrew (including Snes9x GX)..


'''Version 0.7'''
'''Version 0.7'''
* Adding sound to the chain (thanks to Zenome and TGames)
* Adding sound to the chain (thanks to Zenome and TGames).
* Use of libfat
* Use of libfat.
* Support of long file names
* Support of long file names.
* Source code cleaning and rewriting in C++
* Source code cleaning and rewriting in C++.
* The display bug for 60Hz mode with RGB cable is fixed
* The display bug for 60Hz mode with RGB cable is fixed.
* In the "system.ini" file, the VideoMode parameter is no longer supported
* In the "system.ini" file, the VideoMode parameter is no longer supported.
* Added a theme selector
* Added a theme selector.
* Changed the light effect when accessing the SD card
* Changed the light effect when accessing the SD card.
* Channel icons are now displayed as they are loaded
* Channel icons are now displayed as they are loaded.
* Support of SDgecko (beta)
* Support of SDgecko (beta).
* Checks if dol and elf files are valid before launching them
* Checks if dol and elf files are valid before launching them.
* If a channel has no icon, the name will be displayed in the icon
* If a channel has no icon, the name will be displayed in the icon.
* The default language is English
* The default language is English.
* The reset button returns to the Wii menu (from the interface only)
* The reset button returns to the Wii menu (from the interface only).
* Various small corrections
* Various small corrections.
* Add a 'ROM loader' (beta) : Pass a command line with the path of the path of the rom to the homebrew via the function 'main(int argc, char **argv)' (for homebrew created with DevOps) (for homebrew created with DevkitPro >= 1.4.7)
* Add a 'ROM loader' (beta) : Pass a command line with the path of the path of the rom to the homebrew via the function 'main(int argc, char **argv)' (for homebrew created with DevOps) (for homebrew created with DevkitPro >= 1.4.7).


'''Version 0.6'''
'''Version 0.6'''
* Add a memory manager to manage the MEM2
* Add a memory manager to manage the MEM2.
* Use of MEM2 for dynamic allocation
* Use of MEM2 for dynamic allocation.
* Increased compatibility with homebrew
* Increased compatibility with homebrew.
* Fast Wiimote initialization (using LIBOGC library)
* Fast Wiimote initialization (using LIBOGC library).
* Possible use of the classic controller
* Possible use of the classic controller.


'''Version 0.5'''
'''Version 0.5'''
* Creation of a chain (thanks to PaRaDoX and MDX)
* Creation of a chain (thanks to PaRaDoX and MDX).
* The graphic engine has been rewritten
* The graphic engine has been rewritten.
* PNG format support (no alpha layer)
* PNG format support (no alpha layer).
* The message "Press A or (1)+(2)" can be translated
* The message "Press A or (1)+(2)" can be translated.
* Wiimote initialization is done simultaneously with data loading
* Wiimote initialization is done simultaneously with data loading.
* Add background music (can be integrated in a theme)
* Add background music (can be integrated in a theme).
* Possibility to create a 'slideshoot' for the channels
* Possibility to create a 'slideshoot' for the channels.
* Support of the dol format (beta)
* Support of the dol format (beta).
* Possibility to change the font
* Possibility to change the font.


'''Version 0.4'''
'''Version 0.4'''
* Added support for Wiimote
* Added support for Wiimote.
* It is no longer possible to remove the SD card
* It is no longer possible to remove the SD card.


'''Version 0.3'''
'''Version 0.3'''
* The blue light of the Wii turns on when the SD card is accessed
* The blue light of the Wii turns on when the SD card is accessed.
* Removed the "Restart SD loader" string
* Removed the "Restart SD loader" string.
* The font size has been reduced to be able to display longer channel names
* The font size has been reduced to be able to display longer channel names.
* Added RGB 60Hz display mode
* Added RGB 60Hz display mode.
* Added a configuration file to define the display parameters manually
* Added a configuration file to define the display parameters manually.
* Possibility to customize the interface
* Possibility to customize the interface.
* Creation of a menu accessible by the START button allowing to :
* Creation of a menu accessible by the START button allowing to:
** Go back to the Wii menu
** Go back to the Wii menu.
** Turn off the Wii
** Turn off the Wii.
** Restart the loader
** Restart the loader.


