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Calibrator Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Apps (Utilities) - GameBrew
|title_mode=append
|image=calibratorwii.jpg
|image_alt=Calibrator
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Calibrator
|title=Calibrator
|image=calibratorwii.jpg
|image=calibrator2.png
|description=Calibration assistant for video capture devices.
|description=Calibration assistant for video capture devices.
|author=Extrems
|author=Extrems
Line 18: Line 12:
|source=
|source=
}}
}}
'''Calibrator''' is a tool that helps users calibrate capture devices by displaying test patterns that are recognized by [http://deinterlace.sourceforge.net/dscaler4.htm DScaler]. This can be done on both Wii and GameCube platforms.
The calibrator shows test patterns that [http://deinterlace.sourceforge.net/dscaler4.htm DScaler] recognizes to help calibrate capture devices.  
 
It works on both Wii and GameCube.
 
==User guide==
Arguments:
 
<code>--format={ntsc|pal|palm|pal60}</code> Use a specific video format.
 
<code>--(no)interlaced</code> Force double-strike, progressive or interlaced scan.
 
<code>--tone[=Hz]</code> Generate sine wave at given frequency. (default: 1000 Hz)
 
==Controls==
'''Wiimote, Classic Controller, GameCube Controller:'''
 
D-Pad, D-Pad, D-Pad - Offset
 
A, a/ZR, A/Z - Next pattern
 
B, b/ZL, B - Last pattern
 
1, x, X - Toggle on-screen display
 
2, y, Y - Reset


== Controls ==
Minus, Minus/L, L - Decrease overfill


{| class="wikitable"
Plus, Plus/R, R - Increase overfill
|-
! Wiimote
! Classic Controller
! GCN Controller
! Action
|-
| align="center"|Wiimote DPad
| align="center"|Classic DPad
| align="center"|GC DPad
| Offset
|-
| align="center"|Wiimote A Button
| align="center"|Classic A Button '''/''' Classic ZR Button
| align="center"|GC A Button '''/''' GC Z Button
| Next pattern
|-
| align="center"|Wiimote B Button
| align="center"|Classic B Button '''/''' Classic ZL Button
| align="center"|GC B Button
| Last pattern
|-
| align="center"|Wiimote 1 Button
| align="center"|Classic X Button
| align="center"|GC X Button
| Toggle on-screen display
|-
| align="center"|Wiimote 2 Button
| align="center"|Classic Y Button
| align="center"|GC Y Button
| Reset
|-
| align="center"|Wiimote Minus Button
| align="center"|Classic Minus Button '''/''' Classic L Trigger
| align="center"|GC L Trigger
| Decrease overfill
|-
| align="center"|Wiimote Plus Button
| align="center"|Classic Plus Button '''/''' Classic R Trigger
| align="center"|GC R Trigger
| Increase overfill
|-
| align="center"|Wiimote Home Button
| align="center"|Classic Home Button
| align="center"|GC Start Button
| Quit
|}


== Arguments ==
Home, Home, Start - Quit
<pre>
--format={ntsc|pal|palm|pal60}
:Use a specific video format.
--(no)interlaced
:Force double-strike, progressive or interlaced scan.
--tone[=Hz]
:Generate sine wave at given frequency. (default: 1000 Hz)
</pre>


== Changelog ==
== Changelog ==
''' 1.1 - May 7, 2012 '''
''' 1.1 2012/05/07 '''
*Added reference tone generator.
*Added reference tone generator.
*Added argument options.
*Added argument options.


''' 1.0.1 - February 11, 2012 '''
''' 1.0.1 2012/02/11 '''
*Added 576p50 video mode.
*Added 576p50 video mode.
*OSD indicates if signal is progressive or interlaced.
*OSD indicates if signal is progressive or interlaced.


''' 1.0 - June 2, 2011 '''
''' 1.0 2011/06/02 '''
*Initial release.
*Initial release.


==External links==
==External links==
* Official Site - https://www.extremscorner.org/
* Author's website - https://www.extremscorner.org/
* wiibrew - https://wiibrew.org/wiki/Calibrator
* WiiBrew - https://wiibrew.org/wiki/Calibrator

Latest revision as of 05:28, 2 Mayıs 2024

Calibrator
Calibrator2.png
General
AuthorExtrems
TypeUtilities
Version1.1
LicenseFreeware
Last Updated2013/04/07
Links
Download
Website

The calibrator shows test patterns that DScaler recognizes to help calibrate capture devices.

It works on both Wii and GameCube.

User guide

Arguments:

--format={ntsc|pal|palm|pal60} Use a specific video format.

--(no)interlaced Force double-strike, progressive or interlaced scan.

--tone[=Hz] Generate sine wave at given frequency. (default: 1000 Hz)

Controls

Wiimote, Classic Controller, GameCube Controller:

D-Pad, D-Pad, D-Pad - Offset

A, a/ZR, A/Z - Next pattern

B, b/ZL, B - Last pattern

1, x, X - Toggle on-screen display

2, y, Y - Reset

Minus, Minus/L, L - Decrease overfill

Plus, Plus/R, R - Increase overfill

Home, Home, Start - Quit

Changelog

1.1 2012/05/07

  • Added reference tone generator.
  • Added argument options.

1.0.1 2012/02/11

  • Added 576p50 video mode.
  • OSD indicates if signal is progressive or interlaced.

1.0 2011/06/02

  • Initial release.

External links

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