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Kill Em All Vita: Difference between revisions

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R/Cross - Shoot
R/Cross - Shoot


==Screenshot==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/killemallvita3.png
https://dlhb.gamebrew.org/vitahomebrews/killemallvita3.png


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* GitHub - https://github.com/RetroGamer74/Kill-em-All
* GitHub - https://github.com/RetroGamer74/Kill-em-All
* VitaDB - https://vitadb.rinnegatamante.it/#/info/469
* VitaDB - https://vitadb.rinnegatamante.it/#/info/469
[[Category:VitaJam2019]]

Latest revision as of 11:55, 10 August 2024

Kill Em All
Killemallvita2.png
General
AuthorRetroGamer74
TypeShooter
Version1.04
LicenseMixed
Last Updated2019/05/11
Links
Download
Website

Kill'em All game created for the #VitaJam2019. Around 12 languages supported (translated with Google Translator).

User guide

This is the story of a man who is alone...and...well you have to kill them all.

To do this you will have to get experience, gold, and so on. Basically win each mission. If you do this you will get money to purchase new weapons and to improve your weapons to get access to new missions.

If you don't have enough money to make the improvements then you will have to play the farming levels. Those levels are intended to get money. You can play them as many wants you need, while the History levels can be played just once.

The first time you play you will do a very small tutorial about how to use each button on the screen. You can choose to play with touchscreen, gamepad, or a combination of both.

Controls

Gamepad:

L - Zoom

Left/Right - Right/Left cover

Left Analog - Aim

R/Cross - Shoot

Screenshots

killemallvita3.png

killemallvita4.png

Known issues

There is a bug that can make the game crash. If that happens, just restarts the game and keep playing.

The game will use the last savegame to continue in the level you are. Savegames are automatically made by the game.

Changelog

1.04

  • Fixed: Player name can be inserted thru native PSVita Keyboard.

1.03

  • Fix issue in mission number 3 because of turrets. Turrets have been replaced by enemy soldiers while I figure out the issue.

0.92

  • Improvements: Reduced lag in gameplay due to PostProcessing Efects. Probably Glow will be removed in next release too.
  • Game ID changed to avoid conflicts with default Unity Game ID.
  • Other improvements.
  • Other fixes.

0.91

  • Update: Right Shoulder -> Vita Button R now Shoots too :) Thanks to nanospeedgamer for the feedback.

0.9

  • First public release. Still the memory leak that make it break sometimes. Fix: Restart and keep playing.

Credits

  • RetroGamer74.
  • Xalgovia at Game Splash, Game Icon, Vita controls layout.

External links

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