'''Version 0.2'''
'''Version 0.2'''
* Homebrew are loaded from the front-sd
* Homebrew are loaded from the front-sd.


== External links ==
== External links ==
* Official Website - https://web.archive.org/web/20081230055001/http://wiihomebrewlauncher.be.cx/
* Official Website - [https://web.archive.org/web/20081230055001/http://wiihomebrewlauncher.be.cx/ http://wiihomebrewlauncher.be.cx/] (archived)
* Wiibrew - https://wiibrew.org/wiki/Wii_Homebrew_Launcher
* WiiBrew - https://wiibrew.org/wiki/Wii_Homebrew_Launcher

Latest revision as of 14:43, 22 March 2023

Wii Homebrew Launcher
Wiihblauncher2.png
General
AuthorHell Hibou
TypeLoader
Version1.0
LicenseMixed
Last Updated2009/02/08
Links
Download
Website
Source

Wii Homebrew Launcher is an interface similar to that of the Wii menu, with functionality similar to the Homebrew Channel.

It allows you to launch homebrew from an SD card, DVD or SMB. Each homebrew is represented as a customizable channel.

Installation

To install the loader:

  • Extract the zip file to the root of the SD card.
  • Place the SD card in your Wii.

You can either launch the loader with the TP hack each time, or install it as a string.

For each homebrew you want to add:

  • Create a subfolder in the Homebrew folder.
  • Copy the elf/dol file into this directory and rename it boot.elf/boot.dol.
  • (Optional) For a custom name, add a "title.txt" containing the channel's title.
  • (Optional) For a custom image: add a "title.png" or "title.bmp" 132x95 pixels.

Emulator interface:

  • The Wii Homebrew Launcher can be used for launching a ROM file with an emulator. A patched version of RIN is include in the ZIP file.
  • Copy the content of "SD" directory in the root of the SD card. Put the ROMS into the /EMULATOR/RIN/ROMS/ directory.
  • Optionally, a .bmp or .png file can be used with the same name of the rom file (just change the extension) of 132x95 pixels.

Homebrew compatible with the interface emulator:

User guide

SMB share

  • To launch homebrew from a computer, create a directory (eg Wii.), create folders, apps or emulator in it and place in homebrew applications.
  • Share this directory (SMB eg.).
  • Edit the file SYSTEM/CONFIG/SMB.INI of the SD card.
Server   = 192.168.0.100
Share    = wii
User     = gest
Password =

Translation

To install a translation unzip the archive in the root of the SD card. Check the Downloads section for available translations.

To make a translation, create a file called lang.ini and put it in the SYSTEM/CONFIG/ folder. Each line is a message to be translated. Only modify what is on the right of the = sign.

Here is an example:

nohomebrewfound  = No Homebrew found
emulator	      = Emulators
homebrewmenu     = Homebrew menu
return		      = Return
wiimenu	      = Wii menu
restartloader	  = Restart loader
shutdown	      = Shutdown Wii
homebrew	      = Homebrew
applications	  = Applications
themes		      = Themes
themedefault	  = Default theme
wiichannels	  = Wii Channels
pressa		      = Press (A)
invalidexe	      = Invalid executable file
receptinprogress = Reception in progress...
connexionerror	  = Error data reception
nofilesfound	  = No files found

Themes

Themes must be installed in the SYSTEM/THEME/THEME NAME folder of the SD card. A theme consists of the following files (24-bits bitmaps or PNG):

  • bar.png - Bar at the bottom of the screen
  • Bkgr.png - Background
  • Button1.png - Unselected button
  • Button2.png - Selected button
  • Default.png - Default icon for homebrew channel
  • Empty.png - Empty icon for homebrew channel
  • Font.png - Font
  • FontLight.png - Font lite
  • Right.png - Right arrow
  • Left.png - Left arrow
  • Select.png - Image for selected channel
  • Sprite.png - Mask to apply at channel icon bar.png
  • Used.png
  • Cursor.png - Cursor
  • MsgBox.png - Message box
  • Dir.png - Directory icon

Images can be any size, except default.png and sprite.png. They need to be 192 x 95 pixels.

