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|description=Reverse-engineered source code of Raft with PS Vita Port. | |description=Reverse-engineered source code of Raft with PS Vita Port. | ||
|author=BurAndBY, DanCooper | |author=BurAndBY, DanCooper | ||
|lastupdated=2022/04/ | |lastupdated=2022/04/27 | ||
|type=Simulation | |type=Simulation | ||
|version=4.0 | |version=4.0 | ||
|license=WTFPL | |license=WTFPL | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/raftvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/raftvita.7z | ||
|website=https:// | |website=https://github.com/BurAndBY/raft_vita | ||
|source=https://github.com/BurAndBY/raft_vita | |source=https://github.com/BurAndBY/raft_vita | ||
}} | }} | ||
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==Screenshots== | ==Screenshots== | ||
raftvita3.png | https://dlhb.gamebrew.org/vitahomebrews/raftvita3.png | ||
raftvita4.png | https://dlhb.gamebrew.org/vitahomebrews/raftvita4.png | ||
raftvita5.png | https://dlhb.gamebrew.org/vitahomebrews/raftvita5.png | ||
==Known issues== | ==Known issues== | ||
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==External links== | ==External links== | ||
* GitHub - https://github.com/BurAndBY/raft_vita | * GitHub - https://github.com/BurAndBY/raft_vita | ||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 03:20, 26 October 2024
Raft | |
---|---|
General | |
Author | BurAndBY, DanCooper |
Type | Simulation |
Version | 4.0 |
License | WTFPL |
Last Updated | 2022/04/27 |
Links | |
Download | |
Website | |
Source | |
This is a reverse-engineered source code of Raft v1.05b with PS Vita Port.
Installation
Download VPK from releases and install it through VitaShell.
User guide
Trapped on a small raft with nothing but a hook made of old plastic, players awake on a vast, blue ocean totally alone and with no land in sight! With a dry throat and an empty stomach, survival will not be easy.
Raft throws you and your friends into an epic adventure out on the big open sea, with the objective to stay alive, gather resources and build yourself a floating home worthy of survival.
Resources are tough to come by at sea: Players will have to make sure to catch whatever debris floats by using their trusty hook and when possible, scavenge the reefs beneath the waves and the islands above.
Screenshots
Known issues
This is an early build and runs at about 12 - 25 fps.
Changelog
v4.0
- Weapon fixed.
- Adjusted sensitivity, hopefully it will be better now.