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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title=Neko Project II Wii | |title=Neko Project II Wii | ||
|image= | |image=np2wiisqu2.png | ||
|description=PC-9801 | |description=PC-9801 emulator based on Neko Project II v0.81a. | ||
|author=SquidMan | |author=SquidMan (Alex Marshall) | ||
|lastupdated=2009/ | |lastupdated=2009/12/11 | ||
|type=Computer | |type=Computer | ||
|version=0.1B3 | |version=0.1B3 | ||
|license= | |license=GPL-2.0 | ||
|download= | |download=https://dlhb.gamebrew.org/wiihomebrews/np2wiisqu.7z | ||
|website= | |website=https://wiibrew.org/wiki/Neko_Project_II_Wii | ||
|source=https:// | |source=https://bitbucket.org/trap15/np2wii/ | ||
}} | }} | ||
Neko Project II Wii is a port of the PC-9801 (PC98) emulator, [https://www.yui.ne.jp/np2/ Neko Project II] v0.81a. It was brought to life by the fantastic progress on the SDL-Wii port by Tantric, but no longer uses SDL. Neko Project II was originally written by YUI. | |||
In order to build Neko Project II Wii, you will need the latest devkitPro, LibELM, µSync, and libwiikeyboard. | |||
There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file. | ==Installation== | ||
There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file. | |||
They must be placed in sd:/PC98/DATA/ as font.bmp and x68kfont.rgb, respectively. | |||
x68kfont.rgb is included in this download, but font.bmp is not, for legal reasons. You can use [http://retropc.net/yui/np2tool/index.html makefont.exe] to generate font.bmp (FontType choose PC-98 Bitmap). | |||
Floppy and Hard Disk images must be stored in sd:/PC98/ROMS/. | |||
There is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card. | |||
== | ==User guide== | ||
When you start Neko Project II Wii, you will be presented with the main menu. Load a disk and run. | |||
USB Keyboards are now supported too. | |||
== | ==Media== | ||
'''Neko project II wii pc 9801 - the last crusader - rusty''' ([https://www.youtube.com/watch?v=MV91YcMp-7I intestinachoz]) <br> | |||
<youtube>MV91YcMp-7I</youtube> | |||
== Changelog == | == Changelog == | ||
''' 0.1B3 ''' | ''' 0.1B3 ''' | ||
* Added a brand new mid-emulation menu | * Added a brand new mid-emulation menu. | ||
* Switched to LibELM | * Switched to LibELM. | ||
* Cleaned up source | * Cleaned up source. | ||
* Removed all uses of SDL and switched to native Wii libraries | * Removed all uses of SDL and switched to native Wii libraries. | ||
==Credits== | |||
*YUI - For his fantastic emulator. | |||
* #PC98 - Number one PC98 channel on EFnet. | |||
* #HACKERCHANNEL - The main hangout for hackers. | |||
*SDL Team - They made this possible. | |||
*Tantric & SDLWii Team - They took SDL and made it Wiitastic. | |||
*SquidMan - Porting. | |||
== External links == | == External links == | ||
* Bitbucket - https://bitbucket.org/trap15/np2wii/ | * Bitbucket - https://bitbucket.org/trap15/np2wii/ | ||
* | * GitHub - https://github.com/perabuss/np2wii | ||
* WiiBrew - https://wiibrew.org/wiki/Neko_Project_II_Wii |
Latest revision as of 14:54, 15 March 2023
Neko Project II Wii | |
---|---|
General | |
Author | SquidMan (Alex Marshall) |
Type | Computer |
Version | 0.1B3 |
License | GPL-2.0 |
Last Updated | 2009/12/11 |
Links | |
Download | |
Website | |
Source | |
Neko Project II Wii is a port of the PC-9801 (PC98) emulator, Neko Project II v0.81a. It was brought to life by the fantastic progress on the SDL-Wii port by Tantric, but no longer uses SDL. Neko Project II was originally written by YUI.
In order to build Neko Project II Wii, you will need the latest devkitPro, LibELM, µSync, and libwiikeyboard.
Installation
There are 2 files that are required by Neko Project II Wii. This is the font.bmp file, and the x68kfont.rgb file.
They must be placed in sd:/PC98/DATA/ as font.bmp and x68kfont.rgb, respectively.
x68kfont.rgb is included in this download, but font.bmp is not, for legal reasons. You can use makefont.exe to generate font.bmp (FontType choose PC-98 Bitmap).
Floppy and Hard Disk images must be stored in sd:/PC98/ROMS/.
There is a directory on the Neko Project II Wii Git called np2hbc. Copy this to SD:/apps/ and put the files required by Neko Project II Wii on the SD card.
User guide
When you start Neko Project II Wii, you will be presented with the main menu. Load a disk and run.
USB Keyboards are now supported too.
Media
Neko project II wii pc 9801 - the last crusader - rusty (intestinachoz)
Changelog
0.1B3
- Added a brand new mid-emulation menu.
- Switched to LibELM.
- Cleaned up source.
- Removed all uses of SDL and switched to native Wii libraries.
Credits
- YUI - For his fantastic emulator.
- #PC98 - Number one PC98 channel on EFnet.
- #HACKERCHANNEL - The main hangout for hackers.
- SDL Team - They made this possible.
- Tantric & SDLWii Team - They took SDL and made it Wiitastic.
- SquidMan - Porting.
External links
- Bitbucket - https://bitbucket.org/trap15/np2wii/
- GitHub - https://github.com/perabuss/np2wii
- WiiBrew - https://wiibrew.org/wiki/Neko_Project_II_Wii