There must also create a file called theme.ini with the following information: Colors are in RGB in version >= 0.8.

ColorFontBar = 0x808080
ColorFontMenu = 0xFFFFF
ColorMenu = 0xFFFFFF
BackgroundInMenu = 1

You can find some custom textures and translation patches on WiiBrew.

Controls

Navigation is done using a Wiimote or GameCube controller.

Up/Down/Left/Right - Select Homebrew

A - Launch the selected Homebrew

B - Previous screen

Plus/Minus (R/L) - Change page (if more than 12 Homebrew)

1 - Refresh the list

Home (Select) - Display the menu

Screenshots

wiihblauncher3.png wiihblauncher6.png

wiihblauncher4.png wiihblauncher5.png

Changelog

Version 1.0

  • The path of the dol/elf file passed as argument to the homebrew is correct (it was pointing to the parent folder).
  • Various changes related to libfat.
  • The themes string has been moved.
  • Re-activation of font music.
  • The font music is updated when changing the theme.
  • Some source files are shared with the MyFS library.
  • Inclusion of Wii GameCube Homebrew Launcher to launch GameCube homebrews. Its use requires the installation of a patched MIOS, either the one included in included in 'Wii Gamecube Homebrew Launcher' or the one included in 'Gamecube Backup Launcher' WiiGator.
  • The GameCube loader tries again to read a GameCube DVD (better compatibility with SD-Boot) and creates a dummy GameId if there is none in the player.
  • Source code released under GNU license.

Version 0.12

  • Fixed a bug that prevented to return to the loader in some cases (to be tested).
  • Changes in the memory manager.
  • Changes in the choice of the IOS to be used by the loader (IOS16 will be used in some cases).
  • Display of the IOS used and the version of the loader in the menu.
  • Use of libfat device names in the argument passage (fat1:, fat2:, fat3:). arguments (fat1:, fat2:, ...). Libfat automatically uses the homebrew directory as default directory.
  • Added the 'version' variable in the translation file (LANG.INI).

Version 0.11

  • The use of the Power button works correctly.
  • Fixed a display bug in the 'Wii Channels' string when using a theme. when using a theme.
  • Various modifications of images of the main theme by CashMan.
  • Added display of error messages.
  • Added ColorMessageBox parameter to define the color of the text of the error messages.
  • Added file MsgBox.png/bmp and Dir.png/bmp in themes.
  • Added PressA, InvalidExe, ReceptInProgress, ConnexionError and nofilesfound in the translation file (LANG.INI).
  • Added support for wiiload (send a DOL or ELF file over TCP/IP).
  • Ability to turn off the Wii with the Power Button of the Wiimote.
  • Fixed a bug displaying some channels several times when switching to when going to the next screen.
  • Sorting of Wii channels (Wiiwaire and VC channels appear first, the channels existing in several versions are displayed side by side).
  • Added a 'Lite mode' using ISO9 and accessible from a DVD Autoboot', some functions are disabled in this mode.
  • Acceleration of readings from SD cards.
  • Improved DVD access time by using buffers.
  • The use of USB-flash devices works.
  • Various modifications in the management of front-SD, SD-gecko and USB-flash.
  • Ability to set subfolders to sort homebrew and roms (max. 8 subfolders).roms (max. 8 nested subfolders).
  • Possibility to assign icons to subfolders by putting a title.png or title.bmp file (132x95 pixels).
  • Accented characters appear correctly in strings using folder and file names. using folder and file names.
  • Possibility to use icons with dimensions smaller than 132x95 and 'slideshoot' icons in the Emulators string.
  • Some changes in passing parameters of homberews.
  • No more need to press (1) or (Z) to access the homebrew from a DVD (it is possible to select a DVD (it is possible to select a channel in the 1st screen even if the loading is not finished).
  • Various internal modifications.

