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CityDemo Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew demos (Demos) - GameBrew
|title_mode=append
|image=citydemowii.jpg
|image_alt=CityDemo
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=CityDemo
|title=CityDemo
|image=citydemowii.jpg
|image=citydemowii2.png
|description=Randomly generated track in a neon city
|description=Randomly generated track in a neon city
|author=Owen
|author=Owen
Line 18: Line 12:
|source=http://owensoft.net/project/newogame/src/citydemo_source.zip
|source=http://owensoft.net/project/newogame/src/citydemo_source.zip
}}
}}
'''CityDemo''' is an interesting and visually striking demo that showcases the capabilities of the Box2D physics engine on Wii.
CityDemo is a demo that showcases the capabilities of the Box2D physics engine on Wii.


The randomly generated track with buildings and overpasses in a neon/retro80s/futuristic style gives a unique look and feel, and the neon and futuristic touch adds a level of excitement and fun.
The randomly generated track with buildings and overpasses in a neon/retro80s/futuristic style gives a unique look and feel, and the neon and futuristic touch adds a level of excitement and fun.
It must be quite fun to see the physics engine simulate the movement and interactions of the randomly generated buildings and overpasses.


The demo also highlights the potential of Box2D in creating immersive and dynamic environments in games.
The demo also highlights the potential of Box2D in creating immersive and dynamic environments in games.


==Features==
==Features==
* Randomly generated railway
* Randomly generated railway.
* Random City
* Random City.
* Multiple Cameras
* Multiple Cameras.


== Controls ==
== Controls ==
All controls work for first player only.  
All controls work for first player only.  


{| class="wikitable" style="left;text-align:center;"
A - Regenerate map (takes approx. 5 seconds)
! Wiimote Horizontal !! Action
 
|-
B - Increase follow speed
| Wiimote A Button || Regenerate map (takes approx 5 seconds)
 
|-
Minus - Change camera angle
| Wiimote B Button || Increase follow speed
 
|-
Home - Exit to homebrew menu
| Wiimote Minus Button || Change camera angle
 
|-
==Screenshots==
| Wiimote Home Button || Exit to homebrew menu
https://dlhb.gamebrew.org/wiihomebrews/citydemowii4.png
|}
 
https://dlhb.gamebrew.org/wiihomebrews/citydemowii5.png
 
https://dlhb.gamebrew.org/wiihomebrews/citydemowii3.png


== Changelog ==
== Changelog ==
'''Version 1.0 - May 10, 2019'''
'''Version 1.0 2019/05/10'''
* Initial release
* Initial release.


== Credits ==
== Credits ==
* Owen - C Programming  
Owen - C Programming.


==External Links==
==External Links==
* Official Site - http://owensoft.net/project/newogame/
* Author's website - http://owensoft.net/project/newogame/
* WiiBrew - https://wiibrew.org/wiki/CityDemo
* WiiBrew - https://wiibrew.org/wiki/CityDemo

Latest revision as of 11:37, 26 February 2023

CityDemo
Citydemowii2.png
General
AuthorOwen
TypeDemos
Version1.0
LicenseMixed
Last Updated2019/05/10
Links
Download
Website
Source

CityDemo is a demo that showcases the capabilities of the Box2D physics engine on Wii.

The randomly generated track with buildings and overpasses in a neon/retro80s/futuristic style gives a unique look and feel, and the neon and futuristic touch adds a level of excitement and fun.

The demo also highlights the potential of Box2D in creating immersive and dynamic environments in games.

Features

  • Randomly generated railway.
  • Random City.
  • Multiple Cameras.

Controls

All controls work for first player only.

A - Regenerate map (takes approx. 5 seconds)

B - Increase follow speed

Minus - Change camera angle

Home - Exit to homebrew menu

Screenshots

citydemowii4.png

citydemowii5.png

citydemowii3.png

Changelog

Version 1.0 2019/05/10

  • Initial release.

Credits

Owen - C Programming.

External Links

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