Version 0.10

  • Fixed a bug for the translation of the channel names.
  • Compatibility with homebrew has been improved.
  • The return to loader function works correctly.
  • Some internal changes.
  • Added a 'Region free' string loader (without using Nintendo code). This string may not appear if the IOS56 security patch is installed.
  • Use of the Wii language for messages (English, French, Italian, Spanish, German, French, Italian, German, Spanish, German, Dutch), it is always possible to use the to use the LANG.INI file for translation.
  • The search for homebrew on DVD is no longer done at startup but at the time of a 'refersh' (by pressing (1) or (Z)). This allows a faster startup of the of the loader.
  • Compiled with the last version of libogc, this one contains a patch to use SDHC cards SDHC cards but has not been tested.

Version 0.9

  • The 'Restart Loader' function returns to the loader in string mode but does not not work yet with all homebrews.
  • Command line argument passing is fully functional and is used in loading all homebrew is used in loading all homebrew (argv and argc).
  • Ability to load homebrew from an SMB server (Windows share).
  • Ability to load homebrew from a USB device.
  • Ability to load homebrew from a DVD-R (ISO9660/Joliet).
  • Updated libogc (20080920).
  • Added detection of my way to launch Wii Homebrew Launcher (from the TP hack or from a channel) and activate the appropriate features (only 1 version of the .dol instead of 1 version for chain and 1 version version for the TP hack).

Version 0.8

  • Added support for Wiimote pointer.
  • Colors defined in the THEME.INI file are in RGB format.
  • Support of the alpha layer for PNG images.
  • PNG image colors are displayed correctly.
  • Improvement of the graphic rendering.
  • Removal of font music.
  • Restart Loader' function returns to Wii menu (via address 0x80001800 and 0x90000020) does not work with some Homebrew (including Snes9x GX)..

Version 0.7

  • Adding sound to the chain (thanks to Zenome and TGames).
  • Use of libfat.
  • Support of long file names.
  • Source code cleaning and rewriting in C++.
  • The display bug for 60Hz mode with RGB cable is fixed.
  • In the "system.ini" file, the VideoMode parameter is no longer supported.
  • Added a theme selector.
  • Changed the light effect when accessing the SD card.
  • Channel icons are now displayed as they are loaded.
  • Support of SDgecko (beta).
  • Checks if dol and elf files are valid before launching them.
  • If a channel has no icon, the name will be displayed in the icon.
  • The default language is English.
  • The reset button returns to the Wii menu (from the interface only).
  • Various small corrections.
  • Add a 'ROM loader' (beta) : Pass a command line with the path of the path of the rom to the homebrew via the function 'main(int argc, char **argv)' (for homebrew created with DevOps) (for homebrew created with DevkitPro >= 1.4.7).

Version 0.6

  • Add a memory manager to manage the MEM2.
  • Use of MEM2 for dynamic allocation.
  • Increased compatibility with homebrew.
  • Fast Wiimote initialization (using LIBOGC library).
  • Possible use of the classic controller.

Version 0.5

  • Creation of a chain (thanks to PaRaDoX and MDX).
  • The graphic engine has been rewritten.
  • PNG format support (no alpha layer).
  • The message "Press A or (1)+(2)" can be translated.
  • Wiimote initialization is done simultaneously with data loading.
  • Add background music (can be integrated in a theme).
  • Possibility to create a 'slideshoot' for the channels.
  • Support of the dol format (beta).
  • Possibility to change the font.

Version 0.4

  • Added support for Wiimote.
  • It is no longer possible to remove the SD card.

Version 0.3

  • The blue light of the Wii turns on when the SD card is accessed.
  • Removed the "Restart SD loader" string.
  • The font size has been reduced to be able to display longer channel names.
  • Added RGB 60Hz display mode.
  • Added a configuration file to define the display parameters manually.
  • Possibility to customize the interface.
  • Creation of a menu accessible by the START button allowing to:
    • Go back to the Wii menu.
    • Turn off the Wii.
    • Restart the loader.

Version 0.2

  • Homebrew are loaded from the front-sd.

External links

Advertising: